Therions Deck #767443 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Cyber Dragon Core x3, Cyberdark Claw x3, K9-17 Izuna x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Cyber Dragon x1
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Jormungardr x1
- Cyberdark Chimera x1
- Cyberdark Claw x3
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- "A Case for K9" x1
- Clockwork Night x1
- Cyber Emergency x3
- Cyberdark Realm x3
- K9-X Forced Release x1
- Polymerization x1
- Power Bond x1
- Infinite Impermanence x3
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Heosvarog the Mechanical Dawn x1
- Clockwork Knight x1
- S:P Little Knight x1
- Chaos Angel x1
- Cyber Dragon Nova x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra-Deck boss monsters (K9-X "Werewolf", K9-X "Ripper/M", Divine Arsenal AA-ZEUS, Chimeratech Rampage Dragon) backed by Cyber Dragon / K9 / Cyberdark support, with no recorded line to confirm conversion.; Hand-trap and negation-driven disruption (Ash Blossom, Infinite Impermanence, Ghost Belle, Effect Veiler, Droll & Lock Bird) that stalls the opponent while the board is built.
- Turn 1 (going first): Open with searchers (Cyber Dragon Core, Cyberdark Realm, K9-66b Lantern, Clockwork Night) to reach a Cyber Dragon or K9 Xyz route; the first Normal Summon is the main unknown because the list has no starter-specific structure beyond the shared core.
- Turn 2 (going second): Hold hand traps (19 hand-trap-tagged cards, about 93% to have one in a 6-card going-second hand per the hypergeometric estimate) to negate the opponent's first engine play, then build into an Extra-Deck boss.
- Recovery: Recover through Mulcharmy draw effects, Cyberdark Claw and Clockwork Knight recursion and the K9 Quick-Play searches; the recovery path exists in text but is not verified on any recorded board.
- After siding: Not evaluable: the deck has zero Side Deck cards, so there is no post-side plan to assess.
Why it scores here
The deck is scored as a system: it is built from several sub-archetypes (Cyber Dragon, K9, Cyberdark, Mulcharmy, Therion) with only 0 cards in the exact Therions name, so its engine coherence is limited (D1 40). Its strength is interaction, with 19 hand-trap-tagged cards and 16 negation-text cards that give a strong going-second disruption profile (D7 62, D8 60), and a searcher density that makes the core reachable (D6 55). Its weaknesses are the absence of any recorded combo (D3 and D4 rest on text inference only), the absence of a Side Deck (D12 10) and an Illegal list that puts two cards over their OCG limit. The score does not come from Therions being a popular archetype and does not come from averaging individual card scores. Because the list is Illegal, it receives no normal Final Contextual score: it is capped low and the result is structural and theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(at least one of the 9 archetype-core copies in a 5-card opener) is about 0.60; the engine is split across five sub-archetypes with no exact-name core (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Hand-trap and generic density (19 hand-trap-tagged, 31 generic copies) limits dead hands, but 17 singletons and sub-archetype mismatch raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards exist (total_combos 0); the ceiling is inferred only from text such as Cyber Dragon Nova and K9-X Werewolf (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo evidence, so the median output cannot be measured; any figure is a text-level guess (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Multiple hand traps and negations give disruption resilience, but there is no recorded second independent line (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher text is present in 20 cards with P(at least one searcher in a 5-card opener) about 0.90 (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 16 negation-text and 13 removal-text cards, with layered boss-level removal in the Extra Deck (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap group reaches about 0.93 in a going-second 6-card hand; no win-rate telemetry exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Extra Deck threats reach 3000 to 3300 ATK (K9-X Werewolf, K9-X Ripper/M, Divine Arsenal AA-ZEUS) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56-card Main with 30 distinct cards and 17 singletons; the 40 to 60 size rule is met but copy balance is off (Verified structure, Inferred flexibility) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 14 Extra Deck cards across Fusion, Synchro, Xyz and Link with no shared route, so each slot is only partly used (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is present (side_count 0), so post-side adaptability is effectively unscored (Verified structure) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, so archetype share and matchup data are absent; the score is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Three or more engines and multiple decision trees for each starter make the deck demanding for a new pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary; no secondary weight applied. Structural ≈ 47, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-8); No Side Deck (-2); Multi-engine fragmentation (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list, so the result is capped low and labelled structural/theoretical only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ 0.4 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (19 hand-trap-tagged, 16 negation-text) gives strong going-second disruption.
- Searcher density (20 searcher-text cards, about 0.90 at least one in a 5-card opener) makes the core reachable.
- Extra Deck carries high-ATK closers (K9-X Werewolf 3300, K9-X Ripper/M 3100, Divine Arsenal AA-ZEUS 3000).
Weaknesses
- Illegal list: Ash Blossom and K9-17 Izuna each over the copy limit.
- No recorded combos, so the ceiling and median are inferred from text only.
- Five sub-archetypes compete for one Main Deck, reducing engine coherence.
- No Side Deck, so there is no post-side adaptation.
Critical choke points
- Legality: the list cannot be played in the OCG format until two copies of each over-limit card are removed.
- Engine starter: the archetype-core group is only about 0.60 to appear in a 5-card opener.
- Extra Deck dependence on K9 and Cyber Dragon Xyz routes.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and K9-17 Izuna (one of the three copies of each) | No replacement required; a legal 2-copy list is the minimum change | This makes the list legal. Without it no normal Final Contextual score can apply. |
| 2 | One or two singleton off-plan generics | A Side Deck of 10 to 15 cards covering the main hand-trap and negation gaps | A zero-card Side Deck gives no post-side plan (D12 10), and a Side Deck is the cheapest way to raise it. |
| 3 | Off-archetype singletons that do not feed the K9 or Cyber Dragon route | Additional copies of the dominant sub-archetype core (for example K9 searchers) | Engine coherence (D1) and brick management (D2) are both limited by the spread across five sub-archetypes. |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring and K9-17 Izuna each run 3 copies against an OCG limit of 2.; Main 56, Extra 14, Side 0, all within the OCG size rules except the zero-card Side Deck.; Extra Deck threat stats (K9-X Werewolf 3300 ATK, K9-X Ripper/M 3100 ATK, Divine Arsenal AA-ZEUS 3000 ATK).
- Inferred: D1 engine consistency: P(at least one core copy in a 5-card opener) about 0.60.; D7 and D8 interaction and going-second strength, from hand-trap and negation text plus hypergeometric odds.; D6 searcher reach: P(at least one searcher in a 5-card opener) about 0.90.
- Provisional: Meta Power is null because no dated metagame sample exists.; D13 matchup and format fit, since no tournament link is present.; Tournament Reliability (40) rests on text inference and no win-rate telemetry.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record are absent. One CardIDList passcode could not be resolved to a card (counted as Main). No win-rate telemetry (going-first/second, matchup, brick and starter rates) exists in YGOVN. Meta Power is provisional unless a dated metagame sample is supplied. Deck title is null, and there are no guides for the archetype.
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