Apophis Deck #767350 — Yu-Gi-Oh! OCG
55 Main, 13 Extra, incl. The Winged Dragon of Ra - Sphere Mode x3, Treasures of the Kings x3, The Man with the Mark x2. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Anubis the Last Judge x1
- Droll & Lock Bird x1
- Lord of the Heavenly Prison x1
- Merciless Scorpion of Serket x1
- The End of Anubis x1
- The Man with the Mark x2
- The Winged Dragon of Ra x1
- The Winged Dragon of Ra - Immortal Phoenix x1
- The Winged Dragon of Ra - Sphere Mode x3
- Ash Blossom & Joyous Spring x2
- Ghost Sister & Spooky Dogwood x2
- Dangers of the Divine x1
- Defense of the Temple x1
- Foolish Burial x1
- Forbidden Droplet x2
- Millennium Revelation x1
- Monster Reborn x1
- Rainbow Bridge Bifrost x2
- Soul Crossing x2
- Super Polymerization x2
- Temple of the Kings x1
- Terraforming x1
- The True Sun God x2
- Treasures of the Kings x3
- Angel Statue - Azurune x1
- Apophis the Serpent x2
- Apophis the Swamp Deity x2
- Curse of Anubis x1
- Cursed Seal of the Forbidden Spell x2
- Dark Spell Regeneration x1
- Different Dimension Ground x1
- Infinite Impermanence x2
- Judgment of Anubis x1
- Metal Reflect Slime x1
- Solemn Strike x1
- Solemn Warning x2
- Statue of Anguish Pattern x1
- Verdict of Anubis x1
Extra Deck (13)
- Divine Scorpion Beast of Serket x1
- Divine Serpent Apophis x2
- Egyptian God Slime x1
- Garura, Wings of Resonant Life x1
- Hyperinvoked Aeon x1
- Mudragon of the Swamp x1
- Starving Venom Fusion Dragon x1
- Silhouhatte Rabbit x1
- Paladins of Bonds and Unity x1
- Evolzar Lars x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 60 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 55 / Extra 13 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra-Deck boss and Main-Deck Apophis/Temple of the Kings engine pieces (Superdreadnought Rail Cannon Gustav Max, Juggernaut Liebe, Egyptian God Slime, Divine Serpent Apophis, Immortal Phoenix) reached through Treasures of the Kings, The True Sun God and The Man with the Mark.; Trap-based engine pressure via Apophis the Serpent and Temple of the Kings, with Anubis the Last Judge and Merciless Scorpion of Serket as follow-up bodies.
- Turn 1 (going first): Open a searcher (Treasures of the Kings, The True Sun God, The Man with the Mark, Apophis the Serpent) to set Apophis traps and reach a Temple of the Kings-based Fusion or Special Summon, while holding Ash Blossom, Ghost Sister or Droll for the opponent's first interaction.
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Sister, Infinite Impermanence, Droll & Lock Bird) and Solemn/Judgment/Verdict-style negations to stop the opponent's board, then convert the remaining hand into a Temple or Apophis line.
- Recovery: Recover from interaction with Monster Reborn, Dark Spell Regeneration, Millennium Revelation and Foolish Burial for graveyard recursion, and Terraforming or Treasures for re-search.
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games.
Why it scores here
The deck's score comes from how the whole system behaves, not from its card scores or from Apophis being a known archetype. Consistency is moderate: about 78% of opening 5-card hands contain at least one archetype-core card, and about 83% contain at least one searcher, but many of those hits are conditional on Temple of the Kings or a Trap in the graveyard. Interaction is the strongest part of the system: seven hand traps plus roughly 18 negation-text cards give durable answers to a going-second opponent, which carries most of the Structural score. Closing power is real through Gustav Max, Juggernaut Liebe and the Egyptian God and Divine Serpent bodies, but the deck has no side deck, a single copy of Temple of the Kings as a choke point, and no recorded boards, so the combo floor and median are unknown and held near neutral. Popularity or archetype usage did not earn points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(>=1 searcher in opening 5) ≈ 0.83; P(>=1 archetype-core card) ≈ 0.78; single Temple of the Kings choke point (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 7 hand traps and many conditional cards (Monster Reborn needs a GY target, Super Polymerization needs an Extra match) create brick risk; copy histogram is mostly 1-2 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Extra-Deck boss and Temple/Apophis routes read as a high ceiling from card text, but no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No parseable boards, so median output is unknown and held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Seven hand traps and Dark Spell Regeneration and Foolish Burial give several independent routes after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Searchers, GY recursion (Monster Reborn, Dark Spell Regeneration, Millennium Revelation) and Verdict of Anubis card advantage support the grind (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 18 negation-text cards and 17 removal-text cards, including Solemn Warning and Judgment of Anubis; durability is limited to Traps (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand traps are reliable when going second (P(>=1 hand trap in 6) ≈ 0.58) and Solemn Warning, Solemn Strike and Ghost Sister cover board breaks (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Gustav Max (3000 ATK with 2000 direct damage per detach), Juggernaut Liebe (4000) and Immortal Phoenix (4000) give closing power (Verified card text, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 55 Main-Deck cards with 17 tech and 23 singletons; compact engine is diluted by utility and tech slots (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 13 Extra cards across Fusion, Xyz, Link and Synchro; most are flexible and several need Temple/Apophis access (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty; there is no post-side plan and no post-side data (Verified gap) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share in the export; format fit cannot be scored beyond Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Trap-to-Temple lines with many decision points and interaction timing (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (-2); Single-copy Temple choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite (seven hand traps, roughly 18 negation-text cards) that is durable when going second.
- Several searchers (16 searcher-text cards) give about 83% opening access.
- Strong Extra-Deck closers (Gustav Max, Juggernaut Liebe, Egyptian God Slime) with direct damage or high ATK.
Weaknesses
- No side deck: no post-side adaptation and D12 is near floor.
- Only 5.9% exact-name Apophis purity; much of the engine depends on Temple of the Kings and Egyptian God support cards.
- No recorded boards, so consistency and combo ceiling rest on text and probability inference.
Critical choke points
- Temple of the Kings (1 copy) gates Fusion and Special Summon routes for several Extra and Main-Deck pieces.
- Monster Reborn and Foolish Burial are Limited; losing them would remove the main recovery route.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Super Polymerization | A second Temple of the Kings or a searchable Temple route | Reduces the single-copy choke point and makes the Temple-gated Fusion lines less fragile (Inferred). |
| 2 | One tech card | A side deck of 6 to 10 cards | A side deck is the largest gap in D12 and the rule allows up to 15 side cards (Verified size rule). |
Evidence & confidence
- Verified: Main 55, Extra 13, Side 0 within OCG size rules [40-60], [0-15], [0-15].; All restricted cards are within legal copies (Limited 1/1, Semi-Limited 2/2).
- Observed: Usage stats show Treasures of the Kings, Merciless Scorpion of Serket and Verdict of Anubis as core cards; the deck runs most of them (Observed).
- Inferred: Midrange primary: interaction and Extra-Deck closers without recorded combos.; Hand-trap and searcher access from hypergeometric estimates.
- Provisional: Meta Power (null) and D13 matchup/format fit: no dated metagame sample and no tournament link.
- Data gaps: No combos supplied — combo floor/median/ceiling is text-only inference. No tournament link — archetype meta-share and per-pilot match record absent. No win-rate telemetry exists in YGOVN; going-first/second and matchup rates are Unknown. Meta Power is Provisional unless a dated metagame sample is supplied. Deck title is null in the export.
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