Supreme King Deck #767349 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Lady Labrynth of the Silver Castle x3, Mulcharmy Fuwalos x3, Raise Moon Starter Squeeze x3. Created Oct 20, 2026 by YGO Mod.

Deck Supreme King OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 10/ 100
Power Score
Structural 42
Reliability 35
Going First 40
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 40
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Supreme King Z-ARC x2, Odd-Eyes Arcray Dragon, Chaos Angel) after Labrynth Normal Trap chains clear interaction; Link and Xyz pressure (A Bao A Qu, Unchained Soul Lord of Yama, Dark Rebellion Xyz Dragon)
  • Turn 1 (going first): Open a Labrynth starter (Chandraglier, Arias, Stovie or Cooclock) and set a Normal Trap for a Normal Trap-enabled line; hold Lady Labrynth and Trap Holic-style protection behind a Set card
  • Turn 2 (going second): Hand traps (Maxx C, Evenly Matched, Mulcharmy Fuwalos) and Mind Mirror Force or Solemn Accusation to answer the first summon, then recover into a Labrynth or Supreme King line
  • Recovery: Labrynth GY effects (Chandraglier, Stovie, Arianna) and Trickstar Reincarnation to revive monsters; Dominus Impulse as a recurring negation
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games in a best-of-3

Why it scores here

The deck opens a Labrynth Normal Trap engine with a reasonable amount of redundancy across Chandraglier, Arias, Stovie and Cooclock, but each starter is a single copy or a 2-copy card, so the 3-copy probability of at least one is only about 0.25 in a 5-card opening hand (Inferred). Its interaction is the strongest part of the system: 11 negation-text cards, 4 hand traps and Mind Mirror Force give it layered answers to a first summon (D7). Its Extra Deck has real closing power in Supreme King Z-ARC and Odd-Eyes Arcray, but the deck is only 7% exact-name Supreme King and spreads across Labrynth, Dominus, Azamina, Predaplant, Odd-Eyes and Unchained, so popularity of the Supreme King label earned no points. No combo records exist, so the floor and median are unknown and were not averaged from card scores. Because Azamina Ilia Silvia is Forbidden and run once, the list is Illegal: this evaluation is structural-only and capped at 25, and the empty side deck removes any post-side adaptability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy card in 5-card hand) ≈ 0.25; multiple single-copy Labrynth starters with partial redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 35 35 traps plus 20 effect monsters with Normal Trap-dependent starters, so many hands are conditional or dead (Inferred)
D3 Combo Conversion & Ceiling 40 Labrynth Normal Trap loops are plausible on text, but no recorded boards exist to confirm a ceiling (Inferred)
D4 Combo Floor & Median Output 30 No combo boards supplied, so floor and median are unknown and Provisional
D5 Interruption Resilience & Route Redundancy 45 Labrynth GY recursion (Chandraglier, Stovie, Arianna) and Trickstar Reincarnation give some second lines (Inferred)
D6 Resource Economy, Recovery & Grind 40 Searchers such as Arianna, Cooclock and Chandraglier help rebuild, but card economy is thin (Inferred)
D7 End-Board & Interaction Quality 65 11 negation-text cards, 4 hand traps and Mind Mirror Force give broad layered interaction (Inferred semantic; flags verified)
D8 Going-Second & Board-Breaking Power 50 Dominus Spark, Dominus Impulse and Destructive Daruma pressure a board, but Daruma self-damages (Inferred)
D9 Offensive Pressure & Closing Power 50 Z-ARC and Odd-Eyes Arcray at 4000 ATK are strong closers if the line resolves (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 35 traps and many off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 15 Extra slots are filled but split across six archetypes, and one is Forbidden (Verified composition)
D12 Side Deck Adaptability 5 Empty side deck means no post-side plan at all (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; archetype meta share unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Labrynth chains with many Normal Trap timings are error-prone to pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary; secondary Control shares the weight pattern for D5-D7 only, so the structural profile is effectively Midrange. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-9); No side deck (-3). Final formula: Illegal cap: 0.80*Structural(42) + 0.20*TournamentReliability(35) + modifiers(-12) ≈ 29, capped to 25 because the deck is Illegal; Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong negation and hand-trap coverage (11 negation-text cards, 4 hand traps)
  • Real Extra Deck closing power in Supreme King Z-ARC and Odd-Eyes Arcray Dragon
  • Labrynth recursion gives some resilience to interruption

Weaknesses

  • Illegal in OCG because Azamina Ilia Silvia is Forbidden and run once
  • No side deck, so no post-side adaptability
  • Trap-heavy main deck with 35 traps and many single-copy conditional cards raises brick risk
  • Extra Deck spreads across six archetypes, so engine coherence is low

Critical choke points

  • Azamina Ilia Silvia, Forbidden and in the Extra Deck, must be removed before the deck is playable
  • Normal Trap access for the Labrynth chains, which depends on 35 traps in a 55-card deck
Priority Remove Add Reason
1 Azamina Ilia Silvia (1 copy) A legal Extra Deck boss or a second Z-ARC-compatible monster Removes the Forbidden card so the list becomes legal in OCG
2 Several single-copy off-archetype traps (e.g. Fake Trap, Trickstar Reincarnation) A 15-card side deck with targeted hand traps or answers Gives a post-side plan and reduces dead-card risk in the main deck

Evidence & confidence

  • Verified: Legality: Illegal, Azamina Ilia Silvia Forbidden, 1 copy run, 0 legal; Main 55 and Extra 15 are within size rules; Side is 0; Copy histogram and type spread from the card list; Exact-name archetype purity is 7.1%; Supreme King Z-ARC and Odd-Eyes Arcray stats (4000 ATK)
  • Inferred: Starter probabilities: P(≥1 3-copy card in 5-card hand) ≈ 0.25; Interaction density from negation text and hand-trap flags; Labrynth recursion and brick-risk judgements from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta share and pilot record are absent No win-rate telemetry exists for OCG Supreme King or Labrynth lists Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side adaptability cannot be measured

More OCG Info

Supreme King

Supreme King Breakdown

 
 

 

 

 

 

 

 
 

 

 
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