D/D/D Deck #767156 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Fantastical Dragon Phantazmay x3, Radian, the Multidimensional Kaiju x3, Tour Guide From the Underworld x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Abominable Unchained Soul x1
- D.D. Crow x1
- Droll & Lock Bird x1
- Fantastical Dragon Phantazmay x3
- Fiendish Rhino Warrior x1
- Radian, the Multidimensional Kaiju x3
- Tour Guide From the Underworld x3
- Unchained Soul of Disaster x1
- Unchained Soul of Sharvara x3
- Unchained Soul of Shyama x1
- Unchained Twins - Aruha x2
- Unchained Twins - Rakea x1
- Unchained Twins - Sarama x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Abomination's Prison x3
- Dark Hole x3
- Mystical Space Typhoon x3
- Super Polymerization x3
- Wailing of the Unchained Souls x1
- Abominable Chamber of the Unchained x2
- Archfiend's Ghastly Glitch x1
- Escape of the Unchained x3
- Infinite Impermanence x3
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Predaplant Dragostapelia x1
- Starving Venom Fusion Dragon x1
- A Bao A Qu, the Lightless Shadow x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Unchained Abomination x1
- Unchained Soul Lord of Yama x2
- Unchained Soul of Anguish x2
- Unchained Soul of Rage x2
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 40 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link and Fusion boss monsters from the Extra Deck (Unchained Soul Lord of Yama, Unchained Abomination, Abominable Unchained Soul, Super Starslayer TY-PHON) once the board is stabilised by hand traps and negations (Inferred from card text).; Recursive Unchained board presence through GY-based Set effects (Abomination's Prison, Escape of the Unchained, Wailing of the Unchained Souls) (Inferred from card text).
- Turn 1 (going first): Open on a playable starter from the Unchained or Fiend pool, then Link or Fusion into a boss. Starter access is thin: about 25 percent to hold any single 3-copy card in the opening 5 (Inferred).
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Infinite Impermanence, Effect Veiler, Ghost Ogre) to answer the opponent's first summon, then convert with the Extra Deck. Roughly 87 percent to hold at least one hand trap in the opening 6 (Inferred).
- Recovery: Rebuild from the GY using Unchained Set-effect recursion and Link Summons of Unchained monsters. No recorded boards exist to confirm this line (Inferred).
- After siding: Not applicable. The deck has zero Side Deck cards, so it has no best-of-3 adaptation plan.
Why it scores here
The deck is Illegal as submitted: Ash Blossom and Super Polymerization are each run at 3 copies against an OCG limit of 2, so this score is a structural read only and is capped low. Structurally it is a midrange hand-trap and negation shell: 15 hand traps and 17 negation-text cards give it strong going-second interaction, and the Extra Deck holds several 2800 to 3000 ATK link and fusion bosses. The main weakness is starter access. The archetype core is only 2 of 22 standard cards present, the Unchained engine is spread across many 1-to-3-copy cards, and about 68 percent of opening 5-card hands contain no archetype core card (Inferred). Nothing in the evidence records a combo board, so the floor, median and ceiling are text-only inferences, and no tournament or meta data exists. Popularity and the D/D/D name were not credited, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 42 | P(at least one archetype core card in opening 5) is about 0.32 for the 4-copy core group; the deck is missing 20 of 22 core cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | 9 distinct singletons, 22 level-0 spell and trap cards, and many non-engine hand traps create a high brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable combo boards; the ceiling is read from card text only, with Unchained Soul Lord of Yama and Unchained Abomination as the main Link routes (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo data, so median output cannot be measured; it is set below the ceiling because of the thin starter count (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent hand traps and GY-based Set recursion give some alternative routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion comes from Unchained GY effects and Link Summons, but there is no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 17 negation-text cards and 29 removal-text cards, with 15 hand traps, give layered interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand-trap P(at least one in opening 6) is 0.87 going second; removal coverage is broad (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Extra Deck bosses reach 2800 to 3000 ATK and Unchained Abomination destroys cards on the field (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main cards from 26 distinct names, 0 exact-name D/D/D copies, and 33 generic cards lower coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots used across 12 distinct names, mostly Unchained and Link monsters with a fusion and xyz backup (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 5 | Side Deck is empty, so adaptation is zero (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, meta-share or match record exists; score is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Fusion lines with many hand-trap timing decisions raise the error rate (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 40, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit cap (-13.6); Banlist exposure (-4); No combo evidence (0). Final formula: No reliable metagame (Meta provisional): 0.80*Structural + 0.20*TournamentReliability = 43.6, then capped to 30 because the deck is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 15 hand traps and 17 negation-text cards give broad going-second interaction
- Multiple 2800 to 3000 ATK Link and Fusion bosses in the Extra Deck
- Extra Deck uses 15 slots with several Link routes
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- Archetype core is almost absent (2 of 22 standard core cards present)
- High brick risk from 22 level-0 spell and trap slots and 9 singletons
- No Side Deck
Critical choke points
- Starter access: about 25 percent per 3-copy card in the opening 5
- Single Link-summon route into the boss monsters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring and 1 Super Polymerization | Replace with legal copies of archetype core cards (for example D/D/D or D/D Extra Deck staples) or with a Side Deck | Legality is the blocker: the deck cannot receive a normal Final score until both copy-limit violations are removed |
Evidence & confidence
- Verified: Copy-limit violations for Ash Blossom and Super Polymerization; Card text and stats for all listed cards; Main 55, Extra 15, Side 0 counts; Archetype core covers 2 of 22 usage-stat core cards
- Inferred: Starter hypergeometric estimates; Hand-trap and negation reading from card text; Going-first and going-second lean; Brick-risk estimate from composition
- Provisional: Meta Power (null); Matchup and format fit (no tournament or dated meta sample)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so meta-share and per-pilot match record are absent No win-rate telemetry exists for this deck Meta Power is provisional without a dated metagame sample Deck title is null
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