Runick (Mysterune) Deck #767032 — Yu-Gi-Oh! OCG
51 Main, 11 Extra, incl. Inspector Boarder x3, Card Scanner x3, Double Cyclone x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (51)
- Inspector Boarder x3
- Majesty's Fiend x1
- Vanity's Fiend x1
- Card Scanner x3
- Double Cyclone x3
- Harpie's Feather Duster x1
- Lightning Storm x3
- Mirage of Nightmare x3
- Pot of Duality x3
- Radiant Typhoon Vision x3
- Runick Destruction x3
- Runick Dispelling x2
- Runick Flashing Fire x3
- Runick Fountain x3
- Runick Freezing Curses x3
- Runick Golden Droplet x1
- Runick Slumber x3
- Runick Smiting Storm x1
- Runick Tip x3
- Grave of the Super Ancient Organism x2
- Paradox Fusion x2
- Skill Drain x1
Extra Deck (11)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 48 |
| Going Second | 35 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Control
- Format: ocg
Legality
Main 51 / Extra 11 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion-summoned Runick beaters (Geri, Freki, Hugin, Sleipnir) and Runick Quick-Play lines that skip the Battle Phase to bank removal and board control; Super Starslayer TY-PHON via Xyz when the opponent makes 2+ Extra Deck Special Summons; Fountain recursion for repeated Runick Quick-Play activations
- Turn 1 (going first): Open a Runick Quick-Play (Freezing Curses, Flashing Fire, Tip, Destruction) to remove or negate the first threat, then Special Summon a Runick Fusion from the Extra Deck via the Quick-Play's second mode
- Turn 2 (going second): Respond on the opponent's turn with Runick Quick-Play spells (Dispelling, Slumber, Flashing Fire) and Freki/Geri Fusion summons to answer their board; Mirage of Nightmare is unusable as listed
- Recovery: Recover Quick-Play spells from the GY with Runick Fountain (Limited, 1 copy legal) and search with Tip, Geri and Pot of Duality (Inferred; Fountain copy limit is the main constraint)
- After siding: None: the deck has no side deck, so no post-side plan can be evaluated; the list must be rebuilt before a best-of-3 read is meaningful
Why it scores here
The deck is Illegal in OCG: it runs 3 copies of Mirage of Nightmare (Forbidden) and 3 copies of Runick Fountain (Limited to 1), so it receives a capped, structural-only score rather than a normal Final. Structurally the Runick core is reasonably reliable: the archetype core group has a 91% chance of at least one copy in a 5-card opening hand (Inferred), and the Runick Quick-Play spells give repeated interaction and Battle Phase skipping. Fusion Monsters from the Extra Deck supply the closing bodies, though no recorded boards exist to confirm the median or ceiling output, so combo scores rest on card text alone. Points were not earned from archetype usage or popularity, and card scores were not averaged into the deck score. The list has no side deck and no hand traps, which lowers going-second and post-side scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Runick core card in opening 5) about 0.91 for the 19-copy core group; single-card P(>=1 in 5) about 0.27 at 3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | Six Quick-Play Runick spells and 10 Fusion Monsters create some dead draws without a searcher on every line; no hand traps; brick estimate about 0.09 (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | Ceiling is text-only: Runick Quick-Play activation plus a Fusion Summon from the Extra Deck; no recorded boards to confirm output (Inferred) |
| D4 | Combo Floor & Median Output | 38 | No combos evidence, so median output cannot be observed and is estimated downward from the Fusion-dependent access (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several Runick Quick-Play spells and Fangs/Wings recovery offer redundant routes, though most answers depend on Fusion access (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Runick Fountain recursion and Geri/Tip searches give some grind, but Fountain is cut to 1 legal copy (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Runick Freezing Curses, Flashing Fire, Destruction and Slumber give layered removal and negation; 28 removal-text cards (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 35 | No hand traps and no floodgate answers to going-second boards beyond Quick-Play removal; Skill Drain is Limited (Inferred) |
| D9 | Offensive Pressure & Closing Power | 30 | Fusion beaters top out at 2000 ATK (Freki/Geri) and 1500 ATK (Sleipnir); Ty-Phon is the only high-ATK finisher and is a single copy (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 51 Main Deck cards with 22 distinct cards; 62 of 51 Main cards are off-archetype by exact name; Pot of Duality and Card Scanner add tech density (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | Ten Fusion Monsters across five distinct Extra Deck cards and one Xyz; Ty-Phon access is conditional on opponent Extra Deck summons (Verified composition) |
| D12 | Side Deck Adaptability | 35 | Side deck is empty (0 cards), so there is no post-side adaptation at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame or archetype meta-share; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Quick-Play options and Fusion timing require repeated decision points each turn; manageable for an experienced pilot (Inferred) |
How the score was computed
Strategy profile: Primary Midrange with Control as secondary; Midrange weights applied (secondary not blended in the arithmetic). Structural ≈ 46, Going First ≈ 48, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); no side deck (0). Final formula: No reliable metagame: 0.80*Structural(46) + 0.20*TournamentReliability(40) = 45; modifiers total -12 gives 33; Illegal-deck cap sets the final score to 20 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.27 · key two-card combo ≈ — · full-brick estimate ≈ 0.09 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Runick archetype core is present at high copy counts (19 cards, 91% at least one in opening 5)
- Multiple Runick Quick-Play spells provide repeated removal, negation and Battle Phase skips
- Ten Fusion Monsters give several distinct Extra Deck closers and answers
Weaknesses
- Illegal list: Mirage of Nightmare (Forbidden) and Runick Fountain (3 copies vs 1 legal)
- No side deck, so no post-side plan and no best-of-3 adaptability
- No hand traps and weak answers to going-second boards
- Low closing power: highest ATK Fusion is 2000 and the only high-ATK Xyz is a single copy
Critical choke points
- Fusion Summon access from the Extra Deck is required for most Runick closers
- Runick Fountain recursion is the only recovery engine and is cut to 1 legal copy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mirage of Nightmare x3 | Legal-slot replacements (e.g. one Runick Quick-Play or a non-Forbidden draw/search card) | Forbidden in OCG; the deck cannot be legal while it is run |
| 2 | Runick Fountain x2 | Runick Quick-Play or searcher card | Limited to 1 copy in OCG; only one copy is legal |
| 3 | none | A 10-15 card side deck | Side deck is empty, so no post-side plan can be evaluated |
Evidence & confidence
- Verified: Legality: Mirage of Nightmare is Forbidden and Runick Fountain is Limited (1) in OCG; Main 51 and Extra 11 counts are within size rules; Composition counts (fusion 10, xyz 1, Quick-Play 25, removal text 28)
- Inferred: Archetype core accessibility about 0.91 at 5-card hand; Brick rate about 0.09 for the core group; Interaction and recovery quality from card text
- Provisional: Meta Power and format fit, no dated metagame sample; Tournament reliability
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup or brick rate Meta Power is Provisional unless a dated metagame sample is supplied no side deck supplied, so post-side plan cannot be evaluated
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