Witchcrafter Deck #767020 — Yu-Gi-Oh! OCG

55 Main, 18 Extra, incl. Fairy Tail - Luna x3, Gameciel, the Sea Turtle Kaiju x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
37± 10/ 100
Power Score
Structural 51
Reliability 42
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 55 / Extra 18 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Zoroa, the Magistus Verethragna, Rilliona, Endymion-line Links) summoned off Magistus, Endymion and Fairy Tail engines; Fusion and Link pressure from generic Extra Deck monsters (Mixousia, Mudragon, Garura) when the Magistus and Endymion lines miss
  • Turn 1 (going first): Open a Witchcrafter/Magistus/Endymion starter (Genni, Verre, Regulus) and extend into a Link or Fusion boss, using Ash or Droll to protect the first live engine
  • Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Effect Veiler, Droll) to break the opponent's first line, then rebuild through Fairy Tail or Magistus searchers
  • Recovery: Search and recycle through Witch of the Black Forest, Verre and Crowley, relying on 17 searcher-text cards to rebuild the board after interruption
  • After siding: No Side Deck is run, so there is no post-side plan; the list cannot adjust between games

Why it scores here

This list is illegal as submitted: Ash Blossom and Super Polymerization are run three copies each against an OCG limit of two, and the Extra Deck holds 18 cards against a maximum of 15, so the score is a capped, structural-only read rather than a normal final score. The deck spreads across four sub-archetypes (Magistus, Endymion, Fairy Tail and Witchcrafter) with only one exact-name Witchcrafter card and 72 off-archetype copies, which fragments the engine and lowers the consistency and brick scores. Its strongest structural feature is interaction: 13 hand traps and 15 negation-text cards give it layered answers to going-second boards. Floor and median output are not visible because no recorded boards exist, so the ceiling comes only from card text and the Extra Deck bosses. Popularity of the archetype did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Core-archetype group P(≥1 in opening hand of 5) ≈ 0.76 across 13 copies, but the engine is split over four sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Proxy brick rate ≈ 0.24 for the core group; 12 singleton and 2-copy slots plus generic tech add dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is inferred from Zoroa Verethragna, Endymion, Rilliona and Summon Sorceress text only (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output cannot be measured; estimated from fragmented engine lines (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Thirteen hand traps and 15 negation-text cards give multiple independent answers to a first interruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Searcher text on 17 cards and draw effects from Mulcharmy support recovery across turns (Inferred)
D7 End-Board & Interaction Quality 65 Ash Blossom, Ghost Ogre, Effect Veiler, Typhoon and Nibiru give layered interaction; no board-level data to confirm durability (Inferred)
D8 Going-Second & Board-Breaking Power 55 Gameciel, Ghost Ogre and Droll provide going-second disruption; board-breaking depth is limited by the split engine (Inferred)
D9 Offensive Pressure & Closing Power 50 Zoroa Verethragna (2900 ATK) and Mudragon (1900 ATK) are the main bosses; closing power is inconsistent without the core engine (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 Off-archetype copies of 72 out of 73 non-Extra cards and two illegal over-limit cards reduce efficiency (Verified)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck holds 18 cards against a maximum of 15, with 16 distinct Extra Deck cards spread across four archetypes (Verified)
D12 Side Deck Adaptability 10 No Side Deck exists, so post-side adaptability cannot be used (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; Matchup Fit is Provisional and held at the midpoint (Provisional)
D14 Pilotability & Error Tolerance 40 Four sub-archetype lines and many decision points on each turn make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Copy-limit and Extra Deck size violations (-10); No Side Deck (-2). Final formula: Illegal list: 0.80*Structural(51) + 0.20*TournamentReliability(42) = 49.2, then -12 legality and no-side modifiers = 37; capped low and labelled theoretical/structural-only. Meta Provisional.


More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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