Atlantean Deck #766836 — Yu-Gi-Oh! TCG

44 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Neptabyss, the Atlantean Prince x3. Created Oct 18, 2026 by YGO Mod.

Deck Atlantean TCG

Created by: YGO Mod (20517634)

Created On: 10/18/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 6/ 100
Power Score
Structural 58
Reliability 45
Going First 58
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 58
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: tcg

Legality

Main 44 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Xyz boss threats: Azure Ocean Dragon Lord - Neo-Daedalus Rage (2900 ATK), Poseidra Abyss (3000 ATK), Mermail Abyssgaios (2800 ATK), recycled through Atlantis, City of the Sea Dragon and Umi.; Levia-Dragon of Atlantis - Daedalus and Poseidra, the Storming Atlantean as large beaters off Atlantean and Daedalus searches.
  • Turn 1 (going first): Search or Special Summon a Sea Serpent/WATER starter (Neptabyss, Atlantean Dragoons, Abyssrhine, Siren Vortex), set up the Umi/Atlantis field, and extend into a Link or Xyz boss.
  • Turn 2 (going second): Hand trap Ash Blossom in response to the opponent's first engine, then rebuild through the GY-activated searchers (Warchief, Mermail Abyssteus, Atlantean Dragoons) and summon a boss.
  • Recovery: Recur monsters from the GY with Warchief of Atlantis and Monster Arms of Atlantis, and rebuild the Umi field from Advent of Atlantis and Atlantis, City of the Sea Dragon.
  • After siding: No side deck is registered, so there is no post-side plan. Best-of-3 play is structurally unsupported until a side list is built.

Why it scores here

The deck reliably opens a functional plan: 26 searcher-text cards give a 0.99 chance of at least one searcher in the opening five, and the 17-copy Atlantean core gives 0.93 chance of at least one core card. Its recursion (Warchief, Monster Arms, Advent) and multiple independent starters keep it going after a single disruption, and its Link and Xyz bosses (2800 to 3000 ATK) give it real closing power. Interaction is present but thin: three hand traps, Virtue Stream, and several GY-activated negations, with no recorded boards to show how often they convert. The score is capped low because the list is illegal (Called by the Grave is Forbidden and Ash Blossom is over its Semi-Limited limit) and it has no side deck; popularity and meta-share earned no points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one searcher in 5) 0.99; P(at least one core card in 5) 0.93; 17-copy Atlantean core (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Histogram 13 singles, 5 doubles, 7 triples; many searchers keep hands live, but some Atlantis/Umi pieces are conditional (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling inferred from text: Umi field plus Daedalus Link and Xyz bosses (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so the median is unknown and set at mid-range (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Multiple independent starters and GY recursion (Warchief, Monster Arms) survive one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Searchers and GY recursion regenerate resources; Monster Arms and Advent provide float (Inferred)
D7 End-Board & Interaction Quality 62 Three hand traps plus Virtue Stream, Heavy Infantry, Abysspike, and Abyssgaios negation give layered but partly conditional interaction (Inferred)
D8 Going-Second & Board-Breaking Power 55 Ash Blossom and Daedalus Maelstrom are going-second tools; no going-second split available (Inferred)
D9 Offensive Pressure & Closing Power 70 Bosses reach 2800 to 3000 ATK with Neo-Daedalus Rage at 2900 (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 44 Main with 25 distinct cards, 17 off-archetype copies and 16.9 percent exact-name purity across many sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots: 6 Link, 8 Xyz, 1 Synchro; several bosses need specific materials (Verified composition, Inferred use)
D12 Side Deck Adaptability 5 No side deck at all, so no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 50 Several branching GY effects and Umi/Atlantis field interactions raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 55.6 before modifiers; Illegal-list cap applied, final set to 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and recursion engine (26 searcher-text cards)
  • Strong Link and Xyz bosses (2800 to 3000 ATK)
  • Multiple independent starters for the Atlantean core

Weaknesses

  • Illegal list: Forbidden card and copy-limit violation
  • No side deck
  • Thin, conditional interaction
  • Off-archetype splash spreads resources across sub-archetypes

Critical choke points

  • Atlantis, City of the Sea Dragon and Umi must be live for most boss lines
  • Forbidden Called by the Grave and over-limit Ash Blossom must be removed before this list is playable
Priority Remove Add Reason
1 Called by the Grave (Forbidden) a legal non-Forbidden tech or Atlantean card Forbidden cards make the list illegal; the deck cannot be played as built
2 1 copy of Ash Blossom & Joyous Spring a legal Atlantean or Umi staple Ash Blossom is Semi-Limited at 2 copies; the third copy breaks the copy limit
3 none a side deck of up to 15 cards Enables best-of-3 post-side plans; D12 is 5 with no side deck

Evidence & confidence

  • Verified: Legality: Called by the Grave Forbidden; Ash Blossom Semi-Limited at 2 copies; 44 Main and 15 Extra; Card text and stats from the evidence pack; Archetype purity 16.9 percent; 26 searcher-text cards
  • Inferred: Opening-hand probabilities (hypergeometric); Dimension scores D1 to D14 from card text and composition; Going-first and going-second power estimates
  • Provisional: Meta power (null); Matchup and format fit (D13)
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second, and matchup signals are Inferred or Unknown No side deck registered Meta power is Provisional unless a dated metagame sample is supplied

More TCG Info

Atlantean

Atlantean Breakdown

 
 

 

 

 

 

 

 
 

 

 
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