Adamancipator Deck #766706 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Adamancipator Crystal - Tiamite x3, Koa'ki Meiru Guardian x3, Koa'ki Meiru Supplier x3. Created Oct 18, 2026 by YGO Mod.

Deck Adamancipator TCG

Created by: YGO Mod (20517634)

Created On: 10/18/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 51
Reliability 43
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 43
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Excavate-based Synchro and Link pressure from Adamancipator starters into 3000+ ATK Risen/Tiamite-type boss monsters, with hand-trap protection; Mulcharmy and Koa'ki Meiru board pressure through Special Summons and draw-based card advantage
  • Turn 1 (going first): Open a Rock or Adamancipator starter (Analyzer, Conductor, Seeker, Researcher) and excavate for a Level 4 or lower Rock, then synchro toward a Risen boss while holding hand traps
  • Turn 2 (going second): Use hand traps (Ash, Ghost Belle, Ghost Ogre, Infinite Impermanence) on the opponent's first key summon or activation, then rebuild through Mates and Signs
  • Recovery: Recover from the GY with Adamancipator Crystal - Tiamite, Adamancipator Mates and Signs, and Gallant-type searches; the deck has no recorded line data to confirm recovery rates
  • After siding: Not applicable: the deck has an empty Side Deck, so there is no post-side plan

Why it scores here

The deck is scored as a system: the Adamancipator core (45 copies, archetype-core group open in opening hand at 0.9999 by the proxy estimate) gives reliable starter access, and the excavate-Synchro chain is a real midrange engine. Interaction is dense (17 hand traps, 17 negation-text cards), which supports going-second play. The score is held down by the illegal list (three over-limit cards, Forbidden Called by the Grave and Crystal Wing), a 34% exact archetype purity with a sprawl of off-archetype and tech cards, an empty Side Deck, and no recorded boards to measure median or ceiling output. Popularity and archetype usage stats confirm the list is real but do not raise the score, and card scores were not averaged. Because the list is illegal, the structural result is capped to a theoretical-only value.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype-core card in opening 5) ~0.9999 by proxy; P(>=1 searcher text in 5) ~0.68; 3-of starters at ~0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 42 47 off-archetype copies, 17 hand traps and 19 tech cards compete for space; 34% exact-name purity suggests frequent dead or redundant draws (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from text: excavate plus Synchro/Link into 3000+ ATK bosses (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards; median read is structural only and cannot be quantified (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent starters (Tuners, Researcher, Seeker, Analyzer) and hand-trap backups give some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers (11 searcher-text cards) and GY recursion via Tiamite, Mates and Signs support grind; no resource data (Inferred)
D7 End-Board & Interaction Quality 62 17 hand traps and 17 negation-text cards give layered interaction; Forbidden and Limited cards weaken it (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap access 0.90 for a 6-card hand (Inferred); board breakers limited to Solemn/Droll-style text (Inferred)
D9 Offensive Pressure & Closing Power 62 Risen - Dragite 3000 ATK, Risen - Tiamite 3300 ATK, Dragunity Knight - Areadbhair 3300 ATK, Nibiru 3000 ATK give strong end-board bodies (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 56 Main cards with 23 distinct and a 3-of heavy copy histogram; 47 off-archetype copies and 19 tech slots dilute the core (Verified count, Inferred read)
D11 Extra Deck Efficiency & Coverage 58 Full 15-card Extra Deck with 10 Synchro, 4 Link, 1 Xyz; two Forbidden or Limited Extra cards hurt legality (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link; archetype meta-share absent, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Tuner and Synchro chains, excavate choices and hand-trap timing make the deck demanding (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 43. Modifiers: banlist exposure (-12); empty side deck (0). Final formula: Illegal: 0.80*Structural(51) + 0.20*TournamentReliability(43) = ~49 before modifiers; banlist modifier -12 applied, then capped to a theoretical 30 per rubric Step 2 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Large Adamancipator core with a reliable excavate starter chain
  • Dense hand-trap and negation coverage for going second
  • Strong 3000+ ATK synchro bosses with Extra Deck coverage

Weaknesses

  • Illegal list: three over-limit cards and two Forbidden cards
  • Low exact-archetype purity with a heavy off-archetype and tech package
  • No Side Deck, so no adaptation

Critical choke points

  • Limited and Forbidden cards must be removed before the deck is playable
  • Synchro summon chains depend on Tuner counts and Level matches
Priority Remove Add Reason
1 Called by the Grave (1) and Crystal Wing Synchro Dragon (1) Legal substitutes from the Adamancipator or Rock pool Forbidden cards make the list illegal; no structural score is valid until they are removed
2 One copy each of Ash Blossom & Joyous Spring and Droll & Lock Bird Legal-count replacements Brings copy counts within Semi-Limited and Limited caps
3 Two or three off-archetype tech cards A Side Deck of 15 cards An empty Side Deck removes all post-side adaptation (D12)

Evidence & confidence

  • Verified: Legality status Illegal: 4 copy-limit violations and 2 Forbidden cards; Main 56, Extra 15, Side 0; Exact-name purity 33.8%; Archetype core inclusion rates from usage_statistics
  • Inferred: Opening-hand starter and brick estimates from the hypergeometric proxy; Hand-trap access on going second; Interaction quality from card text
  • Provisional: Meta Power and format fit (no dated metagame sample)
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and pilot results absent no win-rate telemetry for this deck Side Deck empty, so post-side plan cannot be evaluated

More TCG Info

Adamancipator

Adamancipator Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top