Dark Magician Deck #766702 — Yu-Gi-Oh! TCG
59 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Ash Blossom & Joyous Spring x3. Created Oct 18, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/18/2026
Main Deck (59)
- Cooky☆Yummy x1
- Cupsy☆Yummy x1
- Droll & Lock Bird x2
- Lollipo☆Yummy x1
- Magicians' Souls x1
- Marshmao☆Yummy x2
- Mitsurugi no Mikoto, Aramasa x1
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Witch of the Black Forest x1
- Dark Magician x1
- PSY-Frame Driver x1
- Ame no Habakiri no Mitsurugi x1
- Ame no Murakumo no Mitsurugi x1
- Futsu no Mitama no Mitsurugi x1
- Illusion of Chaos x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x3
- PSY-Framegear Delta x2
- PSY-Framegear Gamma x1
- Called by the Grave x1
- Crossout Designator x1
- Dark Magical Curtain x3
- Lightning Storm x2
- Mitsurugi Mirror x1
- Mitsurugi Prayers x3
- Mitsurugi Ritual x1
- Pre-Preparation of Rites x2
- Sky Striker Mecha - Hornet Drones x1
- The Gaze of Timaeus x1
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Infinite Impermanence x2
- Mitsurugi Great Purification x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Artemis, the Magistus Moon Maiden x1
- Cyberse Contract Witch x1
- Dyna Mondo x1
- I:P Masquerena x1
- Link Spider x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Kagari x1
- Yummy★Snatchy x1
- Cooky★Yummy Way x1
- Cupsy★Yummy Way x1
- Lollipo★Yummy Way x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 39/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 59 / Extra 15 / Side 0 — status: Illegal. 11 violation(s).
Identity & game plan
- Win condition: Ritual or Link boards carried by Ame no Murakumo no Mitsurugi, Dark Magician, and Dark Magician of Destruction once the Yummy and Mitsurugi engines have set up; Chain negation and board wipes (Lightning Storm, Mitsurugi Great Purification) that let an Attack-position board go unanswered
- Turn 1 (going first): Search and summon through Yummy/Mitsurugi monsters and Pre-Preparation/Mitsurugi Prayers, then hold Ash Blossom, Droll and Infinite Impermanence as hand traps
- Turn 2 (going second): Use the 15 hand traps and Mulcharmy draw effects to answer the opponent's first board, then rebuild through the Mitsurugi/Yummy GY recursion
- Recovery: Recover via GY-to-hand searches (Mitsurugi no Mikoto cards, Cupsy/Yummy monsters) and Magicians' Souls-style draws; Magicians' Souls itself is Forbidden here
- After siding: No side deck is registered, so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. Its searcher density (about 87% chance of at least one searcher in a 5-card opening hand, Inferred) and 15 hand traps give it a plausible T1 start and resilience against a single interruption. The main limit is that it runs three overlapping engines (Yummy, Mitsurugi, Mulcharmy) with 2.7% exact-name purity, so many hands will not be coherent. The list is Illegal: 11 copy-limit or Forbidden violations keep the score in the low band and make this a theoretical, structural-only read. No combo records, tournament data or side deck exist, so the combo, matchup and post-side dimensions stay low confidence. Popularity of the Dark Magician archetype was not credited.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 searcher in 5-card hand) ~0.87; core-archetype group P(>=1) ~0.85 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 15 hand traps and 19 tech cards across three engines raise dead-card risk; 15% proxy full-brick (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling is text-only read of Ame no Murakumo and Dark Magician of Destruction (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median available; text-only read puts typical output below the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple hand traps (Ash Blossom, Droll, Impermanence, Ghost Ogre) and two independent starter paths (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Yummy and Mitsurugi GY recursion plus Mulcharmy draws support rebuilds (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Lightning Storm and Mitsurugi Great Purification give layered board answers; two key negates are illegal here (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Ame no Murakumo, Lightning Storm and Dark Magician of Destruction give going-second board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Dark Magician 2500, Ame no Murakumo 3200, Dark Magician of Destruction 2800 are strong closers (Verified card text, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 59 main cards across 40 distinct names with 16 sub-archetype spreads: low coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck 15 cards: 10 Link, 3 Synchro, 2 Fusion; mixed engines, flexibility limited (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck registered; no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament data; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Three engines and many conditional hand traps demand heavy decision-making (Inferred) |
How the score was computed
Strategy profile: 0.75 Midrange / 0.25 Toolbox (structural profile blended). Modifiers: none.
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