Branded Deck #766674 — Yu-Gi-Oh! TCG

59 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Nadir Servant x3. Created Oct 18, 2026 by YGO Mod.

Deck Branded TCG

Created by: YGO Mod (20517634)

Created On: 10/18/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 62
Reliability 48
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 62
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Fusion, Toolbox
  • Format: tcg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Fallen-of-Albaz-linked Fusion Monsters (Albion/Alba-Lenatus/Titaniklad/Mirrorjade class, 2500-3000 ATK) through Branded Fusion, Fallen of Albaz, and Blazing Cartesia / Granguignol material routes; Dogmatika/Despia Extra Deck pressure from Dragon That Devours the Dogma and Despian Quaeritis when the Branded line is interrupted
  • Turn 1 (going first): Open a Branded starter (Branded in High Spirits, Branded Opening, Branded Fusion or a Fallen of Albaz search line), convert into a Fallen of Albaz-material Fusion, and protect with Ash Blossom and The Fallen & The Virtuous (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Mistaken Arrest, Nibiru and Great Gallant Bandit to answer the opponent's first board, then rebuild through Fallen of Albaz and Blazing Cartesia (Inferred)
  • Recovery: Recover through Branded in High Spirits and Branded Opening searches from the Deck and GY-based Fallen revival effects; Mulcharmy draw effects refill the hand (Inferred)
  • After siding: No side deck is run (0 cards), so there is no post-side plan; a legal rebuild would need to be supplied before any post-side read is possible

Why it scores here

The deck's score comes from the system: the Branded core (25 copies, P(at least one in a 5-card opening hand) of about 0.94) makes an engine reliably live on turn one, and the Fallen of Albaz Fusion routes give a high ceiling with 2500-3000 ATK boards. Interaction is dense (12 negation-text cards, 14 removal-text cards, 7 hand traps), so the deck can answer a board when going second. Median output is held back by a text-only evidence base with no recorded boards, and by 9 copies of Semi-Limited or Limited cards that the deck cannot legally run as built. The score is not driven by Branded's popularity (usage stats only confirm the list is real), and card scores were not averaged. Because the list is Illegal, the Final score is capped at 35 and the evaluation is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 archetype core card in 5-card hand) = 0.944; 25 Branded/Fallen-linked copies; 2-card bootstrap via Branded in High Spirits or Branded Opening (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Searcher text on 16 cards and 7 hand traps give functional hands, but 13 tech slots and 8 Quick-Play spells add dead-card risk; full-brick proxy 0.056 (Inferred)
D3 Combo Conversion & Ceiling 70 Best Fallen-of-Albaz Fusion routes reach 2500-3000 ATK; no recorded boards to measure ceiling output, so this is a semantic read from card text (Inferred)
D4 Combo Floor & Median Output 55 Median output unknown: combos_evidence has 0 parseable boards, so the floor is inferred from starter diversity and Extra Deck access only (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Independent lines via Fallen, Tri-Brigade, Bystial and Mulcharmy starters, plus Ash Blossom and Droll for interaction recovery (Inferred)
D6 Resource Economy, Recovery & Grind 57 Mulcharmy draw effects, Pot of Sloth and searcher text recover resources; Super Polymerization and Fusion costs drain them (Inferred)
D7 End-Board & Interaction Quality 70 Interaction breadth: 12 negation-text, 14 removal-text and 7 hand-trap cards; Called by the Grave is Forbidden and cannot be run (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 7 hand traps and Droll & Lock Bird support going second, with Great Gallant Bandit and Nibiru as board breakers (Inferred)
D9 Offensive Pressure & Closing Power 68 Closing boards of 2500-3000 ATK Fusion and Synchro monsters with direct-attack text on Alba-Lenatus and Mirrorjade (Inferred)
D10 Main Deck Efficiency & Flexibility 55 59 Main Deck cards with 6 triple-copy and 9 double-copy slots; 9 copies over legal limits reduce compactness (Verified legality, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck slots: 13 Fusion and 2 Synchro; Albion x2 is Forbidden, so Extra coverage is partly unusable as built (Verified)
D12 Side Deck Adaptability 10 No Side Deck (0 cards) and no post-side performance data, so adaptability is scored at the floor (Verified gap)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample; archetype usage is context only and no tournament link exists (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion lines with several material-selection and Fallen-linked decision points; error tolerance is low (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-8); Dependence on one Extra Deck card (-2); Illegal list cap (0). Final formula: No reliable metagame: 0.80*Structural(62) + 0.20*TournamentReliability(48) = 59.2; modifiers -10 = 49.2; Illegal cap applied -> 35 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Branded core of 25 copies gives a high chance of a live starter in the opening hand
  • Dense interaction (negation, removal and hand traps) supports going second
  • Fusion ceiling reaches 2500-3000 ATK boards that close games
  • Mulcharmy draw effects provide card advantage through the game

Weaknesses

  • Illegal as built: 8 copy-limit violations and 3 Forbidden cards
  • No Side Deck at all, so no post-side adaptability
  • No recorded boards, so combo floor and median are text-only inference
  • High complexity with multi-step Fusion material decisions

Critical choke points

  • Albion the Branded Dragon is Forbidden, so the Branded Fusion route loses a main Extra Deck finisher
  • Fallen of Albaz is a single copy and a key material route for most Fusion lines
  • Branded in High Spirits and Branded Fusion are Limited, so only one of each can be run
Priority Remove Add Reason
1 Albion the Branded Dragon x2, Called by the Grave x1, Triple Tactics Talent x1 Legal Extra Deck Fusion or Synchro finishers (e.g. Dragon That Devours the Dogma, Despian Quaeritis) and legal searchers Removes Forbidden cards so the deck can be legal and scored normally
2 Third copies of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Super Polymerization; second copies of Branded in High Spirits and Droll & Lock Bird Single or double copies of other legal Main Deck staples to fill the freed slots Brings every card within its legal copy limit
3 Some tech slots (e.g. Solemn Judgment, Gold Sarcophagus) A legal 10-15 card Side Deck covering the most common threats Adds a post-side plan, which the deck currently lacks entirely

Evidence & confidence

  • Verified: Legality: Illegal with 8 over-limit violations and 3 Forbidden cards (legality block); Main Deck 59 and Extra Deck 15 are within size rules; Archetype core: 25 copies in deck; Usage stat: Branded core cards present in 68.4% of core cards
  • Inferred: Consistency: P(>=1 core starter in 5 cards) = 0.944; Interaction density from 12 negation, 14 removal and 7 hand-trap text cards; Going-second hand-trap coverage from 7 hand traps; Fusion ceiling from card text of Fallen-linked Extra Deck monsters
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit is unknown without a dated sample
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rates no Side Deck supplied: post-side performance cannot be evaluated Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Branded

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