Wyrms : Rush! Deck #766641 — Yu-Gi-Oh! Rush Duel Sevens
38 Main, incl. Demolition Charge Dragon Dangerous Blasthamut x3, Demolition Soldier Hell Met x3, Destructor Emperor Bakhakaiser x3 - Skill: Activated Wyrm of Black Metal. Created Oct 18, 2026 by YGO Mod.
Deck Wyrms : Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 10/18/2026
Activated Wyrm of Black Metal
Main Deck (38)
- Constructor Sentry Dragline x2
- Constructor Sky Wyrm Gantry Dragon x1
- Constructor Wyrm Buildragon x1
- Demolition Charge Dragon Dangerous Blasthamut x3
- Demolition Soldier Hell Met x3
- Destructor Detonator Heavy Contractor x1
- Destructor Emperor Bakhakaiser x3
- Destructor Soldier Canteen x3
- Destructor Twin Princesses Haut-de-Chausses x1
- Destructor Wyrm Bakhamut x3
- Phantasm Spiral Dragon x1
- Picklon the Constructor Fairy x3
- Autumn Leaves of Blisstopia x1
- Fusion x1
- Pot of Greed x1
- Primal Howling x2
- Trade-In x3
- Shiny Shady x2
- Star Protector's Protection x3
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47.4 |
| Going First | 47 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: none
- Format: rush-duel-sevens
Legality
Main 38 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Unknown from evidence. Guide text (Vietnamese, unverified) describes Maximum-monster walls that pierce for damage and boss monsters that finish; no resolved card names confirm it.; Unknown; guides mention Fusion and sacrifice-based lines, which cannot be checked against the 19 unresolved passcodes.
- Turn 1 (going first): Cannot be stated reliably: no starter is identified. Core archetype cards are present in 99.4% of going-first 5-card hands (Inferred), which suggests a playable opening but not its content.
- Turn 2 (going second): Cannot be stated reliably: no hand-trap, negation or removal text was resolved, and no going-second board data exists.
- Recovery: Unknown; no recursion or search text was resolved.
- After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
The deck's core archetype cards are heavily represented: 23 copies of the archetype core appear, and the hypergeometric estimate gives a 99.4% chance of at least one in a 5-card going-first hand (Inferred). Copy structure is compact, with 19 distinct cards and 8 triples, which supports consistency. However, none of the 19 passcodes resolved to a card name or card text, so no interaction, removal, recursion, or Maximum-monster text could be verified, and no recorded boards exist to measure combo ceiling or median output. Archetype popularity and the guide claim of Tier 1 status did not earn points; the guides are unverified context. Scores were assigned to the deck as a system from the available structure, not averaged from card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype core card in 5-card opening hand) = 0.994 across 23 core copies; starter identity unresolved (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 38 main cards with 8 singles, 3 doubles and 8 triples; no garnet or brick data exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards; best_line and board_per_starter are absent, so ceiling is text-only and unknown (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No median_power_index or power distribution exists; floor cannot be measured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | No resolved recursion or redundant-route text and no starter_diversity data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | No resource_signature or card-advantage data; search and float text unresolved (Inferred) |
| D7 | End-Board & Interaction Quality | 35 | No hand traps, floodgates or negation or removal text resolved; role_tag_counts all zero (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | No going-first/going-second split and no board-breaker text resolved (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Pierce and direct-damage claims come only from guide snippets; no ATK or boss data resolved (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 38 cards across 19 distinct passcodes with a compact 3-copy core; main-deck size is within the 30-60 rule (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is not used by Rush Duel Sevens here; 0 Extra cards, neutral score (Verified) |
| D12 | Side Deck Adaptability | 35 | Deck has 0 Side Deck cards, so post-side adaptability cannot be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament_context, meta-share or dated metagame sample supplied; provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Guides describe Fusion, sacrifice and Maximum-monster sequencing, implying moderate step count; not measured (Inferred) |
How the score was computed
Strategy profile: Balanced (default; primary strategy unclear). Structural ≈ 47.4, Going First ≈ 47, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is heavily represented (23 copies), giving a very high chance of a core card in the opening hand
- Compact list: 19 distinct cards with a 3-copy core and no off-plan slots in the export
Weaknesses
- Card identities are unresolved (19 of 19 passcodes), so no card text, interaction or recursion can be verified
- No combos, boards, or usage-to-combo links exist, so floor, median and ceiling are unmeasured
- No interaction flags (hand traps, floodgates, negation) are resolved, which weakens going-second and endboard scores
Critical choke points
- Unresolved card identities mean the starter and extender roles cannot be confirmed; every consistency read rests on copy counts alone
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none (data issue) | none (data issue) | Re-export the deck so its 19 passcodes resolve to card names and text; re-evaluate after the card data is available, since the current score carries low confidence. |
| 2 | none (data issue) | none (data issue) | Supply a dated metagame sample or tournament link so Meta Power and D13 can move off provisional. |
Evidence & confidence
- Verified: Legality: 38 Main cards within the 30-60 size rule; status Legal with warning from unresolved passcodes; Copy histogram: 8 singles, 3 doubles, 8 triples; 0 Extra and 0 Side cards; 19 passcodes could not be resolved to card names or text; Usage statistics: 14 rows for archetype Wyrms : Rush!; 11 of 14 core cards present
- Inferred: 99.4% chance of an archetype core card in a 5-card going-first hand; Consistency, brick and interaction dimension scores derived from copy structure and absent text; Going-first and going-second estimates
- Provisional: Meta Power (null) and D13 matchup fit, pending a dated metagame sample
- Data gaps: 19 of 19 passcodes unresolved to card names or text No recorded combos or boards; combo floor, median and ceiling are unmeasured No tournament link; archetype meta-share and match records absent No win-rate telemetry; going-first, going-second and matchup signals are Inferred or unknown Meta Power is provisional without a dated metagame sample Deck title is null
Couldn't load the combos










