Wyrms : Rush! Deck #766641 — Yu-Gi-Oh! Rush Duel Sevens

38 Main, incl. Demolition Charge Dragon Dangerous Blasthamut x3, Demolition Soldier Hell Met x3, Destructor Emperor Bakhakaiser x3 - Skill: Activated Wyrm of Black Metal. Created Oct 18, 2026 by YGO Mod.

Deck Wyrms : Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Activated Wyrm of Black Metal
 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
48± 12/ 100
Power Score
Structural 47
Reliability 48
Going First 47
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 47.4
Going First 47
Going Second 45
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: none
  • Format: rush-duel-sevens

Legality

Main 38 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Unknown from evidence. Guide text (Vietnamese, unverified) describes Maximum-monster walls that pierce for damage and boss monsters that finish; no resolved card names confirm it.; Unknown; guides mention Fusion and sacrifice-based lines, which cannot be checked against the 19 unresolved passcodes.
  • Turn 1 (going first): Cannot be stated reliably: no starter is identified. Core archetype cards are present in 99.4% of going-first 5-card hands (Inferred), which suggests a playable opening but not its content.
  • Turn 2 (going second): Cannot be stated reliably: no hand-trap, negation or removal text was resolved, and no going-second board data exists.
  • Recovery: Unknown; no recursion or search text was resolved.
  • After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The deck's core archetype cards are heavily represented: 23 copies of the archetype core appear, and the hypergeometric estimate gives a 99.4% chance of at least one in a 5-card going-first hand (Inferred). Copy structure is compact, with 19 distinct cards and 8 triples, which supports consistency. However, none of the 19 passcodes resolved to a card name or card text, so no interaction, removal, recursion, or Maximum-monster text could be verified, and no recorded boards exist to measure combo ceiling or median output. Archetype popularity and the guide claim of Tier 1 status did not earn points; the guides are unverified context. Scores were assigned to the deck as a system from the available structure, not averaged from card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype core card in 5-card opening hand) = 0.994 across 23 core copies; starter identity unresolved (Inferred)
D2 Opening-Hand Quality & Brick Management 60 38 main cards with 8 singles, 3 doubles and 8 triples; no garnet or brick data exists (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; best_line and board_per_starter are absent, so ceiling is text-only and unknown (Inferred)
D4 Combo Floor & Median Output 40 No median_power_index or power distribution exists; floor cannot be measured (Inferred)
D5 Interruption Resilience & Route Redundancy 45 No resolved recursion or redundant-route text and no starter_diversity data (Inferred)
D6 Resource Economy, Recovery & Grind 45 No resource_signature or card-advantage data; search and float text unresolved (Inferred)
D7 End-Board & Interaction Quality 35 No hand traps, floodgates or negation or removal text resolved; role_tag_counts all zero (Inferred)
D8 Going-Second & Board-Breaking Power 45 No going-first/going-second split and no board-breaker text resolved (Inferred)
D9 Offensive Pressure & Closing Power 50 Pierce and direct-damage claims come only from guide snippets; no ATK or boss data resolved (Inferred)
D10 Main Deck Efficiency & Flexibility 58 38 cards across 19 distinct passcodes with a compact 3-copy core; main-deck size is within the 30-60 rule (Verified)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is not used by Rush Duel Sevens here; 0 Extra cards, neutral score (Verified)
D12 Side Deck Adaptability 35 Deck has 0 Side Deck cards, so post-side adaptability cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament_context, meta-share or dated metagame sample supplied; provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Guides describe Fusion, sacrifice and Maximum-monster sequencing, implying moderate step count; not measured (Inferred)

How the score was computed

Strategy profile: Balanced (default; primary strategy unclear). Structural ≈ 47.4, Going First ≈ 47, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is heavily represented (23 copies), giving a very high chance of a core card in the opening hand
  • Compact list: 19 distinct cards with a 3-copy core and no off-plan slots in the export

Weaknesses

  • Card identities are unresolved (19 of 19 passcodes), so no card text, interaction or recursion can be verified
  • No combos, boards, or usage-to-combo links exist, so floor, median and ceiling are unmeasured
  • No interaction flags (hand traps, floodgates, negation) are resolved, which weakens going-second and endboard scores

Critical choke points

  • Unresolved card identities mean the starter and extender roles cannot be confirmed; every consistency read rests on copy counts alone
Priority Remove Add Reason
1 none (data issue) none (data issue) Re-export the deck so its 19 passcodes resolve to card names and text; re-evaluate after the card data is available, since the current score carries low confidence.
2 none (data issue) none (data issue) Supply a dated metagame sample or tournament link so Meta Power and D13 can move off provisional.

Evidence & confidence

  • Verified: Legality: 38 Main cards within the 30-60 size rule; status Legal with warning from unresolved passcodes; Copy histogram: 8 singles, 3 doubles, 8 triples; 0 Extra and 0 Side cards; 19 passcodes could not be resolved to card names or text; Usage statistics: 14 rows for archetype Wyrms : Rush!; 11 of 14 core cards present
  • Inferred: 99.4% chance of an archetype core card in a 5-card going-first hand; Consistency, brick and interaction dimension scores derived from copy structure and absent text; Going-first and going-second estimates
  • Provisional: Meta Power (null) and D13 matchup fit, pending a dated metagame sample
  • Data gaps: 19 of 19 passcodes unresolved to card names or text No recorded combos or boards; combo floor, median and ceiling are unmeasured No tournament link; archetype meta-share and match records absent No win-rate telemetry; going-first, going-second and matchup signals are Inferred or unknown Meta Power is provisional without a dated metagame sample Deck title is null

More Rush Duel Sevens Info

Wyrms : Rush!

Wyrms : Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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