Ether Dragon Deck #766631 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. Innocent Fadrawl x3, The Ultimate Flag x3, Amazing Dealer x3 - Skill: Destiny Draw: Divine Dragons. Created Oct 18, 2026 by YGO Mod.

Deck Ether Dragon Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Destiny Draw: Divine Dragons
 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 20, 2026
50± 12/ 100
Power Score
Structural 53
Reliability 48
Going First 54
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 50/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 54
Going Second 56
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Control
  • Secondary strategies: Blind-Second/OTK
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Board-clearing Level 9 Dragon boss summoned via Skill, per guide text (unverified: all 12 passcodes unresolved); OTK potential described in guide 1486 (speculation, not measured)
  • Turn 1 (going first): Open a triple-copy starter, reach the Level 9 Skill summon, then clear the opponent's field with the boss
  • Turn 2 (going second): Six-card hand with the same starter/boss route; rely on the board-clearing boss to answer an established board
  • Recovery: Rebuild from the high-inclusion core (10/10 core cards present); specific recovery lines cannot be verified without card names
  • After siding: No side deck (side_count 0); no post-side plan can be assessed

Why it scores here

The deck is a legal 30-card Rush Duel Sevens main with no Extra or Side cards, built almost entirely from triple-copy slots (9 cards at 3 copies, 3 at 1 copy). Its consistency reads as strong on the list structure: the 26-copy core is present in every opener by the hypergeometric proxy, and every core card in the usage statistics is present. Its ceiling and floor are not measured because no recorded boards exist, and the guide text claiming a board-clearing boss and OTK potential is treated as unverified intent. The score comes from consistency, compactness and the guide-described interaction on the system, not from the archetype's popularity or from averaging individual card scores. Card identities are unresolved for all 12 passcodes, so the score is held near the middle of the range with a wide band, and the no-side-deck and unmeasured matchup profile cap it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 copy of a 3-copy card in 5-card opener) ≈ 0.43 going first, 0.50 going second; 26 core copies make a core card near-certain per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 58 27 of 30 slots are triple-copy, so redundancy is high, but card roles are unknown and brick rate cannot be estimated (Inferred)
D3 Combo Conversion & Ceiling 42 No parseable boards; guide describes a Level 9 boss conversion but no ceiling is recorded (Provisional)
D4 Combo Floor & Median Output 40 combos_evidence has 0 boards, so median and power distribution are absent (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Only 12 distinct cards; no independent second line is identified in the evidence (Inferred)
D6 Resource Economy, Recovery & Grind 55 Guide 1377 describes a resource-rich control deck; no resource signature is recorded (Inferred)
D7 End-Board & Interaction Quality 62 Guide 1377 describes a boss that destroys any on-field card for 500 base ATK; no interaction density is recorded (Inferred, guide text)
D8 Going-Second & Board-Breaking Power 58 Guide describes board clearing on the second turn; going-second split unavailable (Inferred)
D9 Offensive Pressure & Closing Power 50 No end-board ATK or direct-damage data; closing power rests on the boss text alone (Inferred)
D10 Main Deck Efficiency & Flexibility 68 30 cards, 12 distinct, compact triple-copy structure; no garnet density data (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 0 Extra Deck cards is legal and reflects a skill-based route; no Extra-slot coverage to assess (Verified)
D12 Side Deck Adaptability 30 side_count 0; no post-side plan or side-deck adaptability can be assessed (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 55 Guide describes a Skill-driven summon route with several decision points; complexity is estimated only (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 53, Going First ≈ 54, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Weak/unverified post-side plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact 30-card main with a high share of triple-copy slots, so the same cards recur across openers
  • All 10 archetype core cards in the usage statistics are present in this list
  • Guide text describes a board-clearing boss, which suggests strong end-board interaction if confirmed

Weaknesses

  • All 12 passcodes are unresolved, so no card names, text or roles can be verified
  • No side deck, so the post-side plan is absent
  • No recorded boards, so the combo ceiling and floor are unmeasured
  • Exact archetype-name purity is 0%, so engine coherence rests on the guide and the usage statistics

Critical choke points

  • Each of the 3 single-copy slots is a choke point by copy count, but its role is unknown
  • The Level 9 Skill summon, as described in the guide, is the only route to the boss
Priority Remove Add Reason
1 none (identities unresolved) resolve the 12 passcodes in the card database and re-run the evaluation Without names and text, every functional claim stays Inferred and the confidence stays Low
2 none a side deck of up to 15 cards chosen against the opponent's most common engines A side deck is the largest gap in the post-side dimension (D12 = 30)

Evidence & confidence

  • Verified: Legal with warning: Rush Duel Sevens, 30 main, 0 Extra, 0 Side, no copy-limit violations; Copy histogram: 9 cards at 3 copies, 3 cards at 1 copy; All 10 core cards in usage statistics are present; Two guides exist for the archetype
  • Observed: Usage statistics inclusion rates for the 10 core cards (61–94%)
  • Inferred: Opening-hand probabilities for 1-copy and 3-copy cards; Consistency estimate from copy density and core presence; Interaction and end-board quality from guide text
  • Provisional: Meta power and matchup fit (no dated metagame sample); Post-side adaptability (no side deck)
  • Data gaps: All 12 passcodes unresolved to card names and text (counted as main) No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and match record are absent No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample Legal with warning status is driven by unresolved card identities, not by a size or copy violation

More Rush Duel Sevens Info

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