Dark Magician: Rush! Deck #766627 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 18, 2026 by YGO Mod.

Deck Dark Magician: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Illusion of Execution
 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
45± 12/ 100
Power Score
Structural 48
Reliability 45
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 45/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 47.5
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Tempo
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Archetype OTK/damage line built from the Dark Magician: Rush! core (9 usage-core cards all present); exact line unverified because no combos were recorded and 17 passcodes did not resolve to card names.; Unverified; the guide describes a high-damage OTK style, which is text-only evidence.
  • Turn 1 (going first): Open with the core starters and extenders at 3 copies each; P(at least one 3-copy card in a 5-card opening hand) = 0.43 (Inferred).
  • Turn 2 (going second): Six-card hand with the same core; P(at least one 3-copy card in 6 cards) = 0.50 (Inferred). No hand traps or interaction tagged.
  • Recovery: Not evidenced: no recursion, searcher, or float text is available because card descriptions are empty.
  • After siding: None: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The deck is a legal 30-card Rush Duel list at the format minimum, with a tight core: nine usage-core cards are all present, and 3-copy starters give about a 43% chance of at least one in a 5-card opening hand (Inferred). Consistency is moderate rather than high because the 17 distinct cards are largely unresolved, so brick and redundancy cannot be measured. The ceiling and median are not evidenced because no boards were recorded, so the score rests on structure and the guide's OTK description, not on observed output. Interaction, going-second strength, and side-deck adaptability are weak: no hand traps or negation text were tagged and there is no Side Deck. Popularity and usage-core presence confirm that the list is a real archetype build, but they did not add points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 3-copy starter in 5-card hand) ≈ 0.43; archetype core group 99.8% open at least once (Inferred)
D2 Opening-Hand Quality & Brick Management 55 30 cards across 17 distinct entries with 9 singletons; brick rate unmeasurable because card text is empty (Inferred)
D3 Combo Conversion & Ceiling 45 Guide describes an OTK style, but no recorded boards exist to measure output (Inferred)
D4 Combo Floor & Median Output 40 No combo boards, so median output is unknown (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Redundancy is limited to 3-copy cores; no recursion or alternate routes are evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 45 No recursion, searcher, or float text is available; resource economy is unknown (Inferred)
D7 End-Board & Interaction Quality 35 Zero hand traps, negation text, or removal text tagged; interaction density is unknown (Inferred)
D8 Going-Second & Board-Breaking Power 40 No going-second board-breaking evidence; no combo split or interaction text (Inferred)
D9 Offensive Pressure & Closing Power 50 Guide claims an OTK-style finish, but ATK and piercing data are absent (Inferred)
D10 Main Deck Efficiency & Flexibility 60 Minimum 30-card main deck with all cards in the archetype core; compact but card archetype tags are null (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Rush Duel has no Extra Deck in this list; neutral score, not a strength (Verified)
D12 Side Deck Adaptability 25 No Side Deck; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated metagame data; format fit is Provisional
D14 Pilotability & Error Tolerance 55 Rush Duel OTK lines likely demand sequencing, but no step counts exist to confirm (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 47.5, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: no side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*47.5 + 0.20*45 - 2 = 45

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal 30-card list with a complete usage-core set (9 of 9 core cards present)
  • Concentrated 3-copy core gives reasonable access to starters in the opening hand (Inferred)

Weaknesses

  • No hand traps, negation, or removal tagged, so interaction is unknown or absent
  • No Side Deck, so there is no post-side plan
  • Card names, types, and text are unresolved for all 17 distinct entries, so most evaluation is structural

Critical choke points

  • Dependence on the 3-copy core: missing a core starter leaves the opening hand without a clear line (Inferred)
Priority Remove Add Reason
1 None until cards resolve Verify all 17 passcodes (negative IDs are manual skill cards) and re-run the evaluation Most of the score is unverified because card identities are unresolved.

Evidence & confidence

  • Verified: Legal with warning: 30 main cards meet the rush-duel-sevens minimum of 30; no copy-limit violations; Usage stats show all 9 core cards present (100% core coverage); Zero Extra and Side cards
  • Inferred: Opening-hand starter access (hypergeometric); OTK/combo orientation from the guide text; Interaction and resilience estimates from zero role tags
  • Provisional: Meta power and matchup fit: no dated metagame sample or tournament data
  • Data gaps: 17 passcodes in CardIDList did not resolve to card names, types, or text No combos supplied; combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and pilot records absent No win-rate telemetry for this deck Meta power is provisional without a dated metagame sample

More Rush Duel Sevens Info

Dark Magician: Rush!

Dark Magician: Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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