Dark Magician: Rush! Deck #766624 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 18, 2026 by YGO Mod.

Deck Dark Magician: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Illusion of Execution
 
 


Official AI Deck Power Analysis
Blind-Second/OTKConfidence: LowEvaluated Oct 20, 2026
40± 12/ 100
Power Score
Structural 44
Reliability 35
Going First 42
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 42
Going Second 36
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Blind-Second/OTK
  • Secondary strategies: Midrange
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Unknown from evidence; guide describes an OTK-style burst line using a special Skill (Inferred from guide snippet only); Unknown; no resolved card text
  • Turn 1 (going first): Cannot be specified: no card names or text resolved for the 14 passcodes
  • Turn 2 (going second): Cannot be specified: no card names or text resolved; guide suggests OTK pressure when the opponent's board is open (Inferred)
  • Recovery: Unknown: no recursion or search text resolved
  • After siding: None: the deck runs 0 side cards and the format allows up to 15

Why it scores here

The deck is a legal 30-card Main Deck of 14 distinct passcodes, with copy counts of 3, 2 and 1 that all sit within the Unlimited limit. Its consistency case rests on copy redundancy and on archetype usage: the core-group draw estimate is about 0.997 to open with at least one core card, and 8 of 9 usage-listed core cards are present. The score is held down because none of the 14 passcodes resolved to a name, type, or card text, so combo conversion, interaction, and hand-trap roles cannot be verified and every role tag reads zero by absence. Popularity-style signals (archetype usage) confirm the list is real and standard but add no points on their own. The score was built from the Blind-Second/OTK profile applied to the system and was not an average of card scores; with no win data and no side deck, post-side and matchup dimensions sit at neutral or low values.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one copy in a 5-card opening hand) is 0.43 for 3-copy cards and 0.997 for the core group; the starter set is unknown because no card text resolved (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Copy histogram of 6x3, 4x2 and 4x1 gives redundancy, but without resolved text brick and dead-card rates cannot be measured (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards exist (total_combos 0); the ceiling is inferred only from the guide's OTK wording (Inferred)
D4 Combo Floor & Median Output 35 No recorded combos; the median output is unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Redundant copies of 14 distinct cards suggest multiple routes, but no independent-line or recursion data exists (Inferred)
D6 Resource Economy, Recovery & Grind 40 No resource or recovery text resolved, so spend and regeneration cannot be assessed (Inferred)
D7 End-Board & Interaction Quality 35 All role-tag counts are zero because no card resolved, so zero means unknown, not absent (Inferred)
D8 Going-Second & Board-Breaking Power 35 No going-second split or board-breaker data exists; the guide suggests burst pressure, but this is unverified (Speculation, not scored)
D9 Offensive Pressure & Closing Power 45 Offensive closing power is inferred only from the guide's description of OTK damage (Inferred)
D10 Main Deck Efficiency & Flexibility 65 The 30-card main deck is at the Rush Duel minimum with 14 distinct cards, which is compact and coherent (Verified)
D11 Extra Deck Efficiency & Coverage 50 Rush Duel uses no Extra Deck and the list has none, so this dimension is neutral (Verified)
D12 Side Deck Adaptability 25 Zero side cards are run in a format that allows up to 15, so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample is available, so the format-fit score is neutral and provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Pilot complexity cannot be counted without resolved card text or combo steps (Provisional)

How the score was computed

Strategy profile: Blind-Second / OTK. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Unresolved card data (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact 30-card main with 14 distinct cards and no dead slots in the copy histogram
  • Archetype core usage at 8 of 9 core cards present, so the list is standard for the archetype
  • Legal in rush-duel-sevens with all cards Unlimited at the copy count run

Weaknesses

  • No resolved card names, types, or text, so the deck cannot be checked card by card
  • No side deck, so there is no post-side adaptation
  • No measured combo, interaction, or win-rate data

Critical choke points

  • Unknown starter cards: if the 3-copy core cards are not live in the opening hand, the deck has no fallback because no alternate routes resolved
Priority Remove Add Reason
1 none none Resolve the 14 unresolved passcodes (card names, types, text) and re-run the evaluation before changing the list; the score is not reliable until then.
2 none none Consider a side plan: the format allows up to 15 side cards and this deck runs none, which weakens D12.

Evidence & confidence

  • Verified: Main Deck is 30 cards, Extra 0, Side 0, legal in rush-duel-sevens (BanDuelLink); All 14 distinct cards are Unlimited and run at or below the 3-copy limit; Archetype usage: 8 of 9 core cards present (88.9%); Dark Magician: Rush! guide exists (guide 1376)
  • Inferred: Opening-hand probabilities from the hypergeometric draw table; Dimension scores D1 through D9 and D14, which rest on copy counts and guide wording; Blind-Second/OTK classification from the guide's OTK framing
  • Provisional: Meta Power is null: no dated metagame sample; D13 matchup and format fit is neutral: no tournament context
  • Data gaps: 14 of 14 passcodes unresolved to a card name, type, or text No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample The legality status is 'Legal with warning' but the evidence lists no size_warnings, so the warning reason is unknown

More Rush Duel Sevens Info

Dark Magician: Rush!

Dark Magician: Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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