Dark Magician: Rush! Deck #766624 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 18, 2026 by YGO Mod.
Deck Dark Magician: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 10/18/2026
Illusion of Execution
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 42 |
| Going Second | 36 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Blind-Second/OTK
- Secondary strategies: Midrange
- Format: rush-duel-sevens
Legality
Main 30 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Unknown from evidence; guide describes an OTK-style burst line using a special Skill (Inferred from guide snippet only); Unknown; no resolved card text
- Turn 1 (going first): Cannot be specified: no card names or text resolved for the 14 passcodes
- Turn 2 (going second): Cannot be specified: no card names or text resolved; guide suggests OTK pressure when the opponent's board is open (Inferred)
- Recovery: Unknown: no recursion or search text resolved
- After siding: None: the deck runs 0 side cards and the format allows up to 15
Why it scores here
The deck is a legal 30-card Main Deck of 14 distinct passcodes, with copy counts of 3, 2 and 1 that all sit within the Unlimited limit. Its consistency case rests on copy redundancy and on archetype usage: the core-group draw estimate is about 0.997 to open with at least one core card, and 8 of 9 usage-listed core cards are present. The score is held down because none of the 14 passcodes resolved to a name, type, or card text, so combo conversion, interaction, and hand-trap roles cannot be verified and every role tag reads zero by absence. Popularity-style signals (archetype usage) confirm the list is real and standard but add no points on their own. The score was built from the Blind-Second/OTK profile applied to the system and was not an average of card scores; with no win data and no side deck, post-side and matchup dimensions sit at neutral or low values.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one copy in a 5-card opening hand) is 0.43 for 3-copy cards and 0.997 for the core group; the starter set is unknown because no card text resolved (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram of 6x3, 4x2 and 4x1 gives redundancy, but without resolved text brick and dead-card rates cannot be measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards exist (total_combos 0); the ceiling is inferred only from the guide's OTK wording (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded combos; the median output is unknown (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Redundant copies of 14 distinct cards suggest multiple routes, but no independent-line or recursion data exists (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | No resource or recovery text resolved, so spend and regeneration cannot be assessed (Inferred) |
| D7 | End-Board & Interaction Quality | 35 | All role-tag counts are zero because no card resolved, so zero means unknown, not absent (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 35 | No going-second split or board-breaker data exists; the guide suggests burst pressure, but this is unverified (Speculation, not scored) |
| D9 | Offensive Pressure & Closing Power | 45 | Offensive closing power is inferred only from the guide's description of OTK damage (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 65 | The 30-card main deck is at the Rush Duel minimum with 14 distinct cards, which is compact and coherent (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel uses no Extra Deck and the list has none, so this dimension is neutral (Verified) |
| D12 | Side Deck Adaptability | 25 | Zero side cards are run in a format that allows up to 15, so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample is available, so the format-fit score is neutral and provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Pilot complexity cannot be counted without resolved card text or combo steps (Provisional) |
How the score was computed
Strategy profile: Blind-Second / OTK. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Unresolved card data (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact 30-card main with 14 distinct cards and no dead slots in the copy histogram
- Archetype core usage at 8 of 9 core cards present, so the list is standard for the archetype
- Legal in rush-duel-sevens with all cards Unlimited at the copy count run
Weaknesses
- No resolved card names, types, or text, so the deck cannot be checked card by card
- No side deck, so there is no post-side adaptation
- No measured combo, interaction, or win-rate data
Critical choke points
- Unknown starter cards: if the 3-copy core cards are not live in the opening hand, the deck has no fallback because no alternate routes resolved
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none | none | Resolve the 14 unresolved passcodes (card names, types, text) and re-run the evaluation before changing the list; the score is not reliable until then. |
| 2 | none | none | Consider a side plan: the format allows up to 15 side cards and this deck runs none, which weakens D12. |
Evidence & confidence
- Verified: Main Deck is 30 cards, Extra 0, Side 0, legal in rush-duel-sevens (BanDuelLink); All 14 distinct cards are Unlimited and run at or below the 3-copy limit; Archetype usage: 8 of 9 core cards present (88.9%); Dark Magician: Rush! guide exists (guide 1376)
- Inferred: Opening-hand probabilities from the hypergeometric draw table; Dimension scores D1 through D9 and D14, which rest on copy counts and guide wording; Blind-Second/OTK classification from the guide's OTK framing
- Provisional: Meta Power is null: no dated metagame sample; D13 matchup and format fit is neutral: no tournament context
- Data gaps: 14 of 14 passcodes unresolved to a card name, type, or text No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample The legality status is 'Legal with warning' but the evidence lists no size_warnings, so the warning reason is unknown
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