Dark Magician Deck #766608 — Yu-Gi-Oh! Duel Links

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Master of the Dark & Chaos
 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
59± 8/ 100
Power Score
Structural 61
Reliability 60
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.4
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Link and Xyz boards led by Red-Eyes Dark Dragoon, Dark Magician of Destruction and Dragon Master Knight, after a Dark Magician starter is recovered and Extra Deck summoned; Direct Dark Magician beats supported by Dark Magician Girl GY pump and Magician's Rod recursion
  • Turn 1 (going first): T1 search or Summon Dark Magician or Apprentice Illusion Magician, use Magicians' Souls or Soul Servant to recycle, then fuse or link into a Dragoon or Destruction monster
  • Turn 2 (going second): Use Dark Magic Attack or Forbidden Droplet to clear backrow and monsters, then Summon through the Extra Deck with Eternal Soul protecting Dark Magicians
  • Recovery: Soul Servant and Magicians' Souls return to hand or Deck from GY; Magician's Rod and Dark Magical Circle rebuild the starter pool
  • After siding: Not applicable: Duel Links export has no Side Deck, so there is no post-side plan to evaluate

Why it scores here

The deck reliably opens an engine: the archetype core group has a hypergeometric chance of about 0.997 to show at least one Dark Magician card in a 5-card opener, and 12 searcher-text cards give about 0.94 odds of at least one search effect (Inferred). Its redundancy comes from several 2-3 copy starters (Magicians' Souls, Soul Servant, Dark Magic Expanded, Apprentice Illusion Magician) that cover one another, so one interruption does not end the line. Conversion is strong on paper because the Extra Deck holds high-ATK finishers such as Red-Eyes Dark Dragoon (3000), Dark Magician of Destruction (2800) and Dragon Master Knight (5000), but no recorded boards exist, so the ceiling and median are text-based only. Interaction is moderate: Forbidden Droplet, Dark Magic Attack, Eternal Soul and five negation-text cards cover several disruption types, while going-second board breaking is limited. The score comes from consistency, redundancy and finisher quality on the system, not from Dark Magician's popularity or from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one archetype core card in hand of 5) ≈ 0.997; P(at least one searcher-text card) ≈ 0.94 (Inferred)
D2 Opening-Hand Quality & Brick Management 62 18 distinct Main Deck cards with 10 singletons; 12 spells with mostly search or draw text, so brick and dead-draw risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards (combos_evidence total 0); ceiling is a semantic read of Fusion/Link/Xyz routes into 2800-5000 ATK boss monsters (Inferred)
D4 Combo Floor & Median Output 45 No recorded median or power distribution available; floor and median are text-only inference, kept below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Several overlapping starters (Magicians' Souls x2, Soul Servant x2, Dark Magic Expanded x2, Apprentice x3) plus recursion give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion and re-search text in Soul Servant, Magicians' Souls, Magician's Rod, Dark Magician Girl and Dark Magical Circle supports rebuild after spending the Extra Deck (Inferred)
D7 End-Board & Interaction Quality 66 Interaction text: Forbidden Droplet x2 (negation), Dark Magic Attack (spell/trap removal), Eternal Soul, Galaxy-Eyes negation and Red-Eyes Dark Dragoon removal; interaction density not measured (Inferred)
D8 Going-Second & Board-Breaking Power 60 Dark Magic Attack and Forbidden Droplet clear backrow and effect monsters on going second; no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Finishers at 2800-5000 ATK and direct-attack text on Extra Deck boss monsters; no recorded closing data (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 65 30-card Main Deck within the Duel Links 20-30 limit with no over-copy issues; 13 non-monster slots, mostly staples and engine spells (Verified legality, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 9 Extra Deck cards (4 Fusion, 4 Link, 1 Xyz), all legal; several need specific Dragon, Dark Magician or Chaos materials, so flexibility is limited (Inferred)
D12 Side Deck Adaptability 25 No Side Deck in this export (Duel Links format), so adaptability is unmeasured and scored low (Provisional)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share unavailable, so fit is Provisional
D14 Pilotability & Error Tolerance 45 Multi-step Fusion, Link and Xyz sequences with several material choices and Dragoon-specific lines; high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 61.4, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Extra Deck dependence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*61.4 + 0.20*60 = 61.1, then -2 modifier = 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is almost always reachable on the opener (about 0.997 Inferred)
  • Redundant starters and recursion give several independent lines
  • Extra Deck finishers have high ATK and destruction or negation text
  • Legal in Duel Links with no copy-limit or size violations

Weaknesses

  • No recorded boards, so ceiling and median are text-only
  • Side Deck absent, so no post-side adaptability
  • Extra Deck finishers require specific materials, which adds decision load
  • Several singleton starters (Timaeus, Dark Magician Girl, Eternal Soul) lower the odds of a specific line

Critical choke points

  • Dark Magician in hand or GY is needed for most Extra Deck routes; a hand with only Chaos or Prophecy cards may stall
  • Dragoon and Destruction summons depend on specific material on field or GY
Priority Remove Add Reason
1 1 Dark Magical Curtain 1 additional Dark Magician-named starter or recovery spell, such as a second Dark Magician or Magicians' Combination, if available in Duel Links Curtain is a 1-copy niche searcher; a second core starter improves the T1 line
2 Verify the Extra Deck list against the card rows usage_statistics marks Red-Eyes Dark Dragoon, Dark Magician of Destruction and Master of Chaos as not in the deck even though they appear in cards with zone extra; this data inconsistency should be fixed before the next evaluation

Evidence & confidence

  • Verified: Legal in Duel Links: 30 Main, 9 Extra, 0 Side; no copy-limit violations (legality); All 22 distinct cards resolved with Unlimited banlist status (cards); Archetype core and searcher probabilities computed from the resolved list (probabilities); Usage statistics show Dark Magician core and Dark Magic Attack, Eternal Soul and Illusion of Chaos inclusion rates (usage_statistics)
  • Inferred: Opening consistency: 0.997 archetype core, 0.94 searcher (hypergeometric); Engine redundancy from overlapping starters and recursion text; Interaction breadth from negation, removal and hand-trap-style card text; Finisher quality from ATK and destruction text on Extra Deck boss monsters; Going-first and going-second split from text only
  • Provisional: Meta power and matchup fit: no dated metagame sample; Tournament reliability: no tournament link or pilot match record; Side adaptability: no side deck in this format
  • Data gaps: No recorded combos (combos_evidence total 0): ceiling, median and board conversion are text-only No tournament link: archetype meta share and pilot record unavailable No win-rate telemetry: going-first/second and matchup results are Inferred or Unknown usage_statistics.in_this_deck is false for Red-Eyes Dark Dragoon, Dark Magician of Destruction and Master of Chaos although they appear in cards with zone extra; the usage join is inconsistent and was not trusted Deck title is null; deck identified by id and archetype only

More Duel Links Info

Dark Magician

Dark Magician Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top