D/D/D Deck #766430 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 10/18/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
67± 6/ 100
Power Score
Structural 70
Reliability 60
Going First 70
Going Second 74

Deck — Deck Power Evaluation

Final Contextual Deck Power: 67/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 69.6
Going First 70
Going Second 74
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Control, Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss monsters (D/D/D Deus Machinex, Kali Yuga, Bright Armageddon, Arc Crisis) enabled by Pendulum Summons and Dark Contract chains; Negate-and-pressure board control through hand traps and Extra Deck negations (Siegfried, Zeus, Caesar)
  • Turn 1 (going first): Set up a Pendulum Zone pair (Kepler and Surveyor scales) and use Dark Contract with the Gate to fetch a D/D starter, then convert into a Level 8 or Level 4 Extra Deck Summon
  • Turn 2 (going second): Hold Infinite Impermanence, Ash Blossom, Droll and Maxx C to break the opponent's first board, then rebuild through Pendulum Summons and Extra Deck bosses
  • Recovery: Recover with Necro Slime, Genghis and Clovis from the Graveyard or banishment, and reuse Dark Contract cards from the GY
  • After siding: Master Duel is single-game with no side deck; post-side plan not applicable

Why it scores here

The deck reliably opens its engine through redundancy: three copies each of Dark Contract with the Gate, D/D Savant Kepler and D/D/D Zero Doom Queen Machinex give a 34 percent chance of at least one of each in an opening five, and about 78 percent for at least one searcher-text card. Its Extra Deck supplies several high-ATK bosses across Link, Xyz, Fusion and Synchro, so the closing power is strong once the engine is live. Interaction is dense: nine hand traps (Infinite Impermanence, Ash Blossom, Droll and Lock Bird, Maxx C) give about 81 percent odds of at least one hand trap when going second, and 14 negation-text cards plus Crossout Designator and Dominus Impulse keep the board contestable. Score is held back because there are no recorded combo boards, so ceiling and median are text-only inference, and the card-level usage data is internally inconsistent. Popularity of the archetype did not earn points, and this score was not produced by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(at least one Dark Contract Gate in opening 5) = 0.34; P(at least one searcher-text card) = 0.78; 22 archetype-core copies give 0.987 for at least one in opening 5 (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Nine reactive or hand-trap cards and Dominus/Mulcharmy/Maxx C can be dead without a starter; no Main Deck D/D/D monsters, so bricks are possible (Inferred)
D3 Combo Conversion & Ceiling 72 No parseable combo boards; ceiling inferred from Extra Deck boss stats and Pendulum/Dark Contract chains described in card text (Inferred)
D4 Combo Floor & Median Output 58 No combo median available; floor estimated from guide claims of a going-first combo deck with high dependence on Extra Deck summons (Inferred, low weight)
D5 Interruption Resilience & Route Redundancy 74 Four independent starter types (Gate, Kepler, Surveyor, Gryphon) plus Graveyard recursion via Necro Slime and Genghis (Inferred)
D6 Resource Economy, Recovery & Grind 66 Dark Contract with the Gate deals 1000 damage in Standby; Machinex and Oblivion King recover material; Graveyard recursion is present (Inferred)
D7 End-Board & Interaction Quality 78 14 negation-text and 20 removal-text cards across Impermanence, Crossout, Dominus Spark, Siegfried and Caesar; layered Spell/Trap and monster interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 76 Hand traps with 81 percent going-second hand-6 odds plus Droll/Maxx C; Dominus Impulse negates Special Summons (Inferred)
D9 Offensive Pressure & Closing Power 80 Extra Deck bosses at 3000 to 4000 ATK (Arc Crisis 4000, Kali Yuga 3500, Bright Armageddon 3500, Machinex 3000) (Verified stat, Inferred closing use)
D10 Main Deck Efficiency & Flexibility 68 40 Main with 21 distinct and a 3x-heavy copy histogram (10 singles, 3 doubles, 8 triples), so compact; reactive staples such as Triple Tactics and Crossout lower flexibility (Verified count, Inferred)
D11 Extra Deck Efficiency & Coverage 74 All 15 Extra slots are used across Link (3), Xyz (6), Fusion (3) and Synchro (3); Gilgamesh and Deus Machinex each run 2 (Verified composition)
D12 Side Deck Adaptability 50 Master Duel has no side deck, so side is 0 by format; scored neutral and provisional, not penalized (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context is unavailable and no dated metagame sample is supplied; scored neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Pendulum and Extra Deck sequencing with many decision points (negate timing, Pendulum scale checks) (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 69.6, Going First ≈ 70, Going Second ≈ 74, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: off-archetype staples dilute the engine (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (9 hand traps, 14 negation-text cards) with high going-second hand-6 odds
  • Redundant starters across Pendulum and Dark Contract lines with about 78 percent searcher access
  • Full Extra Deck with high-ATK bosses across four Extra Deck types

Weaknesses

  • No recorded combo boards, so ceiling and median are unverified
  • Reactive staples (Triple Tactics, Crossout, Maxx C, Dominus Spark) can be dead without a starter
  • Usage statistics conflict with the card list (see data gaps), so the core-presence read is unreliable

Critical choke points

  • Dark Contract with the Gate and the Pendulum scale pair (Kepler and Surveyor) are the entry point; losing them to a single answer slows the whole line
  • Limited and Semi-Limited restriction on Maxx C, Crossout Designator and Droll limits copies of key interaction
Priority Remove Add Reason
1 Triple Tactics Talent (1 copy) a second D/D Count Surveyor or another D/D Level 8 Pendulum starter Triple Tactics needs an opponent monster effect in the Main Phase, a narrow condition; a starter adds consistency (Inferred)

Evidence & confidence

  • Verified: Legal size and copy limits under BanMasterDuel; Maxx C and Crossout Designator Limited at 1 copy; Droll Semi-Limited at 2; Card text and stats for all 40 Main and 15 Extra cards; Extra Deck breakdown: Link 3, Xyz 6, Fusion 3, Synchro 3; Hypergeometric draw odds for 3-copy cards: 0.3376 going first, 0.3943 going second
  • Observed: Usage statistics show archetype-standard inclusion (95 percent) for most core cards in this deck; Two Vietnamese guide snippets describe D/D/D as a going-first combo and going-second OTK deck (guide text, not measured)
  • Inferred: Engine consistency is high (about 78 percent for a searcher, 0.987 for an archetype core card in opening 5); Interaction density is high from the negation and removal text counts; Going-first power is limited by the need to set the engine before negation-heavy opposing turns; Recommendation to swap Triple Tactics for a D/D starter
  • Provisional: Meta Power is null: no dated metagame sample is supplied; D12 and D13 are neutral because Master Duel has no side deck and no matchup data exists
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick, starter, OTK rates) exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied usage_statistics.in_this_deck is false for Gilgamesh, Deus Machinex, Zeus, Kali Yuga, Caesar, Tell, Solomon, Siegfried, Clovis, Arc Crisis, Alfred and Genghis, but the card list runs all of them; core_cards_present (13 of 25) and missing_core are therefore unreliable and were not used as weaknesses exact_name_purity_pct of 0 is an artifact of matching the exact D/D/D name against Main Deck cards; off_archetype_copies (55) counts D/D family and generic cards as off-archetype sideMax 15 is a format default, but Master Duel has no side deck, so side-deck dimensions (D12) carry no evidence guide snippets are short unverified forum text with no section detail

More Master Duel Info

D/D/D

D/D/D Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top