Sky Striker Deck #766395 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3. Created Oct 18, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/18/2026
Main Deck (40)
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Radiant Typhoon Eldam x1
- Radiant Typhoon Swen x1
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x1
- Ash Blossom & Joyous Spring x3
- Forbidden Crown x2
- Mystical Space Typhoon x1
- Radiant Typhoon Chant x2
- Radiant Typhoon Vision x1
- Reinforcement of the Army x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x1
- The Fallen & The Virtuous x2
- Triple Tactics Talent x2
- Upstart Goblin x3
Extra Deck (15)
- Albion the Branded Dragon x1
- Prototype Sky Striker Ace - Amatsu x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Azalea Temperance x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x3
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62.6 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-chain into 2500-ATK link boss monsters (Sky Striker Ace - Azalea Temperance, Ace = Zero, Kagari) backed by Sky Striker Ace - Raye and Roze as main-deck pressure.; Synchro/Fusion boss pressure from Ecclesia and the Dark Dragon (2500) and Albion the Branded Dragon (2500) once the Extra Deck is accessible.
- Turn 1 (going first): Open Sky Striker Mobilize (Engage or Linkage) with an empty Main Monster Zone, tutor a Sky Striker Ace or Sky Striker spell, and link into Kagari or Zero for board; keep Ash Blossom and Droll as backup interaction when the monster-zone condition is not met.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Droll and Lock Bird, Maxx C) to answer the opponent's first summon, then use Forbidden Crown, Fallen and the Virtuous, or Radiant Typhoon searches to rebuild the board on the next turn.
- Recovery: Mobilize spells and Radiant Typhoon searches replace the lost starter, while Sky Striker Ace Raye and Lemnisgate recur Sky Striker spells and Aces from the Graveyard.
- After siding: No side deck is present in this list; the format rules do not provide a sideboard here, so post-side planning is not applicable and the Main Deck must be built to handle both going first and going second.
Why it scores here
The deck reliably opens its engine through six Sky Striker Mobilize copies (Engage and Linkage), which is conditional on an empty Main Monster Zone, so its going-first starter is strong but not guaranteed; the hypergeometric estimate is about 0.58 going-first and 0.65 going-second for at least one, labelled Inferred. Its main-deck interaction (Ash Blossom, Droll and Lock Bird, Maxx C, Forbidden Crown, Mystical Space Typhoon, Radiant Typhoon Vision) and the Extra Deck link bosses at 2500 ATK drive the score, and the system is scored as a whole rather than from averaged card scores. Archetype popularity (Sky Striker usage shares and the two guides) confirms the list is real and accessible but earned no points on its own. No recorded combo boards exist, so the floor, median, and ceiling are text-based and labelled Inferred, and the score is held back by that gap and by the lack of any side deck or dated metagame sample.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of six Mobilize Engage/Linkage in 5 cards) ~0.58 going-first and ~0.65 going-second, conditional on an empty Main Monster Zone (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 25 spells in 40 cards, with 15 monsters that are partly hand traps; the empty-zone condition conflicts with hand-trap monsters in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | link bosses (Kagari, Zero, Azalea Temperance) reach 1500-2500 ATK from a single Mobilize starter, but no recorded boards exist (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 50 | no combos supplied, so median output cannot be measured; scored as a neutral placeholder (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | multiple independent lines (Mobilize, Radiant Typhoon searches, Raye recursion, Lemnisgate) survive one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Upstart Goblin, Triple Tactics Talent, Engage draw, Mulcharmy and Lemnisgate recursion give card flow and rebuild (Inferred from text) |
| D7 | End-Board & Interaction Quality | 72 | six hand traps, Forbidden Crown, MST, Radiant Typhoon Vision and Fallen give layered end-board interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | going-second hand-trap probability ~0.65 for at least one of 6 copies (Inferred); Forbidden Crown and Triple Tactics add board-breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 75 | Azalea Temperance, Ace = Zero, Kagari and Albion/Ecclesia at 2500 ATK form a closing board (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 68 | 40 cards with 21 distinct, nine singles, seven triples; slot use is well-centred on the archetype core (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 74 | 15 Extra slots with 13 links, all archetype-coherent; Ecclesia and Albion add flex (Verified composition) |
| D12 | Side Deck Adaptability | 50 | no side deck is present and Master Duel has no sideboarding, so adaptability is not measurable here (Provisional) |
| D13 | Matchup Coverage & Format Fit | 55 | no tournament link or dated metagame sample; archetype usage is only a context signal (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | many conditional spells and link-chains raise decision points and error risk for the intended pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 62.6, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflict (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*62.6 + 0.20*58 - 3 = 58.7, rounded to 59
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Six engine starters (Mobilize Engage and Linkage, three copies each) that tutor and recur Sky Striker resources
- Six hand traps plus Forbidden Crown, MST and Radiant Typhoon Vision give layered interaction
- Extra Deck of 13 links plus Ecclesia and Albion provides 2500-ATK closing bosses
Weaknesses
- No recorded combo boards, so ceiling and median are text-based only
- No side deck, so no post-side adjustment is possible
- Engine starters conflict with the monster-based hand traps via the empty Main Monster Zone condition
Critical choke points
- Mobilize Engage and Linkage: the only tutor path for Sky Striker Aces depends on an empty Main Monster Zone
- Single-copy Limited cards (Maxx C, Radiant Typhoon Vision, Reinforcement) are not replaceable within one deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Triple Tactics Talent | Sky Striker Mecha - Hornet Drones (1 copy) | usage stats show Hornet Drones at 72.9% inclusion with a typical single copy, while the deck runs two Triple Tactics (typical 1); this is a usage-based suggestion, not a measured win-rate gain |
Evidence & confidence
- Verified: Legality: 40 main, 15 extra, 0 side within size rules; all restricted cards within legal copies (Maxx C, Radiant Typhoon Vision, Reinforcement at 1 copy each); Copy histogram 9 singles, 5 doubles, 7 triples totals 40 main and 21 distinct; Extra Deck breakdown: 13 links, 1 synchro, 1 fusion totals 15
- Observed: Usage statistics show Sky Striker core inclusion at 90% or more for Raye, Kagari, Engage, Linkage and Ash
- Inferred: Engine starter probability of about 0.58 going-first and 0.65 going-second for the Mobilize group; Hand-trap and interaction quality from card text; Structural score derived from dimension scores using the Midrange profile
- Provisional: Meta Power and D13 matchup fit: no dated metagame sample or tournament link; D12 side adaptability: no side deck in Master Duel
- Data gaps: no combos supplied, so combo floor, median, and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN; brick, starter, and matchup rates are Inferred or Unknown usage_statistics in_this_deck reads false for Extra Deck cards that are present in the list (Kagari, Zero, Camellia, Azalea, Zeke, Shizuku, Hayate, Amatsu, Azalea Temperance, Ecclesia, Albion), so the missing_core list is unreliable and was not used for scoring deck title is null Meta Power is Provisional unless a dated metagame sample is supplied
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