Mitsurugi Deck #766166 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (55)
- Droll & Lock Bird x2
- Mitsurugi no Miko, Wousu x1
- Mitsurugi no Mikoto, Aramasa x3
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Winged Dragon of Ra - Sphere Mode x3
- Ame no Habakiri no Mitsurugi x1
- Ame no Murakumo no Mitsurugi x3
- Futsu no Mitama no Mitsurugi x1
- Ruler of the End of the World x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Crossout Designator x1
- Dimensional Fissure x3
- Mitsurugi Magatama x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x3
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x3
- Triple Tactics Talent x1
- Mitsurugi Great Purification x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Cyberse Contract Witch x1
- Dharc the Dark Charmer, Gloomy x1
- Dyna Mondo x1
- Gorgon of Zilofthonia x1
- Haggard Lizardose x1
- I:P Masquerena x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evilswarm Exciton Knight x1
- Gallant Granite x1
- Number 41: Bagooska the Terribly Tired Tapir x1
- Number 60: Dugares the Timeless x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Ritual-summon a Mitsurugi Reptile boss (Ame no Murakumo no Mitsurugi, 3200 ATK, whose on-summon effect destroys all opposing monsters) via Mitsurugi Ritual or Mitsurugi Mirror, then close with Link/Xyz beats; Link and Xyz extra-deck monsters (Gorgon, Super Starslayer TY-PHON, Divine Arsenal AA-ZEUS) converting a cleared board
- Turn 1 (going first): Search a Mitsurugi monster or Ritual spell with Mitsurugi Prayers, Mikoto or Kusanagi, then build a Ritual Summon of a Reptile boss while holding Ash Blossom and Droll as interaction
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Solemn Warning and Ghost Ogre to stop the opponent's first summon, then Ritual Summon through the cleared board
- Recovery: Reptile recursion (Futsu no Mitama, Mitsurugi Great Purification) and Mitsurugi searchers rebuild the Ritual line from the GY and banish zone
- After siding: Not evaluable: the deck runs an empty Side Deck (0 of 15 allowed), so there is no post-side plan
Why it scores here
The deck reliably opens a Mitsurugi engine: 30 of 55 Main Deck cards are core archetype cards, so P(at least one core card in a 5-card opening hand) is about 0.98, and 17 searcher-text cards give P(at least one) of about 0.86 for a searcher in hand. Conversion relies on Ritual-summoning a Reptile boss, which needs a specific starter, so its single-starter odds are only about 0.25 per 3-copy card. Interaction is the strongest pillar: 11 hand traps, 12 negation-text cards and 16 removal-text cards give layered answers both going first and going second, which supports the going-second read. Scoring is on the system, not an average of card scores, and archetype popularity (usage statistics showing the core is standard) was not given points beyond confirming the list is real. The deck is Illegal: four copy-limit or Forbidden violations, including a Forbidden Extra Deck card and three copies of Limited cards, so the score is capped at 30 as a theoretical, structural-only read. No combos, guides, tournament link or Side Deck exist, so the combo and meta claims are Inferred or Provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core Mitsurugi card in hand5) = 0.985 across 30 core copies; the Ritual starter itself has only about 0.25 per 3-copy card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 17 searcher-text cards and 30 core copies support hands, but Ritual starters and reactive hand traps create some dead or conflicting cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards exist; ceiling is a text-only read of the Ame no Murakumo Ritual into board-wipe and Link/Xyz beats (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards exist; median output cannot be measured and is set at a neutral 50 (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 11 hand traps and a Reptile recursion chain (Futsu no Mitama, Mitsurugi Great Purification) give a second route after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion from the GY and banish zone plus several searchers offset heavy Ritual costs (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 11 hand traps, 12 negation-text cards and 16 removal-text cards, with Solemn and Droll layering (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand is interaction-heavy (Ash Blossom, Droll, Solemn Warning, Ghost Ogre), and Ame no Murakumo is a board-wipe on summon (Inferred from card text) |
| D9 | Offensive Pressure & Closing Power | 62 | Closing relies on 3000 to 3200 ATK Ritual bosses plus Link/Xyz beats; no end-board data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main Deck cards with 27 distinct names and copy-limit overruns; heavy copy counts cut flexibility (Verified legality plus Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots, 8 Link and 7 Xyz; one slot is Forbidden, so it is not usable as built (Verified) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 of 15 allowed), so no post-side adaptability can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and meta context are absent; no dated sample exists (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Many Quick Effect decision points, hand-trap timing and multi-step Ritual lines make play demanding (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); illegal_cap (-12). Final formula: Illegal deck: normal formula 0.80*Structural + 0.20*TournamentReliability = 54.6, then banlist modifier -12 gives 42.6; capped at 30 per the Illegal rule. Theoretical/structural-only read (Meta Provisional, null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation suite (11 hand traps, 12 negation-text cards)
- Archetype core is almost always present in opening hands (P of about 0.98)
- Recursion through Reptile monsters and the GY gives a second route after disruption
Weaknesses
- Illegal list: 4 copy-limit or Forbidden violations
- Empty Side Deck, so no post-side plan
- No recorded boards, so the combo ceiling and floor are unmeasured
- Ritual starters are single-copy-dependent with low individual hit rates
Critical choke points
- Mitsurugi Ritual or Mitsurugi Mirror as the sole Ritual enabler for the main boss line
- Forbidden Bagooska in the Extra Deck is a dead slot as built
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Number 41: Bagooska the Terribly Tired Tapir | a legal Extra Deck Xyz or Link monster | Forbidden in TCG, so the list cannot be played as built |
| 2 | 1 Pre-Preparation of Rites and 1 Mitsurugi Prayers | Mitsurugi or Reptile monsters, or other 1-copy staples | Each runs 3 copies against a limit of 1, which makes the list illegal |
| 3 | 1 Ash Blossom & Joyous Spring | a non-restricted hand trap or a single-copy tech card | Runs 3 copies against a Semi-Limited limit of 2 |
| 4 | 0 | a 10-15 card Side Deck | Side Deck is empty; adding one would make post-side evaluation possible |
Evidence & confidence
- Verified: Illegal status: 4 copy-limit or Forbidden violations (Pre-Preparation of Rites, Mitsurugi Prayers, Ash Blossom, Bagooska); Main 55 and Extra 15 are within size rules; Side Deck count is 0 of 15 allowed; Banlist status per card (Limited, Semi-Limited, Forbidden); Usage stats: 21 archetype rows, 15 of 20 core cards present (75%)
- Inferred: Hypergeometric opening-hand odds for starters, core and searcher groups; Hand-trap and negation coverage from card text; Going-first and going-second read from text and interaction density; Board-wipe and Link/Xyz closing power from card text
- Provisional: Meta Power is null: no dated metagame sample is supplied; Matchup fit and format fit (D13 at 50)
- Data gaps: Illegal list: copy-limit and Forbidden violations prevent a normal Final score No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN No Side Deck: post-side plan cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied
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