Angelechy Deck #766140 — Yu-Gi-Oh! TCG

54 Main, 16 Extra, incl. Lava Golem x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 15, 2026 by YGO Mod.

Deck Angelechy TCG

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
35± 10/ 100
Power Score
Structural 58
Reliability 40
Going First 62
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 62
Going Second 64
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro Extra Deck boards (Angelechy Seneschal, Shatranga, Bastion, Destrier, Castellan) that banish or negate the opponent's cards while producing 3000-ATK pressure; Mulcharmy draw-and-card-advantage lines that grind the opponent out of cards
  • Turn 1 (going first): Set up an Angelechy Spell/Trap engine with Angelechy Problem or Opening to e4, then Special Summon Extra Deck Angelechy monsters and banish the opponent's key monsters
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Ghost Ogre and Dominus Purge/Impulse to answer the opponent's first summon or search, then convert with Angelechy Opposition or Strategy Score
  • Recovery: Banish Angelechy Verdict or Angelechy Disturbance from the GY to recover a Spell/Trap, then rebuild the Angelechy engine from the Extra Deck
  • After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck reliably opens an Angelechy engine: the hypergeometric estimate gives about a 0.26 chance per three-copy card of at least one in a going-first 5-card hand, and the archetype core as a whole is almost always present, which supports a moderate D1 score (Inferred). Its strongest component is interaction: 19 negation-text and 23 removal-text cards, plus seven hand-trap-tagged cards including Ash Blossom, Droll & Lock Bird and Ghost Ogre, give strong end-board and going-second answers (Inferred from card text). Offensive closing comes from several 3000-ATK Synchro monsters in the Extra Deck. The score is held down by the lack of any recorded boards (median and floor are unknown), a brick-prone main deck with 33 non-monster cards, a low exact-archetype purity of 37%, and the absence of a Side Deck. The deck is also illegal (three cards over copy limit and a 16-card Extra Deck), so the score is capped at 35 and is structural and theoretical only. Popularity in the archetype's usage statistics confirms the list is real but did not add points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in a 5-card going-first hand) about 0.26 per card, archetype core group about 0.999 present in hand 5, but the Synchro dependency adds a second step (Inferred)
D2 Opening-Hand Quality & Brick Management 50 21 monsters among 54 main-deck cards, with 33 spells/traps and 34 Level-0 cards; 7 hand traps compete for the same hand slots, so brick and conflict risk is material (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; the Angelechy Spell/Trap-zone-to-Extra-Deck chain (Problem, Opening to e4, Opposition, Strategy Score) suggests a high ceiling from text only (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence reports zero boards, so median and floor are unmeasured and scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent Angelechy starters, a 3-copy Ash and Droll, and GY banish recursion (Verdict, Disturbance) support redundancy after interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects (Fuwalos, Purulia), Witness of the Ancient and GY-banish recursion give card economy; no resource_signature was supplied (Inferred)
D7 End-Board & Interaction Quality 80 19 negation-text and 23 removal-text cards; Angelechy Verdict, Dominus Purge and Gravity Collapse give layered interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 68 Going-second p(at least one hand trap in 6 cards) about 0.58, plus Dominus Purge and Impulse for board-breaking on the opponent's turn (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 3000-ATK Synchro monsters (Seneschal, Shatranga, Bastion, Scarlight) and banish-based removal on Synchro summon (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 45 Only 37.1% exact-archetype purity, 44 off-archetype copies, and 22 distinct main-deck cards at 54 cards; over-limit copies reduce efficiency (Verified composition, Inferred read)
D11 Extra Deck Efficiency & Coverage 50 16 Extra Deck cards exceed the 15-card maximum; coverage is broad (13 distinct Synchros) but size is illegal (Verified legality)
D12 Side Deck Adaptability 10 Side count is 0, so there is no post-side plan and no side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable; archetype usage stats show a core-card baseline but no matchup or meta share (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points: Spell/Trap-zone placement, Extra Deck selection and summon sequencing, plus a 3-card hand-trap decision on each opposing action (Inferred)

How the score was computed

Strategy profile: Combo profile used unchanged; Stun is a disclosed secondary strategy and no blend was applied. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (illegal copy counts) (-4); Illegal cap (-15). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58 + 0.20*40 - 4 = 50, then ILLEGAL CAP applied (deck is over copy limit and over Extra Deck size) to 35. Result is theoretical/structural only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong negation and removal density (19 negation-text and 23 removal-text cards) for end-board interaction
  • Redundant Angelechy starters (Problem, Opening to e4, Opposition, Strategy Score) with 3 copies each, giving high archetype-core access
  • Several 3000-ATK Synchro finishers in the Extra Deck with banish-on-summon effects
  • Seven hand-trap-tagged cards give a credible going-second answer package

Weaknesses

  • Illegal list: three cards over copy limit and Extra Deck of 16 over the 15-card maximum
  • No Side Deck (side_count 0), so no post-side plan or matchup adaptability
  • Low exact-archetype purity (37.1%) with 44 off-archetype copies dilutes the engine
  • Heavy non-monster main deck (33 spells/traps) raises brick and conflict risk in the opening hand
  • No recorded boards, so the real floor and median output are unknown

Critical choke points

  • Access to an Angelechy Spell/Trap starter (Problem or Opening to e4) is needed to unlock Extra Deck Synchro summons
  • Hand traps compete for the same hand slots as the engine starters
  • Legality: the list cannot be played as-is until copy limits and Extra Deck size are fixed
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods and Dominus Impulse Any legal non-limited card, or leave the slot empty Brings all Semi-Limited cards to the legal copy limit of 2; without this the list cannot be evaluated as a playable deck
2 One Extra Deck Synchro (for example Angelechy Enlisted or Cupid Pitch) None Brings the Extra Deck from 16 to the 15-card maximum
3 One 3-copy off-archetype card A 15-card Side Deck with Angelechy or matchup-specific answers A Side Deck is needed for best-of-3 adaptability (D12) and would reduce off-archetype copies

Evidence & confidence

  • Verified: Main Deck 54 cards and Extra Deck 16 cards (size rules 40-60 and 0-15); Three copy-limit violations: Ash Blossom, Foolish Burial Goods and Dominus Impulse (each 3 copies vs legal 2); Banlist status: Called by the Grave and Triple Tactics Talent are Limited with 1 copy each (legal); Archetype exact-name purity 37.1%; role-tag counts (7 hand traps, 9 tech, 19 negation text, 23 removal text)
  • Observed: Archetype usage statistics: core cards such as Angelechy Opening to e4 and Mulcharmy Fuwalos at about 86-89% inclusion
  • Inferred: Hypergeometric draw estimates for starters, archetype core and hand traps; Interaction density and going-second answer quality from card text; Engine-conflict and brick risk from the spell/trap-heavy main deck; Synchro-based offensive closing from card stats (3000 ATK Synchro monsters)
  • Provisional: Matchup and format fit (D13): no tournament context or dated metagame sample; Meta Power: null, because no dated metagame sample was supplied
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics in_this_deck flags for several Extra Deck cards (Angelechy Destrier, Bastion, Enlisted, Castellan, Shatranga) read false even though the cards list shows them in the Extra Deck; treated as a data inconsistency and not used to score core coverage No Side Deck supplied, so post-side performance cannot be assessed

More TCG Info

Angelechy

Angelechy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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