Atlantean Deck #766106 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Abyssteus x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (55)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Droll & Lock Bird x2
- General Raiho of the Ice Barrier x1
- Mermail Abysspike x2
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x3
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x3
- Deep Sea Minstrel x1
- Ghost Ogre & Snow Rabbit x2
- Icejade Ran Aegirine x1
- Armored Xyz x1
- Called by the Grave x1
- Pot of Sloth x3
- Small World x1
- Triple Tactics Talent x1
- Dominus Impulse x3
- Gozen Match x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Marincess Coral Anemone x2
- Mediclius the Extraordinary Power Patron x1
- Mistar Boy x1
- Lancea, Ancestral Dragon of the Ice Mountain x1
- Trishula, Dragon of the Ice Barrier x1
- Deep Sea Prima Donna x1
- Abysstrite, the Atlantean Spirit x1
- Full Armored Dark Knight Lancer x1
- LeVirtue Dragon x1
- Poseidra Abyss, the Atlantean Dragon Lord x2
- Super Starslayer TY-PHON - Sky Crisis x1
- Xyz Armor Fortress x1
- Xyz Armor Torpedo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tempo
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Atlantean and Abyss- board pressure: Poseidra, the Storming Atlantean and Atlantean Dragoons attacking, backed by Xyz and Synchro Extra Deck boards (Poseidra Abyss, Full Armored Dark Knight Lancer, Super Starslayer TY-PHON, Lancea); Hand-trap and negation interaction (Ash Blossom, Droll & Lock Bird, Ghost Ogre & Snow Rabbit, Solemn Warning, Solemn Judgment) protecting a single engine turn
- Turn 1 (going first): Open a WATER starter (Neptabyss, Mermail Abyssteus, Abysspike) to search or summon a Level 3 or 4 Atlantean or Mermail engine, then Xyz or Link into the Extra Deck
- Turn 2 (going second): Hold Ash Blossom, Droll, Solemn and Ghost Ogre to answer the opponent's first summon or activation, then convert the surviving hand into a board
- Recovery: Recover through GY-based searches and revivals (Abyssrhine, Mermail Abysspike, Atlantean Heavy Infantry) and Xyz material reuse, rather than through draw power
- After siding: Not evaluable: the export contains no side deck, so no post-side plan can be read
Why it scores here
The deck is Illegal in TCG as built: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against a Semi-Limited cap of two, so the score is a structural-only read capped at 30 and is not a normal final score. Structurally the list is coherent: 30 Atlantean-family core cards give a 98.5% chance of at least one core card in a five-card opening hand (hypergeometric, Inferred), and the engine has several independent WATER starters. Interaction is the strongest system trait, with seven hand traps and about 14 negation-text cards covering the first summon or activation of a turn. Closing power comes from Poseidra, the Storming Atlantean and Extra Deck 2800 to 3300 ATK boards, but no combo data exists, so the ceiling and median are text-based inferences. Popularity and archetype usage were not used to add points, and the card scores were not averaged into the deck score. The absence of a side deck and the lack of any matchup or meta data cap the deck's real-world reliability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of 30 archetype-core cards in a 5-card opening hand) ≈ 0.985; single-copy starters are unreliable at 3 copies, roughly 0.25 per card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 11 single-copy cards and several conditional hand traps can dead-draw; 7 hand traps and 15 searchers give functional hands most of the time (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from card text: Abyssrhine, Poseidra, Abysstrite and Full Armored Lancer can chain Xyz, Synchro and Link into a 2800 to 3300 ATK board, but there are no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median output is unmeasured; the list relies on hand-trap and negation turns as a floor (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Ash Blossom, Droll, Ghost Ogre and Solemn Warning give interruption answers, and Atlantean and Mermail searchers offer alternate lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Recursion through GY-revival and Xyz material reuse is present, but no resource signature exists in the evidence (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 14 negation-text and 18 removal-text cards, plus Solemn Judgment, Solemn Warning and Dominus Impulse; two of these are over the copy limit (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Droll, Ghost Ogre, Solemn and Gozen Match can challenge an established board; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Poseidra, Full Armored Lancer and Super Starslayer reach 2800 to 3300 ATK, and Atlantean Dragoons can attack directly (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55 main cards across 27 distinct names, with only 18.6% exact-name Atlantean purity and many off-archetype staples and techs (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards: 8 Xyz, 4 Link, 3 Synchro, with Abyss- and Xyz coverage; no Extra Deck cards are dead by design (Verified composition) |
| D12 | Side Deck Adaptability | 10 | The deck runs no Side Deck cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, no archetype meta-share and no dated sample, so matchup fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple timing-sensitive hand traps and multi-step Xyz and Link lines require careful sequencing (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); no_side_deck (-3). Final formula: Illegal cap applied: structural-only theoretical read. Structural 60 + modifiers -9 = 49 (not used as final). Final = 0.80·Structural + 0.20·TournamentReliability would be 58; the Illegal rule caps the reported score at 30.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype core: 30 Atlantean-family copies give near-certain starter access
- Seven hand traps plus negation and removal text cover the first summon or activation of most turns
- Extra Deck carries 2800 to 3300 ATK boards across Xyz, Synchro and Link
Weaknesses
- Illegal copy counts for Ash Blossom and Dominus Impulse
- No Side Deck, so no post-side adaptation
- Only 18.6% exact-name archetype purity; many generic and off-archetype staples dilute the engine
Critical choke points
- Ash Blossom and Droll are the only answers to many going-second openings; legal reduction to two copies each weakens them
- Poseidra and the Abyss- Xyz line depend on a few WATER monsters in the GY or hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal-copy Atlantean or Mermail engine card | Brings the deck within the Semi-Limited copy cap, which is required before any normal score applies |
| 2 | 1 copy of Dominus Impulse | 1 legal-copy trap or hand-trap answer | Brings the second over-limit card into legal range without losing the trap slot |
| 3 | none | a 15-card Side Deck | Enables post-side plans, which are currently unevaluable |
Evidence & confidence
- Verified: Main deck 55 and Extra deck 15 are within size rules for TCG; Ash Blossom & Joyous Spring and Dominus Impulse are each run 3 times against a Semi-Limited cap of 2; Composition counts: 8 Xyz, 4 Link, 3 Synchro in the Extra Deck; 27 distinct main-deck cards; Card stats and card text (ATK and DEF, levels, effect excerpts)
- Inferred: P(≥1 core card in opening hand) ≈ 0.985 (hypergeometric); Hand-trap and negation coverage of the first summon or activation of a turn; Poseidra and Full Armored Lancer boards reaching 2800 to 3300 ATK via Xyz and Link text reads
- Provisional: Meta Power; Matchup fit and format position (no tournament or meta data)
- Data gaps: No recorded combos supplied, so combo ceiling and median are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for brick, starter, going-first or matchup rates Meta Power provisional without a dated metagame sample Side deck is empty, so D12 and post-side plans cannot be evaluated
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