Elfnote Deck #766078 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 15, 2026 by YGO Mod.

Deck Elfnote TCG

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
30± 10/ 100
Power Score
Structural 58
Reliability 50
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Elfnote and Power Patron boards (Elfnote Tinia, Elfnote June Pride, Junora, Mediclius, Vidolium) converting a stable T1 starter into a large board and attacks; Synchro and Link beatsticks (Crystal Wing, Psychic End Punisher, Samsara) backed by Ars Magna recursion
  • Turn 1 (going first): Elfnote Power Patron or Regina into Elfnote Lucina or Fortuna, then Synchro or Link into a Power Patron Link; hold Ash Blossom and Droll as protection
  • Turn 2 (going second): Hand traps (Ash, Droll, Effect Veiler, Infinite Impermanence, Ghost Ogre) to break the opponent's first line, then Elfnote or Ars Magna recursion to rebuild
  • Recovery: Mulcharmy draw effects plus Ars Magna recursion from GY and banish zone to rebuild after a hand-trap or board-breaker exchange
  • After siding: Not evaluable: the deck has no side deck (side_count 0)

Why it scores here

The deck's engine is reasonably accessible: the Elfnote core (Power Patron, Regina, Lucina) has an estimated 0.98 chance of at least one core card in a 5-card opening hand, though this is a hypergeometric estimate and not measured data. Its interaction is the strongest part of the system, with 17 hand traps and 20 removal-text cards giving broad coverage across both going-first and going-second turns. Recorded combo data is absent, so conversion and median output are inferred from card text and the Power Patron and Ars Magna interactions, not observed boards. The deck has no side deck, and it is illegal in its current form because two cards exceed their copy limits, so the Structural score is reported for context and the Final score is capped. Popularity of the Elfnote archetype was not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least 1 core card in a 5-card opening hand) is about 0.98 on the archetype core group; 2-card bootstrap is unverified (Inferred)
D2 Opening-Hand Quality & Brick Management 55 17 hand traps, 19 tech cards and 13 negation cards raise dead-card risk when the opponent presents no target (Inferred)
D3 Combo Conversion & Ceiling 65 No parseable boards; ceiling read from Power Patron Link and Ars Magna text interactions (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so median output cannot be measured; kept near neutral (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent starters and recursion via Ars Magna and Mulcharmy give partial route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and Ars Magna GY recursion give recovery; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 78 Ash, Droll, Veiler, Infinite Impermanence, Solemn Judgment and Called by the Grave form a layered interaction suite (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second board-breaking relies on Solemn, Nibiru and Called by the Grave; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Vidolium at 5000 ATK and multiple 3000 ATK Synchro and Link boss monsters give closing power if the engine goes live (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 56 Main cards with only 30 distinct names, 22.5 percent exact-name archetype purity and 19 tech cards dilute the engine (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards across Synchro, Link and Xyz with several strong bosses, but only one Xyz and no redundancy beyond Link and Synchro (Verified composition)
D12 Side Deck Adaptability 15 No side deck (side_count 0), so no post-side adaptability is available (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple synchro and link summons, hand-trap timing and Pendulum interactions make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-8); illegal_cap (-18). Final formula: Illegal cap applied: 0.80*Structural(58) + 0.20*TournamentReliability(50) + ContextModifiers(-8) = 48, capped to 30 because the deck exceeds copy limits (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong interaction suite with 17 hand traps and broad negation and removal text
  • High estimated core access for the Elfnote engine (about 0.98 in a 5-card hand, Inferred)
  • Recursion through Ars Magna and Mulcharmy supports recovery
  • Extra Deck covers Synchro, Link and Xyz with high-power bosses

Weaknesses

  • Illegal: Elfnote Lucina over copy limit (3 run, 1 legal) and Ash Blossom over copy limit (3 run, 2 legal)
  • No side deck, so no post-side adaptability
  • Low archetype purity (22.5 percent exact-name) dilutes the engine
  • No recorded combos, so conversion and median output are unverified

Critical choke points

  • Elfnote Power Patron or Regina as the sole T1 starter path
  • Power Patron Link engine depends on a small set of Link and Synchro bosses
Priority Remove Add Reason
1 1 copy of Elfnote Lucina A legal-limit Elfnote or Power Patron card Lucina is Limited to 1 copy; the deck runs 3, so the list is illegal as built
2 1 copy of Ash Blossom & Joyous Spring A non-Semi-Limited hand trap or tech card Ash is Semi-Limited to 2 copies; the deck runs 3
3 Two low-impact tech cards A side deck of 6 to 15 cards No side deck limits post-side adaptability and best-of-3 play

Evidence & confidence

  • Verified: Illegal status: Elfnote Lucina 3 run vs 1 legal, Ash Blossom 3 run vs 2 legal; Main 56, Extra 15, Side 0 counts from legality; Banlist statuses for Limited and Semi-Limited cards in the deck
  • Inferred: Opening-hand starter access about 0.98 from hypergeometric estimate; Interaction density from hand-trap and removal text counts; Going-first and going-second plans from card text
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample no side deck, so post-side plan is not evaluable

More TCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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