Ether Dragon Deck #766027 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. The Ultimate Flag x3, Phoenix Dragon x3, Ultimate Flag Mech Ace Breaker x3 - Skill: Destiny Draw: Divine Dragons. Created Oct 15, 2026 by YGO Mod.

Deck Ether Dragon Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/15/2026

Destiny Draw: Divine Dragons
 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 17, 2026
48± 12/ 100
Power Score
Structural 51
Reliability 53
Going First 57
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 50.9
Going First 57.4
Going Second 52.4
Meta Power provisional
Tournament Reliability 52.7
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Level 9 boss monster that clears the board, per guide text (Inferred; no card text resolved for it); Unknown; guide text claims an OTK route that the evidence cannot confirm
  • Turn 1 (going first): Open on the archetype core (18 copies, P(at least one in 5) 0.9944) and set up the boss line (Inferred)
  • Turn 2 (going second): Use the 6-card hand's core pieces and interaction to answer the opponent's board (Inferred)
  • Recovery: Only one searcher-text card is identified (Contract: Fabled); recovery depends on unresolved cards (Inferred)
  • After siding: No side deck in the list; no post-side plan exists

Why it scores here

The deck opens reliably: 9 of the 10 usage-core Ether Dragon cards are present with 18 core copies, so the opening hand almost always contains a core card (Inferred from the hypergeometric estimate). Conversion and floor are not measured because no combo boards were recorded, and the one resolved skill card has no text beyond its Fabled-summon restriction, so the boss line is unverified. Interaction and resilience are scored from guide text only, since 16 of 17 distinct cards have no resolved names or card text. The deck has no Extra Deck and no side deck, which caps its adaptability and boss access. The score comes from the deck's structure and its core-card presence, not from the guide's claim that this build leads the meta, and it is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one core card in opening 5) 0.9944 across 18 core copies; core identity is usage-based, not text-verified (Inferred)
D2 Opening-Hand Quality & Brick Management 60 18 of 30 cards are core, but 8 singletons and 17 distinct cards spread the draw thin; brick rate estimated from the copy histogram only (Inferred)
D3 Combo Conversion & Ceiling 52 No recorded boards and no combo steps; ceiling rests on the guide's boss and OTK claims only (Provisional)
D4 Combo Floor & Median Output 45 median_power_index unavailable (no parseable boards); floor is unmeasured (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Core presence is high, but the number of independent lines cannot be counted without card text (Inferred)
D6 Resource Economy, Recovery & Grind 50 One searcher-text card is resolved; float and recursion text is unresolved for the other 16 cards (Inferred)
D7 End-Board & Interaction Quality 50 Guide says the boss clears any card at 500 ATK, and no hand traps or negation text were detected in the resolved cards (Inferred from guide)
D8 Going-Second & Board-Breaking Power 48 No going-first or going-second split recorded; board-breaking is from the guide only (Provisional)
D9 Offensive Pressure & Closing Power 45 No ATK or boss-stat data for the resolved cards; closing power unmeasured (Provisional)
D10 Main Deck Efficiency & Flexibility 65 30 cards at the 30-card Rush minimum, with 17 distinct cards and 8 singletons (Verified structure, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 30 Zero Extra Deck cards; the guide's boss may need Extra access, which is unverified (Verified count, Inferred impact)
D12 Side Deck Adaptability 15 No side deck (Verified); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; the guide's meta-leader claim is not verified (Provisional)
D14 Pilotability & Error Tolerance 55 Guide describes setup-heavy play with a boss line, so decision load is moderate (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 50.9, Going First ≈ 57.4, Going Second ≈ 52.4, Meta = provisional, Tournament Reliability ≈ 52.7. Modifiers: Unverifiable card identities (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 50.9, TR 52.7, modifier -3 gives 48.3, rounded to 48

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype presence: 9 of 10 usage-core cards run, 18 core copies (Verified usage stat, Inferred consistency)
  • Compact at the 30-card Rush minimum with no dead slots in the legality check (Verified)
  • No banned or limited cards; all 17 distinct cards are Unlimited (Verified)

Weaknesses

  • 16 of 17 distinct cards have no resolved names or text (Verified gap)
  • No Extra Deck and no side deck (Verified)
  • No combo evidence, so the ceiling and median are unmeasured (Verified gap)
  • Several core cards run below typical copies, e.g. 1047357 at 1 of a typical 3 (Verified usage deviation)

Critical choke points

  • The only resolved skill card (Contract: Fabled) carries the deck's searcher role; the guide names a different skill (Destiny Draw), so the identity may be wrong (Verified mismatch, Inferred impact)
  • The boss line depends on a card with no Extra slot and no resolved text
Priority Remove Add Reason
1 None (no card change supported by the evidence) Resolve the 16 unresolved passcodes and re-run the export before any list change Most dimensions are Provisional or Inferred until card text resolves; the Skill identity mismatch must be checked first
2 Confirm whether the guide's boss Eternity Ether Dragon is a Main or Extra card If it is an Extra card, add it to the Extra Deck (0 to 15 allowed) The list has zero Extra Deck cards, which limits boss access
3 Low-copy core cards (e.g. 1047357 at 1 copy) Restore to the usage-typical copy count if the list is not a deliberate tech choice Usage stats show these cards are typically run at 3 copies; the deviation may cost consistency

Evidence & confidence

  • Verified: Legal size 30 in range 30 to 60, zero violations, all distinct cards Unlimited under BanDuelLink; Copy histogram 1x8, 2x5, 3x4 sums to 30; 9 of 10 usage-core cards present, 18 core copies; 16 of 17 distinct cards unresolved
  • Observed: Guide snippets describe a control-style Ether Dragon deck with a boss-based plan and an OTK claim
  • Inferred: P(at least one core card in opening 5) 0.9944 and full brick estimate 0.0056 from the hypergeometric model; Control profile and Toolbox secondary read from the copy spread and guide text; Going-first 57 and going-second 52 from the component blend
  • Provisional: Meta Power (null) and D13 format fit; Combo ceiling and median (no boards); Going-second board-breaking and closing power
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent 16 of 17 distinct passcodes unresolved; text, stats and roles unavailable Only Contract: Fabled resolved; the guide names Skill Destiny Draw, so the skill identity needs checking No Extra Deck cards in the list; the guide's Eternity Ether Dragon boss may require Extra access No win-rate telemetry; going-first and going-second splits unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Rush Duel Sevens Info

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