Dark Magician: Rush! Deck #766013 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Resonance Burst x3 - Skill: Illusion of Execution. Created Oct 15, 2026 by YGO Mod.
Deck Dark Magician: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Illusion of Execution
Main Deck (30)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 46/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 45 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Blind-Second/OTK
- Format: rush-duel-sevens
Legality
Main 30 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Unverified from card text. The only deck-specific source is the archetype guide, which describes OTK-style damage (Observed, guide text only).; None identified; no resolved card names or effects to support one.
- Turn 1 (going first): Unknown. The 14 passcodes did not resolve, so no starter, extender or follow-up can be named.
- Turn 2 (going second): Unknown. No hand-trap or interaction cards could be confirmed (role tags are zero only because nothing resolved).
- Recovery: Unknown. Requires resolved card text.
- After siding: Not applicable. The deck runs no side cards and the format allows up to 15.
Why it scores here
The deck runs the archetype's standard core: usage statistics show all 9 core cards present, and the 19 archetype-core copies give about a 99.7% chance of at least one in a 5-card opening hand (Inferred hypergeometric estimate). Its 30 cards, 14 distinct, sit at the format's minimum main size, which supports compactness and consistency. Conversion, floor and ceiling could not be scored because no combos were recorded and no card names or effects resolved, so those scores stay near the middle. Interaction, going-second strength, and matchup fit are unverified and scored conservatively. Archetype popularity and the guide's OTK description do not earn points on their own, and the score does not average any card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Archetype core of 19 copies gives about 0.997 chance of at least one in a 5-card hand; the 1-copy singles are about 0.17 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram is 6 cards at 3, 4 at 2, and 4 at 1; no card roles resolved, so brick rate cannot be estimated (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards and no resolved effects, so the combo ceiling is unknown (Provisional) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output cannot be measured and no starter diversity is available (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 45 | 14 distinct cards with 4 singletons gives limited redundancy; recursion and follow-up text unavailable (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | No resource or search text resolved, so grind and recovery cannot be assessed (Provisional) |
| D7 | End-Board & Interaction Quality | 40 | Zero hand-trap, negate and removal tags reflect unresolved cards, not a verified absence of interaction (Provisional) |
| D8 | Going-Second & Board-Breaking Power | 40 | No going-second split or board-breaker text available (Provisional) |
| D9 | Offensive Pressure & Closing Power | 50 | Guide text describes OTK-style damage, but no ATK or piercing data resolved (Observed, guide text) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 30 cards at the 30-card format minimum with 14 distinct cards; compact, with no side or Extra-Deck filler (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel has no Extra Deck and none is run, so this is neutral (Verified) |
| D12 | Side Deck Adaptability | 25 | No side deck is run, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Guide describes the deck as luck-dependent ("nhân phẩm"); no step count or decision-point data available (Observed, guide text) |
How the score was computed
Strategy profile: Combo. Structural ≈ 47, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is fully present in the list and is highly accessible in the opening hand (Verified usage stats; Inferred probability)
- Compact 30-card main deck with no wasted Extra or Side slots (Verified)
Weaknesses
- No card names or effects resolved for any of the 14 passcodes, so the deck cannot be checked for engine or interaction quality (Verified gap)
- No recorded boards, so ceiling, floor and median output cannot be measured (Verified gap)
- Luck-dependence noted by the guide with no quantified brick or failure rate (Observed, guide text)
Critical choke points
- Unresolved card data prevents identifying the starter; any choke point is unknown until card names resolve
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None | None | Resolve the 14 unresolved passcodes (CardIDList) and re-run the evaluation before any list change is recommended. |
| 2 | None | None | Record at least a few boards for this deck so the combo floor, median and ceiling dimensions can be measured. |
Evidence & confidence
- Verified: Rush Duel Sevens legality: 30 main cards, within the 30-60 main range; no violations; no restricted cards (BanDuelLink); Usage statistics: 9 of 9 archetype-core cards present in the list; Copy histogram: 6 cards x3, 4 cards x2, 4 cards x1
- Observed: Guide text describes OTK-style damage and a luck-dependent, skill-driven build (archetype guide 1376)
- Inferred: Archetype-core opening-hand access of about 0.997 (hypergeometric); Dimension scores D1 and D10 derived from copy counts and deck size
- Provisional: Meta power (null) and matchup fit (D13), since no dated meta sample or tournament link exists; Combo ceiling, floor and interaction scores, since no boards or resolved effects exist
- Data gaps: 14 passcodes in CardIDList did not resolve to a card; names, types, effects and roles are unknown No combos supplied; combo floor, median and ceiling are unmeasured No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN for this deck Meta power is provisional without a dated metagame sample
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