Phantom Knights Deck #765914 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Phantom Knights of Decayed Cloak x3, The Phantom Knights of Doomed Soleret x3. Created Oct 15, 2026 by YGO Mod.

Deck Phantom Knights Master Duel

Created by: YGO Mod (20517634)

Created On: 10/15/2026

Main Deck (60)

Extra Deck (15)

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
59± 7/ 100
Power Score
Structural 66
Reliability 60
Going First 66
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 66
Going Second 68
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz chains from Phantom Knights starters and Rank-Up-Magic into 2500-3000 ATK Xyz Dragons and Phantom Knights Xyz that recur from the GY; Mitsurugi ritual boss (Ame no Murakumo, 3200 ATK) via Mitsurugi Ritual and Mitsurugi Prayers, with Dominus traps as interaction
  • Turn 1 (going first): Open a Phantom Knights starter (Torn Scales, Silent Boots, Decayed Cloak, Doomed Soleret), search or Special Summon a second Phantom Knights body, and Xyz into a boss while holding Ash Blossom or Infinite Impermanence for the opponent's response
  • Turn 2 (going second): Use the 12 hand traps (Ash Blossom, Ghost Ogre, Ghost Mourner, Droll & Lock Bird, Maxx C, Infinite Impermanence) to break the opponent's first summon or search, then rebuild from the GY through Phantom Knights recursion
  • Recovery: Banish Phantom Knights monsters from the GY for Silent Boots, Decayed Cloak, Raider's Wing or Rank-Up-Magic to rebuild the Xyz board after an interruption
  • After siding: No side deck is present in the export, so there is no post-side plan to evaluate; a best-of-3 build would need one

Why it scores here

The deck reliably opens a Phantom Knights starter: the 28-copy archetype core has P(at least one in a 5-card opening hand) of about 0.96, and 16 searcher-text cards add redundancy, so the engine comes online often (Inferred). Its ceiling is high because the Xyz and Rank-Up-Magic chain can reach 2500-3000 ATK bosses and recur from the GY, but the export has no parsed boards, so the median output is only a text-based estimate (Inferred). Interaction is dense: 12 hand traps, about 32 removal-text cards and several negation effects give it good answers on both turns, and the 12 hand traps give roughly 75% odds of at least one in a 6-card going-second hand (Inferred). The score is held back by a 33% exact-archetype purity, with 11 Mitsurugi and 6 Dominus copies diluting the engine, by the absence of a side deck, and by a complex chain-heavy pilot path. Popularity and guide coverage were not counted as power; the score comes from the system's consistency, recursion, interaction and conflicts, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one of the 28-copy archetype core in a 5-card opening hand) ≈ 0.96; 16 searcher-text cards add redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 58 24 singletons and 12 hand traps are often dead when the opponent has no board; the Mitsurugi/Dominus sub-engines add conditional bricks at 33% exact-archetype purity (Inferred)
D3 Combo Conversion & Ceiling 72 Xyz/Rank-Up-Magic chains reach 2500-3000 ATK bosses and recur from the GY, but no combos were parsed, so the ceiling rests on card text alone (Inferred)
D4 Combo Floor & Median Output 58 No recorded boards exist, so median output is estimated from starter diversity and text only; treated as moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Recursion from the GY through Silent Boots, Decayed Cloak and Raider's Wing gives several independent restart lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 72 16 searcher-text cards and GY-to-field recursion refill resources efficiently across turns (Inferred)
D7 End-Board & Interaction Quality 74 12 hand traps, Dominus Spark and Dominus Impulse, Ash Blossom, Ghost Ogre and about 32 removal-text cards give layered interaction (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 72 12 hand traps give about 0.75 odds of at least one in a 6-card going-second hand, plus Droll & Lock Bird and Maxx C for going-second disruption (Inferred)
D9 Offensive Pressure & Closing Power 70 Dark Rebellion Xyz Dragon, Arc Rebellion and Borrelsword reach 2500-3000 ATK, with piercing and direct attack text limited to a few cards (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 60 main-deck cards at the maximum with 14 tech cards and 33% exact-archetype purity; the density is real but partly diluted (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck cards spread across 11 Xyz and 4 Link, with several off-archetype Xyz (Dark Requiem, Arc Rebellion, Evilswarm Ophion, Dingirsu) lowering coherence (Verified breakdown, Inferred coverage)
D12 Side Deck Adaptability 35 No side deck in the export, so there is no post-side plan to assess; scored low by absence (Verified absence, Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample, so matchup fit cannot be measured; Phantom Knights is a known, accessible archetype in the guides (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz chains, several single-name targeting effects and three sub-archetype routes make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo primary with Stun secondary for the hand-trap and interaction weighting; blend not numerically applied. Structural ≈ 66, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: No side deck (-3); Limited key cards in format (-1); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-6)


More Master Duel Info

Phantom Knights

Phantom Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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