Goblin Deck #765899 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Radiant Typhoon Swen x3, Speedroid Terrortop x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (60)
- Argostars - Glorious Adra x1
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Goblin Biker Clatter Sploder x1
- Goblin Biker Dugg Charger x1
- Goblin Biker Mean Merciless x1
- Goblin Bikers Gone Wild x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Noble Knight's Shield-Bearer x1
- Radiant Typhoon Eldam x2
- Radiant Typhoon Swen x3
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- The Phantom Knights of Doomed Soleret x3
- Tour Guide From the Underworld x3
- Ash Blossom & Joyous Spring x3
- Argostars - Home Stadium x1
- Crossout Designator x1
- Fiendsmith's Tract x1
- Forbidden Crown x3
- Forbidden Droplet x3
- Goblin Biker Grand Breakout x2
- Goblin Biker Grand Entrance x1
- Harpie's Feather Duster x1
- Mystical Space Typhoon x1
- Radiant Typhoon Chant x2
- Radiant Typhoon Vision x1
- Reinforcement of the Army x1
- Triple Tactics Talent x2
- Triple Tactics Thrust x2
- Argostars - Lightning Tydeu x1
- Argostars - Slayer Eteo x1
- Full-Armored Xyz x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Fiendsmith's Lacrima x1
- Necroquip Princess x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Moon of the Closed Heaven x1
- D/D/D Wave High King Caesar x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Downerd Magician x1
- Full Armored Dark Knight Lancer x1
- Goblin Biker Big Gabonga x1
- Goblin's Crazy Beast x1
- M-X-Saber Invoker x1
- Number 75: Bamboozling Gossip Shadow x1
- Xyz Armor Fortress x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.5 |
| Going First | 55 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Goblin Xyz and Link beaters (Goblin's Crazy Beast 2700, Downerd Magician, Goblin Biker Big Gabonga) and Fiendsmith / Radiant Typhoon pressure, converted off a searched starter; Fiendsmith Fusion and Link pressure (Fiendsmith's Lacrima, Fiendsmith's Agnumday) backed by the Argostars and Radiant Typhoon trap and monster lines
- Turn 1 (going first): Search a starter with Goblin Biker Grand Entrance, Radiant Typhoon Swen or Speedroid Terrortop, then extend into a Goblin Xyz or Link Summon while holding Ash Blossom, Droll & Lock Bird and Maxx C for the opponent's first response
- Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Tour Guide) and Forbidden Droplet / Forbidden Crown to break the opponent's first board, then rebuild through Goblin searches and Xyz Summons
- Recovery: Searchers and recursion (Goblin Biker Mean Merciless and Dugg Charger from the GY, Goblin Biker Clatter Sploder, Radiant Typhoon Chant and Vision) rebuild the board from a 0-1 card hand
- After siding: Not applicable in Master Duel: side deck size is 0, so there is no post-side plan to evaluate
Why it scores here
The deck opens a functional plan reliably through searchers: P(at least one searcher text card in a 5-card opening hand) is about 0.91, so most hands can reach a starter, though the Goblin core specifically is only about 0.47 to be live in an opening hand (Inferred). It converts into pressure through several independent Xyz, Link and Fusion lines (Goblin's Crazy Beast, Downerd Magician, Fiendsmith Lacrima, Argostars Glorious Adra), and its 6 hand traps plus 14 negation-text cards give it real interaction for going second. Its main weakness is that it is a multi-archetype pile rather than an engine: only 12% of cards are exact Goblin names, with 66 off-archetype copies across Radiant Typhoon, Fiendsmith, Argostars, Forbidden, Triple Tactics, Phantom Knights and Mulcharmy, so resilience comes from redundancy rather than a single coherent engine. Popularity and archetype usage were not credited as power, and the 14 dimensions were not averaged from the card scores; no combo boards or tournament records exist, so the ceiling and floor are text-based and Inferred.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one searcher text card in hand5) approx 0.91 and P(at least one Goblin core card in hand5) approx 0.47 from hypergeometric draws; 7 Goblin core copies in main (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 6 hand traps and 22 singleton main slots across mixed sub-archetypes create some dead or conflicting hands; 9 Quick-Play spells add dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded combo boards; ceiling read from card text (Goblin's Crazy Beast, Goblin Bikers Gone Wild, Fiendsmith Lacrima chains) (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards, so median output cannot be measured; off-archetype density suggests a middling median (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two hand-trap or negate options per line and multiple independent starters (Swen, Terrortop, Engraver, Taketomborg) give route redundancy (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 60 | 22 searcher-text cards and 6 recursion or float effects give good grind; Link and Xyz Extra usage converts resources (Inferred from text) |
| D7 | End-Board & Interaction Quality | 60 | 16 removal-text and 14 negation-text cards plus Forbidden Crown and Droplet give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 58 | Hand traps and Forbidden Droplet/Crown support going-second board breaking; Blind-Second split not observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck bosses at 2100 to 3000 ATK (Gabonga, Crazy Beast, Lancer, Caesar, ZEUS) with direct and piercing text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 60 main cards with 37 distinct names, 22 singletons and 26 level-0 spells/traps; compactness is weak (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | All 15 Extra slots are used with 9 Xyz, 4 Link and 2 Fusion; several require specific Fiendsmith or Goblin material (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 30 | Master Duel has no side deck and the list runs 0 side cards, so there is no post-side evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage stats are context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-archetype interactions, several Xyz material decisions and 37 distinct names raise pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange primary (approx 85%) with Toolbox secondary (approx 15%); weights taken from the Midrange row of the strategy table. Structural ≈ 55.5, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflicts across sub-archetypes (-3); Weak engine compactness (-2); Hand-trap and searcher density (1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*55.5 + 0.20*52 - 4 = 50.8, rounded to 51
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.47 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (22 cards): P(searcher in opening hand) approx 0.91
- Six hand traps plus 14 negation-text cards give layered going-second interaction
- Extra Deck uses all 15 slots with several 2500+ ATK bosses
- Legal in Master Duel: copy counts respect Limited and Semi-Limited caps
Weaknesses
- Low exact-archetype purity (12%) and 66 off-archetype copies weaken engine coherence
- Goblin core is only about 0.47 live in an opening hand
- Mulcharmy Fuwalos x3 and Forbidden/Triple Tactics lines have no clear home in the Goblin plan
- Median output unknown without recorded boards
Critical choke points
- The Goblin core (7 main copies) gates the Goblin Xyz plan; without it the deck relies on the smaller Radiant Typhoon and Fiendsmith lines
- Radiant Typhoon and Fiendsmith lines both depend on Mystical Space Typhoon or Fiendsmith's Tract to start
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Fuwalos x3 | A second copy of a Goblin core card already in the list (Goblin Biker Mean Merciless or Goblin Biker Dugg Charger are 1-copy at present), if the card pool allows | Raises the Goblin core hit rate and removes the least coherent slots (Inferred) |
| 2 | Triple Tactics Talent x2 | One more searcher or Goblin-core card | The Talent line is conditional on an opponent monster effect in the Main Phase, so it is a dead card in many hands (Inferred) |
Evidence & confidence
- Verified: Main 60 / Extra 15 / Side 0 within Master Duel size rules; All restricted cards run at or under legal copy limits; Copy histogram 1:22, 2:7, 3:8 matches the card list; Extra Deck breakdown: 9 Xyz, 4 Link, 2 Fusion
- Inferred: Hypergeometric opening-hand odds for searchers and Goblin core; Hand-trap and negation density as resilience; Engine conflicts from archetype spread
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (D13); Side deck adaptability (D12, no side deck in Master Duel)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick rates Meta Power provisional without a dated metagame sample Data inconsistency: usage_statistics marks Goblin Biker Big Gabonga in_this_deck=false, but cards[] lists it in the Extra Deck (zone extra, 1 copy); the Extra Deck count of 15 matches the cards[] list, so this was taken as present No side deck in Master Duel, so D12 is scored from absence and is Provisional
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