Elfnote Deck #765881 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 15, 2026 by YGO Mod.

Deck Elfnote Master Duel

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
64± 6/ 100
Power Score
Structural 69
Reliability 66
Going First 68
Going Second 72

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 69
Going First 68
Going Second 72
Meta Power provisional
Tournament Reliability 66
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro pressure from the 15-card Extra Deck (June Pride, B2B, Zalen, Strelitzia, Chaofeng) once a Elfnote center-zone monster is live; Kewl Tune Loudness War and Remix board pressure once Kewl Tune Mix and Reco are in the GY
  • Turn 1 (going first): Open a Elfnote starter (Lucina, Tinia or Regina) into a center-zone monster, add or summon a second Elfnote piece, then Synchro into a boss
  • Turn 2 (going second): Use the 8 hand traps (Ash Blossom, Effect Veiler, Ghost Ogre, Ghost Mourner, Maxx C, Fydraulis Harmonia) to answer the opponent's first board, then rebuild the center-zone engine
  • Recovery: Recurse Elfnote monsters from the GY via Welcome Home and Rhapsodia, and reload Kewl Tune Mix and Reco from the GY
  • After siding: Not applicable: Master Duel has no side deck, so the deck has no post-side plan

Why it scores here

The deck reliably opens a center-zone Elfnote starter: nine copies of Lucina, Tinia and Regina give roughly a 74% chance of at least one in a five-card opening hand (Inferred, hypergeometric), and the wider starter set pushes that much higher. Its eight hand traps and multiple recursion routes let it keep acting through a first interruption, which is the main reason its resilience and going-second scores are above the median. Conversion into pressure is strong at the ceiling because the full 15-card Extra Deck offers several 2800 to 3200 ATK Synchro boss options, but the median output is scored lower because no recorded boards exist and the guide snippet only describes intent. Popularity and archetype usage stats confirm the list is real and accessible, and they did not earn points. The score was built from consistency, interaction and closing power on the whole system, not from averaging the individual card scores; the split between Elfnote and Kewl Tune sub-archetypes and the Limited and Semi-Limited core cards hold it below the structural score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(>=1 of 9 Lucina/Tinia/Regina in opening 5) ~0.74 with the wider starter set higher; 2-card bootstrap in the Elfnote center-zone line (Inferred)
D2 Opening-Hand Quality & Brick Management 68 8 hand traps and 22 distinct main cards keep most hands live, but no-starter hands and Ghost Ogre/Ash hands can be dead without an engine (Inferred)
D3 Combo Conversion & Ceiling 70 Ceiling read from embedded card text and the Elfnote guide snippet: a center-zone engine into multiple 2800-3200 ATK Synchro bosses; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 55 Median output not measured: combos_evidence is empty, so the median is text-only inference and kept near the middle of the scale (Provisional)
D5 Interruption Resilience & Route Redundancy 74 Eight hand traps, two Elfnote starters that can be Special Summoned from hand, and GY recursion give several independent routes after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Welcome Home and Rhapsodia recurse Elfnote monsters from the GY, and Kewl Tune Mix/Reco reload from the GY; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 72 Eight hand traps with negation and destruction text (Ash, Veiler, Ghost Ogre, Ghost Mourner, Maxx C) plus Zalen negation and Baronne-style text in the Extra Deck give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 74 Going-second hand-trap density: P(>=1 hand trap in opening 6) = 0.76 (Inferred); no going-second win-rate data exists
D9 Offensive Pressure & Closing Power 74 Extra Deck ATK ceiling of 2800 to 3200 (June Pride 3100, B2B 3200, Strelitzia 3000, Chaofeng 2800, Zalen 2800) is verified card data; closing reliability is inferred (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 70 40 main cards with 22 distinct entries and a copy histogram of 10x1, 6x2, 6x3; 29% exact archetype-name purity balanced by a 17-card generic and 15-card Kewl Tune block (Verified composition)
D11 Extra Deck Efficiency & Coverage 72 Full 15/15 Synchro Extra Deck with multiple boss, negation and recursion options and no dead slots by type; mandatory-slot count not measured (Verified composition, Inferred flex)
D12 Side Deck Adaptability 35 Master Duel has no side deck, so side adaptability is structurally absent; scored low with no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype meta-share absent, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 58 Multi-step Elfnote and Kewl Tune chains with several once-per-turn effects and Synchro timing demand careful sequencing; decision points are numerous but scripted by the guide (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 69, Going First ≈ 68, Going Second ≈ 72, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: Banlist exposure on key Kewl Tune pieces (-2); Engine split across sub-archetypes (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent center-zone Elfnote engine with 9 main-deck starter copies
  • Eight hand traps give strong going-second interaction
  • Full 15-card Synchro Extra Deck with 2800 to 3200 ATK bosses
  • Recursion routes from the GY support a grind game

Weaknesses

  • No side deck in Master Duel, so no post-side adaptation
  • Engine split across Elfnote and Kewl Tune sub-archetypes
  • Heavy reliance on Limited and Semi-Limited core cards
  • No recorded boards, so the median output and combo floor are unmeasured

Critical choke points

  • Getting a center-zone monster live on turn 1 or 2 gates most of the engine
  • Kewl Tune Mix or Reco in hand for the Kewl Tune branch of the Extra Deck
Priority Remove Add Reason
1 One Kewl Tune Clip or one Kewl Tune Cue A second non-Kewl Tune Elfnote starter or a generic hand trap Reduces the sub-archetype split and the Limited dependency without losing the center-zone engine (Inferred)

Evidence & confidence

  • Verified: Legal status at 40 main / 15 extra / 0 side under MasterDuel rules; Copy counts and banlist statuses for all listed cards; Extra Deck is 15 Synchro monsters with the ATK values shown
  • Observed: Usage stats show the Elfnote core at high inclusion (for example Fortuna 98%, Lucina 97%)
  • Inferred: P(>=1 starter in opening 5) of about 0.74 and P(>=1 hand trap in opening 6) of 0.76; Going-first and going-second estimates from text and probability; Interaction quality from negation and removal text
  • Provisional: Median output and floor (no boards); Matchup and format fit (no dated meta); Side adaptability (no side deck)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, starter or brick rates) Meta Power provisional unless a dated metagame sample is supplied Guide coverage is a single Vietnamese guide with no sections

More Master Duel Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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