Sky Striker Deck #765866 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (40)
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Purulia x2
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x2
- Ash Blossom & Joyous Spring x3
- Forbidden Crown x3
- Forbidden Droplet x1
- Illusion Gate x1
- Pot of Desires x1
- Pot of Sloth x2
- Radiant Typhoon Vision x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- Spellbound x2
- The Fallen & The Virtuous x2
- Upstart Goblin x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Prototype Sky Striker Ace - Amatsu x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x3
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 67 |
| Going First | 70 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Sky Striker Ace Link chain from the Extra Deck (Zero, Kagari, Azalea, Zeke) that recurs Sky Striker Aces and Spells from the GY, with Kagari and Shizuku gaining ATK from GY Spells; Late-game Extra Deck boards (Ecclesia and the Dark Dragon, Albion the Branded Dragon, Super Starslayer TY-PHON - Sky Crisis) once the Ace engine is established
- Turn 1 (going first): With an empty Main Monster Zone, play Sky Striker Mobilize - Engage! or - Linkage! to add a Sky Striker card, then Widow Anchor or Lemnisgate to negate or take control of a monster and set up a Link Summon of an Ace
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, or Maxx C (6 hand-trap copies) to break the opponent's first summon, then Forbidden Crown or Widow Anchor to neutralise a boss and Raye or Roze to re-establish the Ace engine
- Recovery: Recover from the GY through Sky Striker Special Maneuver - Lemnisgate!, Raye and Roze GY triggers, and Kagari/Shizuku re-summons that add Spells back to hand
- After siding: No side deck is run (0 of 15 slots); no post-side plan can be evaluated
Why it scores here
The deck is scored as a connected system: a Sky Striker Mobilize starter set (6 copies, about 0.58 chance of at least one in a 5-card opening hand), a 12-copy Link engine in the Extra Deck with a 0.99 chance of at least one core card in hand, and six hand traps plus Forbidden Crown provide interaction on both turns. Ceiling (D3) and floor (D4) are scored separately; no recorded boards exist, so D4 is a conservative mid-range read and not a measured median. Interaction (D7) and resilience (D5) carry the score because the deck has several independent starters and GY recursion. Weak points are a spell-heavy main deck with 26 off-archetype copies, a single-choke Mobilize line that needs an empty Main Monster Zone, and no side deck. Popularity and usage statistics confirm the list is real and accessible but earned no points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(≥1 of 6 Mobilize copies in hand5) ≈ 0.58; archetype core group P(≥1 in hand5) 0.99 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | P(0 monsters in opening 5) ≈ 0.12 from 13 main-deck monsters; 27 Spells with several dead-draw slots; P(≥1 hand trap in 6) 0.65 (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No parseable boards; Ace recursion and Link chains read from card text support a high ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so the median is unmeasured and set at a conservative mid-range (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 74 | Independent starters (Engage, Linkage, Widow Anchor, Hornet Drones) plus GY recursion through Raye, Roze and Lemnisgate (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | Spell GY fuel feeds Kagari, Shizuku and Lemnisgate; draw density from Maxx C, Pot of Sloth, Pot of Desires and Upstart Goblin (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 12 negation-text cards, 6 hand traps (Ash, Droll, Maxx), Forbidden Crown and Forbidden Droplet; role tags verified, semantic read Inferred |
| D8 | Going-Second & Board-Breaking Power | 66 | P(≥1 hand trap in 6) 0.65 on going second; Forbidden Crown answers a boss; Ecclesia and Albion add board pressure (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Closers: Zero 2000 ATK, Kagari and Azalea 1500 base with ATK gain, TY-PHON 2900 ATK single copy (stats Verified, closing Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 main with 27 Spells and 26 off-archetype copies; exact-name purity 52.7% (Verified composition, efficiency Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 66 | All 15 Extra slots used across 11 distinct cards, 12 Link; Ecclesia, Albion and TY-PHON are three off-archetype singletons (Verified) |
| D12 | Side Deck Adaptability | 30 | 0 side-deck slots used; no post-side plan or performance data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link; archetype usage present but no meta share or match record (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Link chains with zone-conditional effects ("if you control no monsters in your Main Monster Zone"); well-known archetype lowers learning cost (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 67, Going First ≈ 70, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Empty-MMZ engine conflict (-2); Off-archetype dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Six Mobilize starters and 0.99 archetype-core presence in a 5-card hand give consistent access to the engine (Inferred)
- Six hand traps plus Forbidden Crown and Forbidden Droplet cover both going first and going second (Inferred)
- Extra Deck is fully used with multiple Ace Link routes, so the engine has redundancy after disruption (Inferred)
Weaknesses
- No side deck; no post-side plan or adaptation data (Verified 0 side slots)
- 26 off-archetype main-deck copies and 27 Spells dilute the engine and create dead-draw risk (Verified composition, Inferred impact)
- Mobilize starters need an empty Main Monster Zone, which clashes with the 13 main-deck monsters (Inferred)
- No recorded boards, so ceiling and median cannot be measured (Verified gap)
Critical choke points
- Mobilize - Engage!/Linkage! require no monsters in the Main Monster Zone; a monster already on the field removes the starter
- Sky Striker Ace = Zero requires 2 Sky Striker Ace monsters to be Link Summoned, so the Ace count is a choke point
- Hornet Drones (1 copy, Limited) is the only token-based Sky Striker route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Pot of Desires | 1 Sky Striker monster or 1 side-deck slot (the deck has 0 of 15 side slots) | Off-archetype draw spell adds dead-draw risk; a Sky Striker monster or any side slot improves compactness and gives a post-side option |
| 2 | 1 Illusion Gate | 1 Sky Striker Ace monster or a Sky Striker Spell | Illusion Gate is a one-copy off-archetype removal spell that does not support the Ace engine and costs half LP |
Evidence & confidence
- Verified: Legal under BanMasterDuel with 40 Main, 15 Extra, 0 Side; Restricted copies: Maxx C, Radiant Typhoon Vision and Hornet Drones (Limited, 1 each); Droll & Lock Bird and The Fallen & The Virtuous (Semi-Limited, 2 each); Card stats and text as listed in evidence; Composition: 27 Spells, 13 monsters, 12 Link, 26 off-archetype copies
- Observed: Archetype usage: Sky Striker core cards at 100% inclusion in the usage export; Two guides exist for the archetype (guide_id 1370 and 337)
- Inferred: P(≥1 of 6 Mobilize copies in hand5) ≈ 0.58; P(0 monsters in opening 5) ≈ 0.12; P(≥1 hand trap in 6 going second) ≈ 0.65; Interaction and recursion read from card text (semantic reads)
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13); Going-second and turn-order balance without win-rate data
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) — those signals are Inferred or Unknown usage_statistics.in_this_deck and missing_core ignore Extra Deck cards: Kagari, Zero, Hayate, Amatsu, Camellia, Zeke, Shizuku, Azalea, Ecclesia and Albion are in the deck's Extra list but flagged in_this_deck:false; the real core-present count is about 21/25 (missing: Mystical Space Typhoon, S:P Little Knight, Triple Tactics Talent, Reinforcement of the Army) Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export
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