Lunalight Deck #765811 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 15, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
62± 6/ 100
Power Score
Structural 65
Reliability 62
Going First 66
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.1
Going First 66
Going Second 63
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion-summon Lunalight Dancers (Liger, Leo, Panther, Sabre, Cat) from 3 Fusion spells (Polymerization, Heavy Polymerization, Lunalight Fusion) plus Wolf/Masquerade/Black Sheep fusion routes; Xyz (Gallant Granite, Zoodiac Drident/Broadbull, Number 60) and Link (S:P Little Knight, Cross-Sheep) extension off Level 4 monsters, plus Mulcharmy attrition draws
  • Turn 1 (going first): Gold Leo or Black Sheep search and Masquerade/Kaleido Chick recover Polymerization, then Fusion Summon a Dancer while Ash Blossom and Silver Hound protect the first hand-trap window (Inferred)
  • Turn 2 (going second): Hand traps Ash Blossom, Ghost Mourner, Maxx C and Nibiru (conditional) stop the opposing first turn, then a Gold Leo / Perfume Dancer line rebuilds the board (Inferred)
  • Recovery: Polymerization is re-added via Kaleido Chick, Masquerade or Black Sheep; Yellow Marten and Emerald Bird recur Level 4 Lunalight monsters from GY/banish (Inferred)
  • After siding: Not applicable: Master Duel is Bo1 and the deck runs no Side Deck (side_count 0)

Why it scores here

The deck reliably opens functional hands through redundant searchers and starters: three Gold Leo, two each of Black Sheep, Kaleido Chick, Masquerade and Perfume, and 15 searcher-text cards, so the Lunalight core is almost always reachable (Inferred). Conversion is strong at the ceiling because a Polymerization-based Dancer lands 3000+ ATK bodies that are hard to remove, but the median is lower because the three Fusion spells and the off-archetype Mulcharmy, Fire Formation and Tri-Brigade slots dilute each opening (Inferred, no combo boards recorded). Interaction comes from five hand traps, Ash Blossom and Ghost Mourner, and Silver Hound, which give layered protection before and after the Dancer line. The score does not come from Lunalight being a popular archetype or from averaging card scores; it reflects consistency, ceiling, and interaction on the system, with Meta Power left provisional. Three Limited cards run at their one-copy limit and the 49% exact-archetype purity is a real engine-conflict cost.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least 1 Gold Leo in 5-card opening hand) ≈ 0.34 per 3-copy starter; 15 searcher-text cards and 2-copy redundancy on secondary starters (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Redundant searchers cover most hands, but 6 Mulcharmy/Fire Formation/Tri-Brigade cards are dead without their own engines (Inferred)
D3 Combo Conversion & Ceiling 74 Dancer lines reach 3000+ ATK with effect protection; ceiling is high but no recorded boards exist to confirm the best line (Inferred)
D4 Combo Floor & Median Output 58 No combo boards in evidence, so median output is inferred from the Polymerization dependency and the 3 Fusion spells (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Recursion via Yellow Marten, Emerald Bird and Kaleido Chick plus two independent starter families give a second route after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Masquerade and Kaleido Chick recover Polymerization; Marten and Bird recur monsters, so the deck regenerates resources well (Inferred)
D7 End-Board & Interaction Quality 66 Dancer bosses are hard to remove and Ash Blossom, Ghost Mourner and Silver Hound interact, but Limited Maxx C is a single copy (Inferred semantic read plus verified card text)
D8 Going-Second & Board-Breaking Power 62 Five hand traps plus Ghost Mourner give going-second answers, though Nibiru is conditional and no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 72 Liger Dancer 3800 ATK with double attack and Sabre Dancer ATK scaling give a high closing ceiling (Verified card text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 58 40 Main cards with 22 distinct names and 6 off-archetype copies; tech slots (Foolish Burial, Maxx C, Nibiru) are situational (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Nine Fusion, four Xyz and two Link slots; Zoodiac Xyz have no Zoodiac monsters in Main, so part of the Extra is flex (Inferred)
D12 Side Deck Adaptability 40 Master Duel is Bo1 and the deck has no Side Deck, so no post-side evidence exists; score is a neutral-low placeholder (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context is unavailable and no dated meta sample was supplied, so matchup and format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Fusion chains with Polymerization, Masquerade and Marten create many decision points and a moderate step count (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65.1, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine_conflicts (-2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*65.1 + 0.20*62 - 3 = 61.5, rounded to 62

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant searchers and starters make the Lunalight core reliably reachable (Inferred)
  • High closing power from 3000+ ATK Dancers with effect protection (Verified card text, Inferred conversion)
  • Recursion and Polymerization recovery give the deck a second route after disruption (Inferred)

Weaknesses

  • Three Fusion spells are a shared dependency; losing them caps the main line (Inferred)
  • 49% exact-archetype purity with Mulcharmy, Fire Formation and Tri-Brigade engines creates slot conflicts (Inferred)
  • No combo boards or win-rate data, so median output and matchups are unknown (Provisional)

Critical choke points

  • Polymerization and the Fusion spells (Polymerization, Heavy Polymerization, Lunalight Fusion) as a single-card route to the Dancers
  • Hand trap access on the going-second turn (Ash Blossom, Ghost Mourner, Maxx C)
Priority Remove Add Reason
1 Tri-Brigade Fraktall x1 Lunalight Black Sheep or Lunalight Leo Dancer copy Reduces the off-archetype engine conflict and keeps Level 4 access on-archetype (Inferred)
2 Nibiru, the Primal Being x1 Lunalight Perfume Dancer or Silver Hound copy Nibiru needs 5+ opponent summons; a conditional hand trap is weaker than an on-archetype starter (Inferred)

Evidence & confidence

  • Verified: Legality: Master Duel, 40 Main, 15 Extra, 0 Side, no violations; Banlist: Foolish Burial, Maxx C and Zoodiac Broadbull are Limited and run at 1 copy each; Card text and copy counts from evidence.json
  • Inferred: Starter access and brick estimates from hypergeometric draws and card text; Dimension scores D1-D9, D11 and D14; Going-first and going-second plans
  • Provisional: Meta Power is null; no dated metagame sample; D12 side adaptability is a placeholder because Master Duel is Bo1; D13 matchup and format fit have no tournament context
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the list, so post-side plans cannot be evaluated

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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