Lunalight Deck #765811 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (40)
- Lunalight Black Sheep x2
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Silver Hound x2
- Lunalight Yellow Marten x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Tri-Brigade Fraktall x3
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x3
- Ghost Mourner & Moonlit Chill x2
- Fire Formation - Tenki x3
- Foolish Burial x1
- Heavy Polymerization x1
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x2
- Polymerization x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65.1 |
| Going First | 66 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion-summon Lunalight Dancers (Liger, Leo, Panther, Sabre, Cat) from 3 Fusion spells (Polymerization, Heavy Polymerization, Lunalight Fusion) plus Wolf/Masquerade/Black Sheep fusion routes; Xyz (Gallant Granite, Zoodiac Drident/Broadbull, Number 60) and Link (S:P Little Knight, Cross-Sheep) extension off Level 4 monsters, plus Mulcharmy attrition draws
- Turn 1 (going first): Gold Leo or Black Sheep search and Masquerade/Kaleido Chick recover Polymerization, then Fusion Summon a Dancer while Ash Blossom and Silver Hound protect the first hand-trap window (Inferred)
- Turn 2 (going second): Hand traps Ash Blossom, Ghost Mourner, Maxx C and Nibiru (conditional) stop the opposing first turn, then a Gold Leo / Perfume Dancer line rebuilds the board (Inferred)
- Recovery: Polymerization is re-added via Kaleido Chick, Masquerade or Black Sheep; Yellow Marten and Emerald Bird recur Level 4 Lunalight monsters from GY/banish (Inferred)
- After siding: Not applicable: Master Duel is Bo1 and the deck runs no Side Deck (side_count 0)
Why it scores here
The deck reliably opens functional hands through redundant searchers and starters: three Gold Leo, two each of Black Sheep, Kaleido Chick, Masquerade and Perfume, and 15 searcher-text cards, so the Lunalight core is almost always reachable (Inferred). Conversion is strong at the ceiling because a Polymerization-based Dancer lands 3000+ ATK bodies that are hard to remove, but the median is lower because the three Fusion spells and the off-archetype Mulcharmy, Fire Formation and Tri-Brigade slots dilute each opening (Inferred, no combo boards recorded). Interaction comes from five hand traps, Ash Blossom and Ghost Mourner, and Silver Hound, which give layered protection before and after the Dancer line. The score does not come from Lunalight being a popular archetype or from averaging card scores; it reflects consistency, ceiling, and interaction on the system, with Meta Power left provisional. Three Limited cards run at their one-copy limit and the 49% exact-archetype purity is a real engine-conflict cost.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least 1 Gold Leo in 5-card opening hand) ≈ 0.34 per 3-copy starter; 15 searcher-text cards and 2-copy redundancy on secondary starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | Redundant searchers cover most hands, but 6 Mulcharmy/Fire Formation/Tri-Brigade cards are dead without their own engines (Inferred) |
| D3 | Combo Conversion & Ceiling | 74 | Dancer lines reach 3000+ ATK with effect protection; ceiling is high but no recorded boards exist to confirm the best line (Inferred) |
| D4 | Combo Floor & Median Output | 58 | No combo boards in evidence, so median output is inferred from the Polymerization dependency and the 3 Fusion spells (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Recursion via Yellow Marten, Emerald Bird and Kaleido Chick plus two independent starter families give a second route after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Masquerade and Kaleido Chick recover Polymerization; Marten and Bird recur monsters, so the deck regenerates resources well (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Dancer bosses are hard to remove and Ash Blossom, Ghost Mourner and Silver Hound interact, but Limited Maxx C is a single copy (Inferred semantic read plus verified card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Five hand traps plus Ghost Mourner give going-second answers, though Nibiru is conditional and no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Liger Dancer 3800 ATK with double attack and Sabre Dancer ATK scaling give a high closing ceiling (Verified card text, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 Main cards with 22 distinct names and 6 off-archetype copies; tech slots (Foolish Burial, Maxx C, Nibiru) are situational (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Nine Fusion, four Xyz and two Link slots; Zoodiac Xyz have no Zoodiac monsters in Main, so part of the Extra is flex (Inferred) |
| D12 | Side Deck Adaptability | 40 | Master Duel is Bo1 and the deck has no Side Deck, so no post-side evidence exists; score is a neutral-low placeholder (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context is unavailable and no dated meta sample was supplied, so matchup and format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Fusion chains with Polymerization, Masquerade and Marten create many decision points and a moderate step count (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 65.1, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine_conflicts (-2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*65.1 + 0.20*62 - 3 = 61.5, rounded to 62
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant searchers and starters make the Lunalight core reliably reachable (Inferred)
- High closing power from 3000+ ATK Dancers with effect protection (Verified card text, Inferred conversion)
- Recursion and Polymerization recovery give the deck a second route after disruption (Inferred)
Weaknesses
- Three Fusion spells are a shared dependency; losing them caps the main line (Inferred)
- 49% exact-archetype purity with Mulcharmy, Fire Formation and Tri-Brigade engines creates slot conflicts (Inferred)
- No combo boards or win-rate data, so median output and matchups are unknown (Provisional)
Critical choke points
- Polymerization and the Fusion spells (Polymerization, Heavy Polymerization, Lunalight Fusion) as a single-card route to the Dancers
- Hand trap access on the going-second turn (Ash Blossom, Ghost Mourner, Maxx C)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Tri-Brigade Fraktall x1 | Lunalight Black Sheep or Lunalight Leo Dancer copy | Reduces the off-archetype engine conflict and keeps Level 4 access on-archetype (Inferred) |
| 2 | Nibiru, the Primal Being x1 | Lunalight Perfume Dancer or Silver Hound copy | Nibiru needs 5+ opponent summons; a conditional hand trap is weaker than an on-archetype starter (Inferred) |
Evidence & confidence
- Verified: Legality: Master Duel, 40 Main, 15 Extra, 0 Side, no violations; Banlist: Foolish Burial, Maxx C and Zoodiac Broadbull are Limited and run at 1 copy each; Card text and copy counts from evidence.json
- Inferred: Starter access and brick estimates from hypergeometric draws and card text; Dimension scores D1-D9, D11 and D14; Going-first and going-second plans
- Provisional: Meta Power is null; no dated metagame sample; D12 side adaptability is a placeholder because Master Duel is Bo1; D13 matchup and format fit have no tournament context
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the list, so post-side plans cannot be evaluated
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