DoomZ Deck #765778 — Yu-Gi-Oh! Master Duel

41 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Jupredo the Shademachine Power Patron x3, Ash Blossom & Joyous Spring x3. Created Oct 15, 2026 by YGO Mod.

Deck DoomZ Master Duel

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
58± 8/ 100
Power Score
Structural 63
Reliability 58
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Stun, Midrange
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz pressure from DoomZ Xyz monsters (Drastea, Over, Drastrius) and Jupiter, backed by Power Patron Xyz/Pendulum support, with Equip-based boss enablers; Vidolium 5000 ATK pendulum and Varudras as a late-game boss; Jupiter as a 3500 ATK finisher once equip stacks exist
  • Turn 1 (going first): Opening searchers (Jupredo, DoomZ V Five, Medius, DoomZ Raiders) to find DoomZ Change / Power Patron DoomZ and set up a Xyz starter; hold Ash Blossom and Infinite Impermanence for the first opposing activation
  • Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Infinite Impermanence) to blank the opponent's starter, then Drastea or Over to break the board and rebuild the field
  • Recovery: Recursion from the GY through DoomZ Change and Raiders, Elara setting a DoomZ Spell/Trap, and Drastea's destroy-and-summon loop; Maxx C and Droll replace lost resources
  • After siding: No side deck is registered (side_count 0); no post-side plan can be evaluated from this list

Why it scores here

The deck reliably opens a live engine: 17 searcher-text cards give a 0.94 chance of at least one searcher in the opening five, and the 32-copy archetype group is almost always present, so a functional starter is usually reachable on turn 1 (Inferred). Its system strength comes from interaction on the field and in hand: 8 hand-trap cards, Forbidden Crown, Infinite Impermanence, DoomZ Destruction and the negation text on Drastrius and Varudras give it layered answers, and Drastea's destroy-and-summon effect acts as a repeatable disruption loop (the guide describes one Drastea as three disruptions). Conversion is probably moderate rather than explosive: with no recorded boards the ceiling (Jupiter 3500 ATK, Vidolium 5000 ATK) is text-only and the median is inferred from card text alone. Only 39 percent of main-deck copies are the exact DoomZ name and 14 non-engine Extra and Main cards dilute the engine, which holds the score down. Popularity did not earn points: the archetype usage stats confirm the list is standard and accessible, but they did not raise the score, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one searcher-text card in opening 5) = 0.94; 3-copy starters (Change, Jupredo, Elara, Portal) at 0.33 each; core archetype stats show a standard list (Inferred, with Verified usage stats)
D2 Opening-Hand Quality & Brick Management 62 8 hand-trap-tagged cards and 14 off-archetype copies raise dead-card risk in some hands; 0.75 hand-trap access going second; no brick rate computed (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable boards, so ceiling is text-only: Drastea removal loop plus Jupiter 3500 ATK and Vidolium 5000 ATK (Inferred semantic read)
D4 Combo Floor & Median Output 58 No recorded boards, so median and power distribution are unavailable; median is a text-based guess lower than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Redundant starters (searcher and recursion text) and two independent interaction lines; no recorded interruption data (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion through DoomZ Change, Raiders and Elara, and Mulcharmy draw; no resource signature data (Inferred from text)
D7 End-Board & Interaction Quality 70 Negation and removal text on Forbidden Crown, Infinite Impermanence, Ash Blossom, Drastrius, Varudras and DoomZ Destruction; 9 negation-text and 18 removal-text cards (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap density (0.75) plus Drastea, Varudras and Maxx C for board-breaking; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 68 Jupiter 3500 ATK, Vidolium 5000 ATK and Drastea 2400 ATK are on the Verified card list; closing ability is not measured (Inferred)
D10 Main Deck Efficiency & Flexibility 60 41 main cards in a legal 40-60 range; 22 distinct cards; 39 percent exact archetype purity with many off-archetype copies (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 66 15 Extra-Deck cards: 13 Xyz and 2 Fusion; about half are DoomZ or Power Patron, the rest (Varudras, Dark Rebellion, Ophion, Dugares, Sargas) are off-engine (Verified composition, Inferred)
D12 Side Deck Adaptability 40 No side deck (side_count 0); score reflects the absence of any post-side plan, not a measured sideboard (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share absent, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz, Equip and Pendulum chains with several once-per-turn effects and interaction timing; no step-count data (Inferred)

How the score was computed

Strategy profile: Primary Combo; secondary Stun weighting not applied to the structural sum. Structural ≈ 63, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine dilution (-3); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (17 cards) gives a 0.94 chance of a searcher in the opening five
  • Layered interaction: 8 hand traps, Forbidden Crown, Infinite Impermanence, DoomZ Destruction, plus negation text on Drastrius and Varudras
  • Drastea destroy-and-summon loop supports repeatable disruption and recovery
  • High-ceiling finishers: Jupiter 3500 ATK and Vidolium 5000 ATK

Weaknesses

  • No recorded boards, so ceiling and median cannot be measured
  • Low exact-name purity (39 percent) and about 7 off-engine Extra Deck cards dilute the engine
  • No side deck, so there is no post-side plan to evaluate
  • Multi-step Xyz, Equip and Pendulum interactions raise pilot error risk

Critical choke points

  • The DoomZ Xyz starter line depends on a small set of 2-3 copy starters (Change, Jupredo, Elara, Portal) with no independent backup if they are all blanked by a hand trap
  • Equip-dependent boss lines (Jupiter, Drastrius) need equip stacks that a single removal can reset
Priority Remove Add Reason
1 one copy of Mulcharmy Fuwalos one additional DoomZ or Power Patron searcher Raises the archetype share and starter density, which are the strongest Verified and Inferred signals in the list
2 Springans Merrymaker or Sargas from the Extra Deck (off-engine Xyz) DoomZ Xyz with equip synergy Reduces the non-engine Extra Deck count and aligns the Xyz line with the archetype core
3 one copy of Forbidden Crown one more DoomZ-compatible negation or disruption card Keeps the interaction count while reducing dependence on a non-archetype card

Evidence & confidence

  • Verified: Legal status: 41 main, 15 extra, 0 side, all within master-duel size rules; All restricted cards within legal copy limits (Maxx C 1 of 1, Droll 2 of 2, Super Polymerization 2 of 2); Exact-name archetype purity 39.3 percent; 17 searcher-text, 18 removal-text, 9 negation-text, 8 hand-trap cards; Usage statistics show a standard DoomZ core (Power Patron DoomZ, DoomZ Destruction, DoomZ Change, Ash Blossom at 100 percent inclusion)
  • Observed: Guide text reports that one Drastea produces about three disruptions and that DoomZ bounces back after its monsters are removed
  • Inferred: Opening-five searcher access 0.94 and hand-trap access 0.75 going second (hypergeometric); Interaction depth and engine redundancy from card text; Combo ceiling and median from card text only (no recorded boards)
  • Provisional: Meta Power and format fit (no dated metagame sample or tournament link); Side-deck adaptability (no side deck registered)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN, so going-first, going-second and matchup rates are unknown Meta Power is provisional without a dated metagame sample Evidence inconsistency: missing_core lists Varudras, DoomZ XII End, DoomZ XIII Over, Springans Merrymaker, DoomZ Break, Sargas and Jupiter as not in this deck, yet the cards array includes them as zone extra. The core_present_pct of 72 is therefore unreliable and was not used. No side deck (side_count 0), so post-side adaptability cannot be measured Deck title is null; the evaluation relies on the archetype label

More Master Duel Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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