Cyber Dragon Deck #765765 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Cyber Dragon x3, Cyber Jormungardr x3, Book of Eclipse x3 - Skill: I'll Show You Perfection!. Created Oct 15, 2026 by Ljkad.

Deck Cyber Dragon Duel Links

Created by: Ljkad (12473560)

Created On: 10/15/2026

I'll Show You Perfection!
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
64± 8/ 100
Power Score
Structural 67
Reliability 63
Going First 60
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 60
Going Second 66
Meta Power provisional
Tournament Reliability 63
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Special Summon Cyber Dragon and Cyber Dragon Jormungardr from hand and deck, then convert into Extra Deck boss monsters (Cyber Dragon Infinity, Cyber Dragon Nova, Cyber Dragon Sieger, Chimeratech Rampage Dragon) for board-based pressure.; Nibiru and Jizukiru as one-card or two-card board breakers and interaction through hand traps and Cybernetic Overflow.
  • Turn 1 (going first): Search Cyber Repair Plant or Cyber Emergency with Cyber Dragon Core or Cyber Dragon Herz, then Special Summon Cyber Dragon once the opponent controls a monster; the going-first line is gated by that summon condition.
  • Turn 2 (going second): Use the six-card hand to hold Nibiru or Cybernetic Overflow for the opponent's first board, then Special Summon Cyber Dragon or Jormungardr into the opponent's monster and extend with Extra Deck summons.
  • Recovery: Cyber Repair Plant and Cyber Dragon Core recur Cyber Dragon monsters from the graveyard; Cybernetic Overflow adds a Cyber Spell or Trap when destroyed by card effect, which rebuilds the hand.
  • After siding: Not applicable: Duel Links is a single match with no sideboard in this list (side_count 0).

Why it scores here

The deck reliably opens a Cyber Dragon engine: the archetype core group has about 0.999 probability of at least one card in a 5-card opening hand, and 16 searcher-text cards give about 0.986 odds of a searcher. The Cyber Dragon and Jormungardr summons are conditional on the opponent controlling a monster, so the going-first starter access is lower than the raw draw odds suggest. The ceiling is high (one recorded board, PowerIndex 100, three Extra Deck summons), but that rests on a single recorded combo, so the median is scored cautiously and the sample is flagged as thin. The score comes from consistency, a full nine-slot Extra Deck, graveyard-based recursion and a layered interaction suite (two hand traps, Cybernetic Overflow, Chimera, Regulus), not from averaging the card scores or from the archetype's popularity; no tournament or meta-share data was supplied, so Meta Power stays null.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 Cyber Dragon in 5) about 0.43 for 3 copies; archetype core group P(>=1) about 0.999; summon condition needs an opponent monster (Inferred)
D2 Opening-Hand Quality & Brick Management 62 16 searcher-text cards and 2 hand traps keep most hands functional; Repair Plant and Cyber Dragon Core can dead-draw early without a GY or field (Inferred)
D3 Combo Conversion & Ceiling 80 best_line PowerIndex 100 with 3 Extra Deck summons and 3 bosses from a single recorded combo; ceiling only, sample n=1 (Observed thin, Inferred read)
D4 Combo Floor & Median Output 60 median_power_index 100 but over n=1 board; a single board cannot establish a typical output, so scored conservatively (Observed thin)
D5 Interruption Resilience & Route Redundancy 66 multiple Cyber Dragon routes (Jormungardr, Nachster, Herz, Core, Wurm) and recursion, but starter_diversity is 1 in the recorded data (Inferred)
D6 Resource Economy, Recovery & Grind 70 avg graveyard 6, avg banished 0, average end hand 2; Repair Plant and Cyber Dragon Core recur monsters from the GY (Observed plus Inferred)
D7 End-Board & Interaction Quality 70 interaction_density_avg 6 with negation-text average 1; Cybernetic Overflow, Chimera, Regulus, Nibiru and Jizukiru give layered removal and negation (Inferred semantic)
D8 Going-Second & Board-Breaking Power 62 going-second split not recorded (0 lines); Nibiru and Cybernetic Overflow answer an established board, Jizukiru is a Kaiju board breaker (Inferred)
D9 Offensive Pressure & Closing Power 70 three bosses in the recorded board, Infinity ATK 2100 with +200 per material, Rampage Dragon 2100 with recursion text (Inferred)
D10 Main Deck Efficiency & Flexibility 62 30 main cards across 17 distinct, copy histogram 8/5/4 singles, doubles, triples; exact archetype purity only 41% with generic Power Bond and Polymerization (Verified count, Inferred read)
D11 Extra Deck Efficiency & Coverage 72 9 of 9 Extra slots used across Fusion, Xyz and Link, with four cards marked as core usage (Verified structure)
D12 Side Deck Adaptability 50 no sideboard in Duel Links (side_count 0); neutral placeholder 50, excluded from any post-side read (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable; no archetype meta-share or match record supplied (Provisional)
D14 Pilotability & Error Tolerance 62 several conditional summons, Extra Deck link chains and GY recursion; multi-step lines but a readable 1-card and 2-card starter pattern (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67, Going First ≈ 60, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 63. Modifiers: unrecoverable summon-condition choke (-3); engine redundancy via searchers (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex 100, median 100, board-per-starter 3
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high archetype core density (0.999 open-at-least-one in hand 5 proxy).
  • Searcher density of 16 cards gives reliable access to starters.
  • Full Extra Deck (9 of 9) with three Xyz, three Link and three Fusion bosses.
  • Layered interaction: two hand traps, Cybernetic Overflow, Chimera, Regulus, Nibiru and Jizukiru.

Weaknesses

  • Cyber Dragon and Jormungardr summons require an opponent monster, weakening going-first lines.
  • Exact archetype purity 41%, with generic Power Bond and Polymerization as enablers.
  • Combo evidence is one recorded board; median and floor cannot be established from it.

Critical choke points

  • Opponent controlling no monster on the going-first turn blocks the Cyber Dragon and Jormungardr summons.
  • Cyber Dragon Herz and Core are the only non-hand Cyber Dragon route on some lines; if they are dead in hand the engine stalls (Inferred).
Priority Remove Add Reason
1 1 Book of Eclipse 1 additional Cyber Dragon-named starter or a second Cyber Dragon Core Book of Eclipse is a situational Quick-Play that does not extend a Cyber Dragon line; a starter adds consistency to the going-first summon.
2 1 Power Bond 1 Cyber Emergency Power Bond is a generic enabler with self-damage; Cyber Emergency adds a searcher within the archetype.

Evidence & confidence

  • Verified: Legal in duel-links: 30 main (20-30), 9 extra (0-9), Cybernetic Overflow 2 copies at Semi-Limited limit 2.; Extra Deck breakdown 3 Fusion, 3 Xyz, 3 Link.; Archetype core group of 21 copies, 16 searcher-text cards.
  • Observed: One recorded board with PowerIndex 100, 3 bosses, 3 Extra Deck summons.; Average graveyard 6, average end hand 2, average banished 0.
  • Inferred: Going-first starter access is gated by the opponent-monster summon condition.; Interaction density and negation read from card text.; Brick and dead-hand risk for Repair Plant and Core without GY or field.
  • Provisional: Meta Power is null; no dated metagame sample.; Matchup fit and side-deck adaptability are not evidenced for Duel Links.
  • Data gaps: no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN for going-first, going-second, matchup, brick or starter rates only 1 recorded combo, so the median and floor are not established usage_statistics in_this_deck flags conflict with the cards list for Heosvarog the Mechanical Dawn, Cyber Dragon Nova and Chimeratech Rampage Dragon (flagged false but present in cards with zone extra); the cards list was trusted Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export

More Duel Links Info

Cyber Dragon

Cyber Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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