Power Patron Deck #765760 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 14, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
53± 8/ 100
Power Score
Structural 57
Reliability 56
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro boss monsters (Stardust Dragon, Elfnote Seraphim Strelitzia, Psychic End Punisher, Crystal Wing) and high-ATK Elfnote/Power Patron bodies converted through Elfnote Lucina/Tinia/Regina board pressure; Vidolium the Unstable (5000 ATK Pendulum) when it is available as a single copy
  • Turn 1 (going first): Open on an Elfnote or Power Patron starter (Elfnote Lucina/Tinia/Power Patron Elfnote, Medius search) to reach a Synchro boss, keeping Ash Blossom and Impermanence for the opponent's first starter
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx "C" and Ghost Belle/Ghost Ogre as hand traps to break the opponent's first board, then rebuild through Elfnote Regina recursion and Medius from the Graveyard
  • Recovery: Search through Elfnote Tinia/Lucina and Junoldo draw/search effects, and recover Medius and Regina from the Graveyard to rebuild the Elfnote engine
  • After siding: No Side Deck is registered, so there is no post-side plan in the export; adaptation is limited to in-game choices

Why it scores here

The deck opens a functional plan reasonably often: the archetype core group (19 copies) gives roughly a 97% chance of at least one core card in a 5-card opening hand, and the 17 searcher-text cards give roughly 95%, so the engine is accessible on the first turns. Conversion is real but unmeasured: no recorded boards exist, so the ceiling and median are inferred from card text and the Synchro boss suite. The 10 hand traps (about 85% chance of at least one in a 6-card going-second hand) and several negate and removal effects give the deck above-average interaction, which is the main reason it earns its middle-of-the-range score. The score does not come from Power Patron being a popular archetype, and it does not come from averaging card scores: only 5 of 55 Main+Extra copies are exact-name Power Patron cards, with 9 of 23 usage-core cards present, so the list is an Elfnote/generic hybrid that dilutes its engine, and the absence of a side deck caps adaptation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in opening 5) ≈ 0.97; P(at least one of any 3-copy starter) ≈ 0.34 per copy; only 9 of 23 usage-core cards are present, including Junora (Inferred)
D2 Opening-Hand Quality & Brick Management 50 10 hand traps plus Droll/Maxx "C" and an off-archetype count of 50 dilute hands; no brick estimate beyond the core-proxy 0.031 (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling inferred from Synchro boss text (Stardust Dragon, Psychic End Punisher, Crystal Wing) and Elfnote Lucina/Tinia chains (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so the median is a text-only estimate with a lower bound from the single-engine Elfnote route (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ten hand traps, Stardust Dragon recursion, Elfnote Regina/Medius GY recursion and Fydraulis negation give several independent answers (Inferred)
D6 Resource Economy, Recovery & Grind 60 17 searcher-text cards and GY recursion (Regina, Medius, Stardust) offset spend; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 66 7 negation-text and 16 removal-text cards, plus Crystal Wing and Psychic End Punisher bosses in the Extra Deck (Inferred, flags-backed)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap group P(≥1 in hand6) ≈ 0.85 and Ghost Ogre/Belle board-breaking text (Inferred)
D9 Offensive Pressure & Closing Power 60 Vidolium 5000 ATK, Psychic End Punisher 3500 ATK, Stardust Dragon 2500 ATK and Elfnote Tinia/Lucina 2400–2500 ATK (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 40/40 Main with 19 distinct cards and 8 cards at 3 copies; 9.1% exact-name purity and 50 off-archetype copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Synchro slots across 9 sub-families; Junora (100% usage core) is absent, reducing Extra Deck coherence (Verified composition, Inferred)
D12 Side Deck Adaptability 35 No Side Deck in the export, so no post-side plan can be scored (Verified, Inferred impact)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta sample; format fit cannot be scored beyond the neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 60 Multi-step Synchro chains and Pendulum activations with Elfnote once-per-turn restrictions raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: engine conflicts / off-archetype dilution (-2); no side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*57 + 0.20*56 = 56.8; modifiers -4 = 52.8, rounded to 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine access is high: about 97% chance of at least one archetype-core card in a 5-card opening hand
  • Ten hand traps and negation/removal text provide layered interaction across both turns
  • Synchro boss suite (Stardust Dragon, Psychic End Punisher, Crystal Wing, Baronne-style interaction) gives closing power
  • Full legality: Maxx "C" at 1/1 Limited and Droll & Lock Bird at 2/2 Semi-Limited are within their caps

Weaknesses

  • Only 9 of 23 usage-core cards are present; Junora the Power Patron of Tuning (100% usage) is missing from the Extra Deck
  • Exact-name purity of 9.1% with 50 off-archetype copies makes engine coherence weak
  • No Side Deck (0 cards), so no adaptation in best-of-three or against a known opponent
  • No recorded boards, so the combo ceiling and median cannot be measured

Critical choke points

  • Elfnote Power Patron / Lucina / Tinia as the starter density; if the opening hand has none of the starter group, the Synchro boss does not come online
  • Junora absence removes the usage-standard Synchro tuner route and may reduce the number of live Synchro summons
Priority Remove Add Reason
1 Maxx "C" (1 copy) or one Infinite Impermanence Junora the Power Patron of Tuning (1 copy) Junora is at 100% usage inclusion and the Extra Deck currently lacks the standard Power Patron tuner route; cutting one off-engine interaction keeps the main deck count at 40
2 Droll & Lock Bird (1 copy) Power Patron-engine starter (e.g., Nervedo or Nerva, both at 82% usage) Lowers the off-archetype count and raises core-route redundancy; Droll is a Semi-Limited hand trap that conflicts with the engine's own plan on the going-first turn
3 Side Deck of 3–5 cards (e.g., a second negate or a board breaker) A zero-card side deck leaves D12 at 35 and removes adaptation for best-of-three play

Evidence & confidence

  • Verified: Legality: 40 Main, 15 Extra, 0 Side within Master Duel size rules; Maxx "C" 1/1 Limited; Droll & Lock Bird 2/2 Semi-Limited; Composition: 9.1% exact-name purity, 50 off-archetype copies, 10 hand-trap and 17 searcher-text role tags; Usage: 9 of 23 core cards present; Junora at 100% usage not in deck
  • Inferred: Engine accessibility ≈ 0.97 (archetype-core group) and 0.95 (searcher group) from hypergeometric estimates; Going-second hand-trap coverage ≈ 0.85 in hand 6; Interaction and recursion breadth from card text; Structural ≈ 57 and Final ≈ 53 from the Midrange profile
  • Provisional: Meta Power is null and matchup/format fit (D13) is a neutral placeholder without a dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchups, or brick/starter rates No Side Deck: post-side performance cannot be assessed Meta Power is provisional without a dated metagame sample

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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