Trap Hole Deck #765716 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
18± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 18/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Control
  • Format: tcg

Legality

Main 54 / Extra 1 / Side 0 — status: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: No reliable win condition. Trap Hole and Dark Hole/Raigeki-style board wipes, plus draw cards, are meant to grind the opponent's board; a Blue-Eyes Ultimate Dragon (Extra Deck) finish depends on Cyber-Stein, which is Forbidden here.; Exodia the Forbidden One: all five pieces are 1-copy cards, so a hand with all five is extremely unlikely (about 3e-7 for a specific 5-card hand from 54 cards, Inferred).
  • Turn 1 (going first): Play Upstart Goblin or Jar of Greed for card flow, and hold Trap Hole, Mirror Force or Dark Hole for the opponent's first real summon.
  • Turn 2 (going second): Use Dark Hole, Raigeki or Torrential Tribute to reset an opposing board, then recover with Upstart Goblin and the Greed draw cards.
  • Recovery: Draw-based refuel (Upstart Goblin, Jar of Greed, Pot of Greed where legal); Sangan and Witch of the Black Forest search from the Deck.
  • After siding: Not evaluable: the deck has no Side Deck (side_count 0).

Why it scores here

The deck has no coherent engine: it mixes Trap Hole/Dark Hole wipes, Greed draw cards, Exodia pieces and a single Fusion Extra Deck card, and none of these lines feed each other. Its consistency is low, since Trap Hole, Upstart Goblin and the other draw cards each have only about a 26% chance of appearing in a 5-card opening hand (Inferred, hypergeometric), and Exodia needs all five pieces, which is effectively unreachable. Interaction is the deck's strongest area: Trap Hole, Mirror Force, Dark Hole, Raigeki and Torrential Tribute give a broad wipe-and-trap package (D7 45). Six copies of Forbidden cards are run, so the list is illegal and the score is capped as theoretical only. No combos, guides, win-rate data, or Side Deck were supplied, so the score does not reflect popularity, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 25 P(>=1 Trap Hole/Upstart Goblin in opening 5) ≈ 0.26; no core engine, 1-copy Exodia pieces (Inferred)
D2 Opening-Hand Quality & Brick Management 20 Draw-card and wipe-heavy opening hands with no stable starter; 6 of 54 main slots are Forbidden (Inferred)
D3 Combo Conversion & Ceiling 15 No recorded boards; Blue-Eyes Ultimate Dragon depends on Forbidden Cyber-Stein, so no reliable ceiling (Inferred)
D4 Combo Floor & Median Output 15 No recorded boards; median output is text-only inference, roughly a single wipe plus draws (Inferred)
D5 Interruption Resilience & Route Redundancy 20 Few independent lines; Sangan and Witch of the Black Forest give some recursion (Inferred)
D6 Resource Economy, Recovery & Grind 35 Draw cards, Sangan and Witch of the Black Forest search, and Magician of Faith recovery (Verified text, Inferred value)
D7 End-Board & Interaction Quality 45 Trap Hole, Mirror Force, Dark Hole, Raigeki, Torrential Tribute and Harpie's Feather Duster give wide removal; Heavy Storm is Forbidden (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Dark Hole, Raigeki and Torrential Tribute challenge boards well going second, but Forbidden cards count against legality (Inferred)
D9 Offensive Pressure & Closing Power 20 No Extra Deck finisher beyond one Fusion card; most damage is indirect (Inferred)
D10 Main Deck Efficiency & Flexibility 30 54 Main Deck cards with Forbidden copies cut for legality; large non-engine count lowers coherence (Verified count, Inferred quality)
D11 Extra Deck Efficiency & Coverage 20 One Extra Deck card (Blue-Eyes Ultimate Dragon), with access through a Forbidden card (Verified structure, Inferred access)
D12 Side Deck Adaptability 10 No Side Deck (side_count 0) (Verified)
D13 Matchup Coverage & Format Fit 10 No dated metagame or tournament data; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Simple to pilot card-by-card, but turn plans are unclear across mixed archetypes (Inferred)

How the score was computed

Strategy profile: Toolbox primary (secondary Control noted, not blended into weights). Modifiers: none.


More TCG Info

Trap Hole

Trap Hole Breakdown

 
 

 

 

 

 

 

 
 

 

 
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