Egyptian God Deck #765689 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 14, 2026 by YGO Mod.

Deck Egyptian God TCG

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 45
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 57.2
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Fusion
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Lunalight Fusion Monsters (Leo Dancer, Liger Dancer, Perfume Dancer, Sabre Dancer) recurring Polymerization from GY/Deck and attacking through a board; Mulcharmy / Tri-Brigade / Fire Formation Beast-Warrior pressure and Mediclius or Cross-Sheep style Link recursion (Link line not fully supported by the list)
  • Turn 1 (going first): T1 Lunalight Masquerade or Gold Leo search, then Polymerization or Heavy Polymerization into a Lunalight Fusion Monster; Ash Blossom and Droll held as interaction
  • Turn 2 (going second): Six-card hand with Ash Blossom, Droll & Lock Bird and Called by the Grave to stop the opponent's first starter, then Lunalight Tiger or Wolf Pendulum/Fusion routes
  • Recovery: Lunalight Black Sheep and Kaleido Chick search or recycle Polymerization from GY; Perfume Dancer returns Lunalight monsters to hand to re-summon
  • After siding: Not available: the deck has no Side Deck, so no post-side adaptation is possible in best-of-3

Why it scores here

The Lunalight core (28 archetype-core copies, about 98% chance of at least one in a 5-card opening hand per the hypergeometric estimate) gives the deck a reliable starter density, which is the main reason it scores in the mid-range. Conversion is credible on paper through Polymerization-based Fusion routes into Lunalight Dancers, but no recorded boards exist, so the ceiling and median are text-only inferences and are kept close to each other. Interaction (Ash Blossom, Droll & Lock Bird, Called by the Grave, Evenly Matched, Anti-Spell Fragrance) is dense and gives the deck decent resilience. The deck is capped low for legality: it runs a Forbidden Extra Deck card, so it is scored as a theoretical, structural-only read. Popularity of the Egyptian God and Lunalight archetypes was not counted, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one Lunalight core card in 5-card opening hand) = 0.98; P(at least one searcher text card) = 0.84; 3x Heat Wave works against the Effect-Monster-heavy engine (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Copy histogram is 10 singles, 10 doubles and 8 triples; 3x Egyptian God Sphere Mode and 3x Mulcharmy Purulia/Fuwalos add dead or conflicting bricks (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; best line is text-only and Fusion conversion via Polymerization is plausible but unmeasured (Inferred)
D4 Combo Floor & Median Output 45 No combos evidence, so median output is a text-only inference that sits well below the Fusion ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple disruption outlets including Ash Blossom x2, Droll x2 and Called by the Grave, plus Lunalight GY recursion lines (Inferred)
D6 Resource Economy, Recovery & Grind 55 Lunalight GY recursion and Perfume Dancer returns recover resources; Polymerization card-economy cost is real but unmeasured (Inferred)
D7 End-Board & Interaction Quality 62 Anti-Spell Fragrance, Evenly Matched, Mask of Restrict and Super Polymerization give layered end-board interaction; 17 removal-text cards (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second relies on Droll, Ash Blossom and hand traps (7 hand traps, 58% chance of at least one in 6 cards), with some board-breaking through Fusion boards (Inferred)
D9 Offensive Pressure & Closing Power 58 Dancer Fusion Monsters have 3000 to 3800 ATK with second attacks in the Extra Deck, but Dancer access depends on Polymerization (Inferred)
D10 Main Deck Efficiency & Flexibility 55 54 Main cards inside the 40-60 range with 28 distinct cards and 3 Egyptian God copies off-archetype; purity is only 4.3% and 66 off-archetype copies dilute consistency (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck has 9 Fusion, 3 Link and 3 XYZ, with one forbidden XYZ (Number 41) that makes it illegal; Dancers 2x each are the core (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so no post-side plan exists for best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; Egyptian God archetype share is unknown, so the score is Provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Several decision points (Fusion choice, Polymerization timing, Heat Wave timing, Dancer Fusion requirements) raise complexity; estimated from example structure (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57.2, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); engine_conflict (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 54.8 before modifiers; capped at 30 because the deck is Illegal (Forbidden card run). Score is theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Lunalight core density gives a high starter-access probability (about 98% for at least one core card in hand)
  • Dense interaction: 7 hand traps, 17 removal-text cards and 8 negation-text cards
  • Extra Deck Dancers provide strong Fusion ATK and second attacks

Weaknesses

  • Illegal: Number 41 is Forbidden and run 1 copy
  • Engine conflicts: 3x Heat Wave and 3x Egyptian God Sphere Mode work against the Effect Monster core
  • No Side Deck, so best-of-3 cannot adapt
  • Low archetype purity (4.3%) with 66 off-archetype copies

Critical choke points

  • Polymerization-based Fusion starts depend on a few Polymerization copies (1x Polymerization, 3x Heavy Polymerization, 2x Super Polymerization)
  • Going-second relies on Ash Blossom, Droll and Called by the Grave to stop the first starter
Priority Remove Add Reason
1 Number 41: Bagooska the Terribly Tired Tapir Legal Extra Deck XYZ or a Lunalight Fusion Monster Removes the Forbidden copy that makes the deck Illegal
2 3x Heat Wave 1x Heat Wave at most, or a Lunalight-compatible Spell Heat Wave blocks the Effect Monsters the engine needs; reducing it removes self-conflict
3 3x The Winged Dragon of Ra - Sphere Mode Lunalight payoff or a Side Deck Sphere Mode cannot attack and takes a 3-tribute shift, which is a poor fit for a Fusion engine

Evidence & confidence

  • Verified: Deck is Illegal: Number 41 is Forbidden and run 1 copy (legal copies 0); Main 54 and Extra 15 are inside the TCG size range; Side is 0; Copy limits for Limited and Semi-Limited cards (Called by the Grave, S:P Little Knight, Triple Tactics Talent, Anti-Spell Fragrance, Ash Blossom, Droll, Super Polymerization) are not exceeded
  • Observed: Archetype usage: Lunalight Dancers are present in 66% of archetype stat rows; the list runs 13 of 25 core cards (52%)
  • Inferred: Starter access and hand-trap probabilities from the hypergeometric estimates; Engine conflict of Heat Wave and Sphere Mode with the Effect Monster core; Fusion conversion ceiling and median are text-only estimates because no combos are recorded
  • Provisional: Meta Power is null: no dated metagame sample and no tournament link; Going-first and going-second splits are estimates with no win-rate telemetry
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side performance is unmeasurable

More TCG Info

Egyptian God

Egyptian God Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top