Despia Deck #765686 — Yu-Gi-Oh! TCG

45 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Ash Blossom & Joyous Spring x3, Branded Opening x3. Created Oct 14, 2026 by YGO Mod.

Deck Despia TCG

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
35± 10/ 100
Power Score
Structural 61
Reliability 45
Going First 60
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 61
Going First 60
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: tcg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon high-ATK Albaz/Branded Fusion Monsters (Albion, Titaniklad, Granguignol, Dragon that Devours the Dogma) from Fallen of Albaz-based fusion lines, then close with 2500-3200 ATK boards.; Hand-trap-protected board with Synchro/Tuner access (Ecclesia and the Dark Dragon, Despian Luluwalilith) and direct damage from Fusion effects.
  • Turn 1 (going first): Turn 1 Branded Opening or Nadir Servant into a Fallen of the White Dragon / Fallen of Albaz starter, then Branded Fusion or Fallen-based Fusion Summon into a 2500+ ATK fusion while protecting with Ash Blossom.
  • Turn 2 (going second): Hold Ash Blossom, Called by the Grave and Branded Retribution to disrupt the opponent's Fusion/Synchro setup, then recover through Fallen-based fusion and GY recursion.
  • Recovery: Recover from interruption via Branded Regained, Fallen of Albaz GY-to-hand searches, Despian Tragedy and Branded Banishment from the GY.
  • After siding: No side deck is registered, so no post-side plan can be evaluated; this is a structural gap.

Why it scores here

The deck opens reliably: the archetype core group has an estimated 0.99 chance of at least one piece in a 5-card opening hand, and redundant starters (Fallen of the White Dragon, Branded Opening, Aluber, Nadir Servant) give several independent first-turn routes (Inferred). Its ceiling is high because the Extra Deck holds several 2500 to 3200 ATK Fusion boards and Branded Fusion/Albion chains, but no recorded boards exist, so conversion is a textual read only (Inferred). Interaction is dense, with three Ash Blossom copies, Branded Retribution, Called by the Grave and Branded Lost, which supports going-second play and recovery (Inferred). Popularity and archetype usage confirm the list is a real, accessible build but did not earn points by themselves, and card scores were not averaged. The score is capped low because the list is illegal in TCG (three cards over their copy limits) and there is no side deck or win-rate data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(core group >=1 in hand5) ~0.99; redundant Fallen-of-Albaz starters across 2-3 copies each (Inferred)
D2 Opening-Hand Quality & Brick Management 60 21 zero-level non-monster slots and many conditional Extra-Deck-enabling spells raise brick risk moderately (Inferred)
D3 Combo Conversion & Ceiling 70 High textual ceiling via Albion/Titaniklad/Granguignol chains; no recorded boards to measure PowerIndex (Inferred)
D4 Combo Floor & Median Output 55 No combos supplied, so floor and median are not measurable; kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Three hand traps plus Branded Retribution and Branded Lost give alternate routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 GY recursion via Fallen of Albaz, Despian Tragedy, Branded Banishment and Branded Regained; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text cards, 3 hand traps and 13 removal-text cards; layering is strong but Ash Blossom is over the copy limit (Inferred, text-based)
D8 Going-Second & Board-Breaking Power 60 Hand-trap and Called by the Grave density supports going-second play; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 68 Multiple 2500 to 3200 ATK Fusion bodies and direct-damage text give closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Only 15% exact-archetype purity with 51 off-archetype copies across Bystial, Albaz Dragon, Dogmatika, Springans and Dark Magician (verified from composition)
D11 Extra Deck Efficiency & Coverage 55 13 Fusion and 2 Synchro Extra-Deck slots, several of which compete for the same materials (Inferred)
D12 Side Deck Adaptability 20 No side deck registered in a best-of-3 format (verified, side_count 0)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data, so format fit is neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step fusion lines with many decision points and hand-trap timing (Inferred)

How the score was computed

Strategy profile: Combo primary, no secondary weights applied. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-4); engine_conflicts (-3); no_side_deck (-2). Final formula: Illegal list: theoretical/structural-only. Unconstrained no-meta Final = 0.80*61 + 0.20*45 + modifiers(-9) = 49; capped to 35 for the illegal copy-limit violations.


More TCG Info

Despia

Despia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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