Penguin Deck #765654 — Yu-Gi-Oh! TCG

40 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, Mikumari the Banisher Ashtra x3, Mulcharmy Fuwalos x3. Created Oct 14, 2026 by YGO Mod.

Deck Penguin TCG

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Ashtra/Kashtira Synchro and Xyz boards (Ashtraja Susanoo, Ashtraya Mikumari-no-Mikoto, Kashtira Shangri-Ira, Divine Arsenal) built off hand-trap-supported Extra Deck summons; Kashtira monster pressure (Kashtira Ogre, Kashtira Unicorn, Tearlaments Kashtira) backed by Kashtira Birth and Kashtira Preparations
  • Turn 1 (going first): Open a Ashtra or Kashtira starter (Ashtrashen, Kashtira Birth, Yoa, Mikumari) and convert via Synchro or Xyz; Synchro Emergency and Dominus Impulse are the only non-monster stops in the main deck
  • Turn 2 (going second): Use Ash Blossom and Dominus Impulse to disrupt the opponent's first board, then summon through the resulting gap; hand-trap density is the core of the plan (Inferred)
  • Recovery: Ashtra recursion from the GY and Kashtira revival from banish/GY; several Ashtra cards can be re-accessed (Inferred from card text)
  • After siding: Not evaluable: the deck has zero Side Deck cards, so there is no post-side plan

Why it scores here

The list is illegal in the TCG format: three copies of Ash Blossom and Dominus Impulse exceed their Semi-Limited limit of two, two Kashtira Unicorn exceed a Limited limit of one, and one Kashtira Fenrir is Forbidden, so this is a structural-only read capped low and not a normal Final Contextual score. Structurally the deck reliably opens a starter: the hypergeometric estimate for at least one 3-copy starter in a 5-card opening hand is about 0.34, and the 24-copy archetype-core group is open in roughly 99% of openings (Inferred). Interaction is dense (three Ash Blossom, three Dominus Impulse, Synchro Emergency, Kashtira Preparations, and several Ashtra traps), which supports going-second play, but the two engines (Ashtra and Kashtira) and the Penguin cards are weakly connected, which hurts the median. Popularity and the archetype label did not earn points: the Penguin label covers only 2 exact-name copies, and the score was not derived by averaging card scores. The deck has no Side Deck and no combo or tournament data, so the Tournament Reliability component stays low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 3-copy starter in 5-card hand) ≈ 0.34; archetype-core group open ≈ 0.99 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Two sub-archetype engines (Ashtra 18, Kashtira 12) plus Penguin and generic bricks; Dominus Impulse is dead without an opponent card (Inferred)
D3 Combo Conversion & Ceiling 65 Ashtra and Kashtira Synchro/Xyz bodies have high ATK and recursion text; no recorded boards to confirm the line (Inferred from text)
D4 Combo Floor & Median Output 45 No combo boards recorded; median output is unobserved and estimated from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Three Ash Blossom plus Ashtra and Kashtira recursion provide independent answers to a disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Ashtra and Kashtira recursion and search text suggest recovery, but there are no resource signatures (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom, Dominus Impulse, Synchro Emergency, Kashtira Preparations and Ashtra traps give layered interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 55 Hand-trap density is high; hand6 probability of at least one of three hand traps is ≈ 0.39 (Inferred)
D9 Offensive Pressure & Closing Power 60 Ashtraja Susanoo (ATK 3300) and Akasuna (ATK 3000) are high-pressure bodies (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 19 distinct main-deck cards across roughly six sub-archetypes; only 2 exact-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots with 14 distinct cards, most at one copy, and two unrelated synchro/xyz families (Verified composition)
D12 Side Deck Adaptability 20 Zero Side Deck cards; no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta sample and no tournament link; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-engine plan with several summon conditions and up to five-card decision chains (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (disclosed, not blended numerically). Modifiers: none.


More TCG Info

Penguin

Penguin Breakdown

 
 

 

 

 

 

 

 
 

 

 
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