Theorealize Deck #765640 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (55)
- Artmage Finmel x2
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- Droll & Lock Bird x2
- Kuriboh - Multiply! x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Called by the Grave x1
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Pot of Sloth x3
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x3
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Garura, Wings of Resonant Life x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Artmage Fusion/Link/Synchro/Xyz boards built from Power Patron and Artmage monsters, converted into large Extra Deck summons (Nerva, Jupiter, Junora, Diactorus).; Vidolium 5000 ATK pressure plus Medius-based Special Summons.
- Turn 1 (going first): Search an Artmage or Power Patron starter (Artmage Power Patron, Pendulum Treasure, Plundered Power Patron Plane) and convert it into a Fusion or Link summon while holding Ash Blossom and Droll as protection.
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Droll to interrupt the opponent's first board, then rebuild through Medius and Artmage searchers.
- Recovery: Recur Medius and Artmage monsters from the GY through Theorealize Past Lull and Artmage Litera, then rebuild a Power Patron board.
- After siding: No side deck was supplied, so no post-side plan can be evaluated.
Why it scores here
The deck's system is a dense Artmage and Power Patron engine: 22 searcher-text cards and an archetype-core group with about 0.98 probability of at least one copy in a 5-card opening hand (Inferred). Its interaction package (Ash Blossom, Droll and Lock Bird, Ghost Ogre, Kuriboh, Artmage Impasto) gives it several ways to disrupt and recover, which lifts resilience and end-board scores. The Extra Deck offers several summon routes (Fusion, Link, Synchro, Xyz), but recorded combo data is absent, so conversion and floor scores are structural inferences rather than observed results. The score is not a reflection of Theorealize popularity or of averaging card scores, and it is capped because the list breaks copy limits on two cards and has no side deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(>=1 searcher in 5-card hand) ~0.93 and P(>=1 archetype-core card) ~0.98 (Inferred, hypergeometric) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram of 14 singletons and 11 triples keeps most hands functional; no brick estimate beyond the core proxy of ~2.3% (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling read from Extra Deck summon routes and Nerva/Jupiter payoffs in card text (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so the median cannot be measured; starter diversity is moderate across Artmage and Power Patron lines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom, Droll and Ghost Ogre plus Medius/Artmage recursion give independent recovery routes (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recovery depends on GY recursion (Past Lull, Litera, Medius) and Pendulum Treasure searches; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Interaction density is high (8 hand traps, 12 negation-text cards, 25 removal-text cards), but durability is untested (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second hand is 6 cards; board-breaking relies on negation and Nerva/Jupiter, with no recorded boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Vidolium 5000 ATK and Junora 3100 ATK offer closing pressure, but the summon routes are unproven (Inferred from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 main cards, 29 distinct, with the copy histogram and two over-limit cards lowering efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards with 14 distinct, mixing Fusion, Link, Synchro and Xyz with several flex options (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so no post-side adaptability exists in the evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and tournament context are absent; matchup fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Artmage and Power Patron lines with many decision points; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit violations (-12); No side deck (0). Final formula: Theoretical 0.80*Structural(55) + 0.20*TournamentReliability(50) = 54, plus modifiers -12 = 42, then capped at 35 because the deck is Illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Heavy searcher density (22 searcher-text cards) makes the engine reliably reachable
- Interaction is layered: 8 hand traps plus negation and removal text across the main deck
- Extra Deck has several summon routes (Fusion, Link, Synchro, Xyz) for flexible boards
- Three-copy staples (Ash Blossom, Ghost Ogre, Medius-line pieces) add redundancy
Weaknesses
- Two cards exceed copy limits (Ash Blossom at 3, Super Polymerization at 3)
- No side deck, so there is no post-side plan
- Low archetype purity: only 2 exact Theorealize copies and 68 off-archetype copies
- No recorded combos or tournament data, so conversion and meta fit are unverified
Critical choke points
- Artmage Power Patron and Medius (2 copies each) gate most engine starts
- Prohibited Power Patron Portal - Terminus is a single Limited copy and cannot be replaced once used
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | Replace with legal one-copy or two-copy cards from the same engine, to bring the deck within the TCG copy limits | The deck is Illegal as built; this is required before any normal score can apply. |
| 2 | None (side deck is empty) | Add a 15-card side deck with hand-trap and Artmage-specific answers | Without a side deck, D12 is 15 and best-of-3 adaptability is unevaluated (Provisional). |
| 3 | Off-archetype staples such as Pot of Sloth (3) if the engine does not need them | Additional Artmage or Power Patron starters | Archetype purity is only 2.9%; tightening the engine may improve consistency (Inferred). |
Evidence & confidence
- Verified: Legality: 55 main, 15 extra, 0 side; Ash Blossom and Super Polymerization over copy limit; Copy histogram: 14 singletons, 4 doubles, 11 triples; Archetype purity 2.9% with 68 off-archetype copies; Extra Deck breakdown: 8 Fusion, 1 Synchro, 4 Link, 2 Xyz
- Inferred: At least one searcher in a 5-card opening hand is about 0.93 likely (hypergeometric); Core engine brick proxy about 2.3% (hypergeometric); Interaction density is high from card text (8 hand traps, 12 negation-text cards); Going-second strength relies on hand-trap density and recovery text
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit and side-deck adaptability are unmeasured; Tournament reliability uses structural inference only
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry exists in YGOVN for this deck No side deck supplied, so post-side adaptability cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied
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