Koa'ki Meiru Deck #765633 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 8/ 100
Power Score
Structural 58
Reliability 52
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro and Link pressure from Adamancipator Risen - Dragite, Visas Amritara, Crystal Wing and Dragunity Lord - Georgius, opened by hand-Summoned Adamancipator tuners that excavate Rock monsters.; Koa'ki Meiru Guardian negation and removal on the field, with Accesscode Talker and Coral Dragon as extra-deck follow-ups.
  • Turn 1 (going first): Open on an Adamancipator tuner (Seeker, Analyzer, Researcher or Conductor), excavate with its Main Phase effect for a Level 4 or lower Rock, and Synchro into a boss.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, Droll & Lock Bird, Infinite Impermanence) to stop the opponent's starter, then rebuild through Adamancipator searchers.
  • Recovery: Adamancipator Mates and Adamancipator Signs recover searchers and Rock monsters from the GY; Adamancipator Crystal - Tiamite and Koa'ki Meiru Supplier add board bodies and searches.
  • After siding: No side deck is registered, so no post-side plan can be assessed.

Why it scores here

The deck is scored as a system, not as an average of its cards. Its Adamancipator tuners give a usable opening: the 45 archetype-core copies make a Rock excavation starter likely, and the excavation feeds Synchro bosses such as Risen - Dragite (3000 ATK) and Visas Amritara. Seventeen hand traps and several negation texts give it a credible going-second interaction layer, and the searchers and GY recursion (Mates, Signs, Tiamite) give it recovery. Its weak points are coherence (only 8.5% exact-archetype purity, with 65 off-archetype copies) and the absence of any recorded combo boards, so the median output and the going-second conversion are inferred from text alone. The deck is capped as Illegal because it runs three copies of Semi-Limited Ash Blossom & Joyous Spring, so the score is structural-only; popularity and archetype usage did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 archetype-core starter in opening 5) ≈ 0.9999 as a group proxy; per-card P(≥1 of a 3-copy starter in hand 5) ≈ 0.25 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 17 hand traps, 21 Tuners and 19 tech cards in 56 Main slots increase dead-card and conflicting-summon risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling rests on the Synchro and excavation text of Dragite and Seeker (Inferred, text-only)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is unknown and set from structure only (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 62 Redundant hand traps and two GY-recursion routes (Mates, Tiamite) give more than one line after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Searchers and excavation regenerate resources, and Supplier and Crystal - Tiamite add bodies (Inferred from text)
D7 End-Board & Interaction Quality 70 Seventeen negation-text cards, Solemn Judgment, Called by the Grave and Adamancipator Resonance give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap density (P ≥1 hand trap in hand 6 ≈ 0.90) supports board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 68 Risen - Dragite 3000 ATK, Visas Amritara 2500 ATK and Dragunity Lord - Georgius 2400 ATK give strong end-board pressure (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 48 Only 8.5% exact-archetype purity across 23 distinct Main cards; 65 off-archetype copies and 19 tech slots reduce coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck holds 10 Synchro, 4 Link and 1 XYZ, with several off-plan picks such as Coral Dragon and Crystal Wing (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 No side deck registered, so post-side adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; the archetype share is unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Hand-Summon timing, Koa'ki Guardian's end-phase cost and many hand traps raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange profile used; Stun is noted as secondary but its weights are not blended. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Copy-limit violation (-5); Banlist exposure (-3). Final formula: Structural = Σ(D×Midrange weight)/100 = 58.3. Uncapped = 0.80×58 + 0.20×52 = 56.8, less the modifiers (−8) = 49. Status is Illegal, so the theoretical/structural-only cap is applied and the final score is 35. Meta is null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Two independent starter routes (Adamancipator tuners and Koa'ki Meiru Supplier) and GY recursion
  • Layered negation: 17 hand-trap or negation-text cards plus Solemn Judgment and Called by the Grave
  • Strong Synchro and Link end-boards, including Risen - Dragite and Visas Amritara

Weaknesses

  • Illegal copy count of Ash Blossom & Joyous Spring
  • Low archetype purity (8.5%) and 19 tech slots dilute the engine
  • No side deck and no recorded boards to validate the median

Critical choke points

  • Adamancipator tuner in hand: nearly every line starts with one, and the per-card hit rate is ≈0.25
  • Hand-trap dependence on the going-second turn
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring A legal off-archetype card, or stop at the limit of two The list is Illegal until the copy count is within the limit; the cap prevents a normal score.
2 One or two Tech cards Additional Adamancipator or Koa'ki Meiru core cards Raises exact-archetype purity and makes the starter more consistent (Inferred).

Evidence & confidence

  • Verified: Illegal status: Ash Blossom & Joyous Spring run at 3 vs a legal limit of 2; Main 56 and Extra 15 are within size rules; side 0 is legal; Card text and stats for the listed Synchro, Link and XYZ monsters
  • Inferred: Starter consistency from the hypergeometric estimates and the core-group proxy; Interaction quality and going-second conversion from negation text; Recovery and resource economy from searcher and GY text
  • Provisional: Meta and matchup fit (no dated sample or tournament link); Side-deck adaptability (no side deck)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and match record are absent No win-rate telemetry; going-first and going-second splits are Inferred No side deck, so post-side plans cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Koa'ki Meiru

Koa'ki Meiru Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top