Spellcasters Deck #765570 — Yu-Gi-Oh! Rush Duel Sevens

37 Main, 1 Extra, incl. Straynge Witch x3, Amazing Dealer x3, Magical Swordsman of Roadstar x3 - Skill: Master Accel Road. Created Oct 14, 2026 by YGO Mod.

Deck Spellcasters Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/14/2026

Master Accel Road
 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
34± 12/ 100
Power Score
Structural 38
Reliability 35
Going First 35
Going Second 33

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 38
Going First 35
Going Second 33
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: rush-duel-sevens

Legality

Main 38 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Unknown: 18 passcodes unresolved; the archetype-core cards cannot be identified from the evidence; Unknown
  • Turn 1 (going first): Open a starter from the 3-copy cards (about 35% each to appear in a 5-card opening hand) and build from there; the plan itself cannot be confirmed without card text
  • Turn 2 (going second): Six-card hand gives about 41% per 3-copy card; no hand-trap or interaction is identified, so the going-second plan cannot be verified
  • Recovery: Unknown: no searcher, recursion, or recovery text could be read because card text is unresolved
  • After siding: Not applicable: no side deck (Rush Duel side allows 0-15)

Why it scores here

The deck is a legal 38-card Main Deck of 18 distinct passcodes, with 9 cards at three copies, 2 at two and 7 at one. Its consistency estimate comes only from copy counts and a hypergeometric draw model: a 3-copy card appears in about 35% of going-first openings and 41% of going-second openings, so the deck has redundancy but no proven starter. None of the 18 passcodes resolved to card text, so no engine, interaction, recovery or combo route could be confirmed, and no combo boards were recorded. The archetype usage data shows the Spellcasters core is present (100% of core cards), which confirms the list is a real, standard build but does not make it strong. The score was built from the deck as a system, not by averaging card scores, and popularity earned no points; Meta Power stays provisional with no dated metagame sample.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 of a 3-copy card in 5 cards) about 0.35; no starter identified, so engine liveness is unverified (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Copy histogram shows 9 triple-copy cards and 18 distinct passcodes; brick rate cannot be estimated without card text (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable combo boards in the evidence; conversion ceiling is unknown (Provisional)
D4 Combo Floor & Median Output 30 No recorded boards, so median output is unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 40 Redundancy of 3-copy cards suggests some route redundancy, but no independent lines are identified (Inferred)
D6 Resource Economy, Recovery & Grind 35 No resource or recovery text could be read because card text is unresolved (Inferred)
D7 End-Board & Interaction Quality 30 No interaction or hand-trap cards identified; role_hint_tags all false because cards are unresolved (Inferred)
D8 Going-Second & Board-Breaking Power 30 No board-breaker or going-second interaction identified; going-second split absent (Inferred)
D9 Offensive Pressure & Closing Power 35 No end-board ATK, boss monster or closing text available (Inferred)
D10 Main Deck Efficiency & Flexibility 55 38 main-deck cards within the Rush Duel 30-60 range with a compact 18-card distinct list (Verified)
D11 Extra Deck Efficiency & Coverage 50 Rush Duel uses no Extra Deck; neutral score for this dimension (Verified)
D12 Side Deck Adaptability 30 Side deck is empty (0 of 0-15 slots used), so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; archetype-level fit cannot be assessed (Provisional)
D14 Pilotability & Error Tolerance 50 Decision complexity unknown without card text or combo steps; neutral score (Inferred)

How the score was computed

Strategy profile: Balanced (default, strategy unclear with unresolved cards). Structural ≈ 38, Going First ≈ 35, Going Second ≈ 33, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: unresolved_card_identities (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 37.8, TR 35, modifier -3 -> 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.35 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal 38-card Main Deck within the Rush Duel size range
  • Compact list of 18 distinct passcodes with 9 triple-copy cards for redundancy
  • Core archetype cards all present per usage statistics

Weaknesses

  • No card identities resolved, so no functional roles can be assigned
  • No recorded combo boards, so no ceiling or median output
  • No interaction, hand traps, or recovery text identified
  • No side deck for post-side adaptation

Critical choke points

  • Dependence on unresolved starter cards: without text, the opening plan cannot be checked for a single choke point
Priority Remove Add Reason
1 none none Re-export the deck with resolved card names and text so the 18 passcodes can be classified; the score cannot move far until then

Evidence & confidence

  • Verified: Legal with warning status and 38-card Main Deck within 30-60 size range; Copy histogram: 7 singles, 2 doubles, 9 triples; All 18 archetype-core cards present per usage statistics
  • Inferred: 3-copy card P(>=1 in opening hand) about 0.35 going-first and 0.41 going-second; Redundancy of triple-copy cards supports some consistency
  • Provisional: Meta Power and matchup fit are unavailable without a dated metagame sample; Median and ceiling are unknown without recorded boards
  • Data gaps: 18 passcode(s) in CardIDList could not be resolved to a card (counted as main) no combos supplied - combo floor/median/ceiling is text-only inference no tournament link - archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN - going-first/second, matchup, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Probabilities use the export's hand sizes (5/6); Rush Duel opening-hand rules were not verified

More Rush Duel Sevens Info

Spellcasters

Spellcasters Breakdown

 
 

 

 

 

 

 

 
 

 

 
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