Power Patron Deck #765482 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Medius the Pure x3, Jupredo the Shademachine Power Patron x3, Nervedo the Shadebeast Power Patron x3. Created Oct 14, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
61± 6/ 100
Power Score
Structural 63
Reliability 58
Going First 58
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 58
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boards (Junora, Jupiter, Nerva, Vidolium 5000 ATK route) backed by Varudras and Mercurium; Pendulum-zone pressure converted through interaction-backed grind
  • Turn 1 (going first): Open with a Pendulum pair (scale 1 plus scale 11) or a Medius/Portal/Plane searcher line, reach a Power Patron Extra Deck boss, and hold Ash, Impermanence or Droll for protection
  • Turn 2 (going second): Hand traps (Ash, Impermanence, Droll, Maxx C) on the opponent's summons, then a Pendulum or Link follow-up; Junora negates face-up effects when it lands
  • Recovery: Vidolium Special Summons a Power Patron from GY, Shade returns itself to hand, Junoldo draws 2 and discards 1
  • After siding: No side deck in the export; no post-side plan can be evaluated

Why it scores here

Power Patron is a 55-card system: 14 Pendulum monsters (11 distinct cards at 3 copies), Medius as a searcher, and two Power Patron spells give high access to the engine (searcher-group P(at least one in opening 5) about 0.99, Inferred). The Extra Deck supplies high-impact boards (Junora, Jupiter, Nerva, Varudras, Mercurium), and interaction is the strongest part of the system: 8 hand traps, 10 traps and 20 negation-text cards answer plays on either turn. The weak points are a going-first Pendulum route that needs a scale 1 plus scale 11 pair (about 0.34 in an opening 5, Inferred), a 20 percent hand-trap load that bricks when the opponent does nothing, and a multi-archetype support base (23.6 percent exact-archetype purity) that dilutes the engine. No combo boards were supplied, so ceiling and median are text-only inference, and there is no side deck or meta sample; the score comes from consistency, interaction and closing power on the system, not from Power Patron's popularity and not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Searcher-group P(at least one in opening 5) about 0.99; Pendulum pair route about 0.34 in opening 5; 3-copy core on 11 cards (Inferred)
D2 Opening-Hand Quality & Brick Management 55 8 hand traps plus conditional traps (Songs, Dominus Impulse, Artmage Impasto) brick without opponent action; single-copy Extra Deck pieces (Inferred)
D3 Combo Conversion & Ceiling 68 Text-derived ceiling from Junora negation, Jupiter 3500 ATK, Nerva 3300 ATK and Vidolium 5000 ATK; no recorded boards (Inferred)
D4 Combo Floor & Median Output 55 No parseable boards, so median is text-only; conditional traps and Pendulum-scale dependence pull it below ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent starters (Medius, Portal, Plane, Vidolium GY summon) plus two hand-trap types for disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Shade self-return, Vidolium GY Special Summon and Junoldo draw recover resources; no economy telemetry (Inferred)
D7 End-Board & Interaction Quality 78 Junora, Varudras, Infinite Impermanence, Ash, Droll, Dominus Impulse and Crossout give 20 negation and 27 removal text cards (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 Hand traps and Junora negation carry going-second value, with Crossout for board breaking (Inferred)
D9 Offensive Pressure & Closing Power 72 High-ATK bosses (Vidolium 5000, Junora 3100, Jupiter 3500, Nerva 3300, Varudras 3000); no end-board data (Verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 40 main with 18 distinct and 11 triple-copy cards; 23.6 percent exact-archetype purity with 42 off-archetype copies (Observed composition)
D11 Extra Deck Efficiency & Coverage 60 15 singleton Extra Deck cards across Synchro, XYZ, Fusion and 9 Link; Link fodder needs Pendulum and monster density (Observed composition, Inferred)
D12 Side Deck Adaptability 35 No side deck in export; no post-side performance data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share link; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 45 Pendulum scale pairing, Link and Synchro material chains and conditional negations raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: multi-archetype dilution (-3); redundant starter density (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ 0.34 · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three 3-copy searchers and Vidolium GY recursion give multiple starts
  • Dense interaction: 8 hand traps, 10 traps, 20 negation-text cards
  • High-ATK Extra Deck bosses with negation on Junora and Varudras
  • Legal in full with all restricted cards within copy limits

Weaknesses

  • Going-first Pendulum route needs a specific scale pair (about 0.34 in opening 5)
  • 8 hand traps and several conditional traps brick without opponent action
  • Low exact-archetype purity dilutes the engine
  • No side deck, so no post-side adaptation

Critical choke points

  • Scale 1 plus scale 11 Pendulum pair on going first
  • Single-copy Extra Deck bosses (Junora, Jupiter, Nerva) with no duplicates
  • Single copies of Droll and Maxx C limit hand-trap redundancy
Priority Remove Add Reason
1 Protector of the Sanctuary Second copy of Junoldo the Shadespirit Power Patron Usage typical copies for Junoldo is 2 and it is a scale 1 Pendulum that improves the pair route; Protector is a draw-denial tech card with no engine text (Inferred)
2 Go! - D/D/D Divine Zero King Rage Mulcharmy Fuwalos (verify text before adding) Go! is off-engine with scale 0; Mulcharmy has 57 percent usage inclusion with typical 3 copies, but its card text is not in the evidence (Observed usage, text unverified)

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 within size rules; Crossout Designator 1 of 1 legal, Maxx C 1 of 1 legal, Droll and Lock Bird 1 of 2 legal; Card stats and card text excerpts from the cards list; Archetype usage stats (25 rows)
  • Observed: Composition: 14 Pendulum, 10 traps, 9 Links, 11 triple-copy cards; Exact-archetype purity 23.6 percent (13 of 55 by archetype field)
  • Inferred: Searcher-group access about 0.99 in opening 5; Pendulum pair about 0.34 in opening 5; Interaction density and semantic negation reads; Ceiling and median from card text only
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: ceiling, median and floor are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first and going-second splits, matchup and brick rates are Inferred Meta Power is Provisional without a dated sample usage_statistics.in_this_deck is false for 11 Extra Deck cards that the cards list does run (Junora, Nerva, Jupiter, S:P Little Knight, Artmage Non-Finito, Varudras, Exceed the Pendulum, Beyond the Pendulum, Charmer Quartet, Mercurium); missing_core is therefore unreliable and was not used. Only Mulcharmy Fuwalos is genuinely absent Archetype field differs from card names (Jupredo, Nervedo, Junoldo show Artmage, DoomZ or Elfnote); some archetype_spread values are parse artifacts (for example the Shade entry) Deck title is null No side deck in export

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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