DoomZ Deck #765481 — Yu-Gi-Oh! Master Duel

41 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 14, 2026 by YGO Mod.

Deck DoomZ Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
58± 8/ 100
Power Score
Structural 61
Reliability 55
Going First 60
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 60
Going Second 63
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz boss pressure from the DoomZ / Power Patron Extra Deck (Vidolium 5000 ATK pendulum route, Jupiter 3500 ATK, DoomZ Drastea 2400 ATK) once a searcher chain reaches an Xyz.; Ecclesia and the Dark Dragon and Albion the Branded Dragon as additional board pressure, if the Fusion/Synchro slots are reached.
  • Turn 1 (going first): Open on a searcher-capable starter (DoomZ Raiders, DoomZ V Five, Medius the Pure, Jupredo) to search the Xyz engine line; hold hand traps (Ash Blossom, Ghost Ogre) for the first opposing activation.
  • Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Mourner, Maxx "C") to disrupt the opponent's first board, then rebuild through the searchers.
  • Recovery: Recover through the searcher text (about 17 copies) and the Xyz detach/recursion text, which can rebuild a board after a single interruption.
  • After siding: Not applicable: the Master Duel size rules and the evidence show a 0-card side deck, so there is no post-side plan to evaluate.

Why it scores here

The deck scores as a connected system: its 17 searcher-text cards and roughly 94% searcher-group presence make the Xyz engine reachable on most hands, though any given 5-card opening hits a specific 3-copy starter only about 33% of the time (Inferred). Interruption resilience is moderate because several hand traps (Ash Blossom, Ghost Ogre, Maxx "C") and multiple independent searchers give the deck more than one way to rebuild after disruption. Closing power comes from the Extra Deck Xyz boss text and high-ATK finishers rather than from averaging card scores, and the deck gets no credit for its popularity or the archetype's usage share. The score is capped by the absence of recorded boards, so the combo floor and median are inferred from card text, and there is no side deck or dated meta sample to credit adaptability or matchup fit.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 of a 3-copy starter in 5-card hand) ≈ 0.33; searcher-text group P(>=1 in hand) ≈ 0.94; core archetype present at 72% of the usage core (Inferred)
D2 Opening-Hand Quality & Brick Management 60 6 hand traps and 6 tech cards in 41 main; off-archetype filler (Medius, Plundered Plane, Maxx "C") raises some dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 70 No recorded boards; ceiling read from text: DoomZ Command chains, Power Patron Xyz summons and Vidolium/Jupiter boss effects (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards, so the median is inferred from starter diversity and the searcher count rather than measured output (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Multiple hand traps and searchers provide independent lines after one interruption; Xyz detach/recursion text adds recovery (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects, Maxx "C" draws, and Xyz detach text give regrowth and card flow (Inferred)
D7 End-Board & Interaction Quality 68 22 removal-text and 6 negation-text cards, with Ash Blossom and Ghost Ogre as quick-effect interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Hand traps reach about 0.64 P(>=1 in 6-card going-second hand) (Inferred); board breakers rely on Drastea and Vidolium text (Inferred)
D9 Offensive Pressure & Closing Power 70 Vidolium 5000 ATK, Jupiter 3500 ATK and Drastea 2400 ATK are stated on card data (Verified); conversion into a win is not measured (Inferred)
D10 Main Deck Efficiency & Flexibility 60 41 main cards with 22 distinct; 9 singletons include several off-archetype tech cards, so compactness is moderate (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards across 11 distinct: Xyz-heavy with fusion/synchro singletons; usage stats mark several Extra cards as absent despite being listed, so exact coverage is unclear (Verified count, Provisional coverage)
D12 Side Deck Adaptability 40 No side deck (0 cards); Master Duel has no post-side plan in this evidence (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta-share sample; archetype-level fit is unscored (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz/pendulum sequencing with many decision points; pilot-skill sensitivity is high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-1); off-archetype engine dilution (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.33 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (17 copies) makes the engine reachable on most hands
  • Hand traps and negation text give resilience on both turn orders
  • Extra Deck boss threats (Vidolium, Jupiter, Drastea) provide closing pressure

Weaknesses

  • No recorded boards, so floor and median output are unverified
  • Only 41% of archetype-named copies are exact DoomZ; the engine is diluted across sub-archetypes
  • No side deck and no meta sample, so adaptability and matchup fit are unscored

Critical choke points

  • A single 3-copy starter at about 33% in a 5-card opening hand
  • Reliance on Xyz summons through the Extra Deck once the searcher chain starts
Priority Remove Add Reason
1 Plundered Power Patron Plane - Vidolia (1) A DoomZ or Power Patron searcher or starter Its text is conditional on a Power Patron Extra Deck monster, so it adds a dead-draw risk without a clear engine payoff (Inferred).
2 Medius the Pure (1) An additional DoomZ starter Medius is off-archetype with a single copy; a DoomZ starter raises the exact-name purity and the engine's starter density (Inferred).

Evidence & confidence

  • Verified: Legal in Master Duel: Maxx "C" 1/1 Limited and The Fallen & The Virtuous 2/2 Semi-Limited; 41 main and 15 Extra cards with the Xyz/Synchro/Fusion breakdown given; Card text and ATK/DEF values from the resolved card data
  • Observed: Core archetype coverage: 18 of 25 usage-core cards present (72%)
  • Inferred: Starter probabilities from the hypergeometric table; Hand-trap coverage on going-second hands; Combo ceiling and floor inferred from text, not boards
  • Provisional: Meta Power (null); Matchup fit and side adaptability
  • Data gaps: No combos supplied: combo floor, median and ceiling are inferred from card text only No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry in YGOVN: going-first/second, matchup, brick and OTK rates are unmeasured Meta Power is Provisional unless a dated metagame sample is supplied Usage statistics mark Varudras, DoomZ XII End, DoomZ XIII Over, Springans Merrymaker, DoomZ Break, Sargas and Jupiter as in_this_deck=false even though the card list includes them with copies, so the missing_core list and core coverage percentage are unreliable

More Master Duel Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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