Power Patron Deck #765470 — Yu-Gi-Oh! Master Duel

43 Main, 12 Extra, incl. Mulcharmy Fuwalos x3, Nervedo the Shadebeast Power Patron x3, Shade the Obscure x3. Created Oct 14, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
51± 8/ 100
Power Score
Structural 59
Reliability 50
Going First 58
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59.3
Going First 58
Going Second 64
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Control, Pendulum, Fusion, Synchro, Xyz, Link
  • Format: master-duel

Legality

Main 43 / Extra 12 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum and Power Patron engine lines (Vidolium, Nervedo, Jupredo, Junoldo) feeding Extra Deck boss monsters (Nerva, Jupiter, Varudras, Gustav Max) and Link/Xyz beaters (inferred from card text; no recorded boards); Artmage Non-Finito and Medius the Pure as Fusion and Special Summon payoffs; Maxx C and Herald as hand-trap pressure for card advantage
  • Turn 1 (going first): Opening starter from Pendulum Treasure, Shade or Junoldo, then searcher chain into a Power Patron Pendulum summon (Inferred)
  • Turn 2 (going second): Use the six-card hand's 8 hand traps (Ash Blossom, Infinite Impermanence, Maxx C, Herald, Dominus Impulse) to stop the opponent's first summon, then rebuild through Pendulum searchers (Inferred)
  • Recovery: Pendulum Zone resets and searcher text (20 cards) rebuild the hand; Mulcharmy Fuwalos and Purulia draw on empty boards (Inferred)
  • After siding: None: the deck runs 0 side cards, so there is no verified post-side plan

Why it scores here

The score is built on the deck as a system: a Power Patron Pendulum core (29 archetype-core copies, about 99.8% chance of at least one in an opening five-card hand by the hypergeometric estimate) with 20 searcher-text cards and 19 negation-text cards, backed by 8 hand traps. Consistency is good for finding a Power Patron card (about 32% chance per three-copy starter in five cards, Inferred), but no recorded boards exist, so the combo ceiling and median are text-only inferences. Interaction density and going-second hand-trap coverage are the deck's clearest strengths. The deck has no sideboard, which caps its post-side score, and its engine spans many sub-archetypes (only 18.2% exact-name purity), which costs points for engine coherence. Popularity and archetype share did not earn points, and the card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in opening 5) about 0.32 per card; archetype-core P(open at least one) 0.998 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 8 hand traps, 0.73 P(at least one hand trap in 6 going second); full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling read from card text for Vidolium, Nervedo, Jupredo and Extra Deck bosses (Inferred)
D4 Combo Floor & Median Output 50 median_power_index unavailable; starter diversity unknown; scored neutrally at 50 (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Ash, Impermanence, Maxx C and Herald give multiple disruption answers, but each line still relies on the Power Patron engine (Inferred)
D6 Resource Economy, Recovery & Grind 60 20 searcher-text cards and recursion via Mulcharmy and Pendulum Zone rebuild (Inferred)
D7 End-Board & Interaction Quality 70 19 negation-text and 26 removal-text cards in the main deck; Nervedo and Dominus Impulse add board-level interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap density (8 cards) and 0.73 P(hand trap in 6) support challenging an established board (Inferred)
D9 Offensive Pressure & Closing Power 70 Vidolium 5000 ATK, Jupiter 3500 ATK, Nerva 3300 ATK and Gustav Max 2000 direct damage on the Extra Deck (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 66 43 main cards, 21 distinct, 27 cards at 3 copies and 8 singletons; legal size for master-duel (Verified structure)
D11 Extra Deck Efficiency & Coverage 62 12 singleton Extra Deck cards across 5 Link, 4 Xyz, 2 Fusion and 1 Synchro; coverage broad, but no Extra Deck combo data (Inferred)
D12 Side Deck Adaptability 20 0 side cards in the list, so no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Pendulum scale management plus multi-step Extra Deck summons create many decision points; no combo step data (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59.3, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Zero sideboard (-2); Engine conflicts and spread (-3); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal list with no size or banlist violations (Verified)
  • Strong interaction density: 8 hand traps and 19 negation-text cards (Verified count, Inferred quality)
  • High archetype-core presence, so the engine is accessible (Inferred)
  • High-ATK Extra Deck closers, including Vidolium and Jupiter (Verified stats)

Weaknesses

  • No sideboard, so no post-side adaptability (Verified)
  • Low exact-name archetype purity, 18.2%, and a spread of off-archetype cards (Verified)
  • No combo data, so floor and median are unknown (Verified gap)
  • Hand-trap-heavy starts can leave dead hands when the opponent does not summon (Inferred)

Critical choke points

  • Pendulum Zone scale pair (scale 1 and 11) limits which monsters can be Pendulum Summoned per turn (Inferred)
  • Opening hand needs one Power Patron searcher or starter; each 3-copy starter is only about 32% in 5 cards (Inferred)
Priority Remove Add Reason
1 One off-archetype singleton (for example Maxx C or Go! D/D/D Divine Zero King Rage) A second Power Patron searcher or starter from the Deck Raises starter density and engine coherence without adding a new engine line (Inferred)
2 None A side deck of 3 to 6 cards A zero-side list has no post-side plan; even a small side increases D12 (Verified structure)

Evidence & confidence

  • Verified: Legal status with all 3 Limited cards at 1 legal copy each; Main 43, Extra 12, Side 0 within the master-duel size rules; Hypergeometric draw odds for the 3-copy starter (0.3164 going first); Extra Deck list and ATK/DEF values
  • Inferred: Consistency and brick estimates for the Pendulum engine; Interaction quality from text roles; Going-first and going-second plans; Closing power from Extra Deck stats and text
  • Provisional: Meta power (null, no dated metagame sample); Matchup and format fit (D13 = 50); Tournament reliability
  • Data gaps: No recorded boards: combo ceiling, median and floor are text-only inferences No tournament link: archetype meta-share and per-pilot match record are absent usage_statistics in_this_deck flags are false for Extra Deck cards that appear in the cards array (Junora, Nerva, Jupiter, Non-Finito, Varudras, Exceed, Beyond, Charmer, S:P Little Knight, Mercurium), so the core-card match appears to check only the Main Deck; treated as an export issue, cards array used as source of truth archetype field for Shade the Obscure contains a parsing artifact ('| supports_archetypes Power Patron'); archetype_spread entries '| supports_archetypes' and 'Herald'/'P' are noisy No win-rate, matchup or brick telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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