Dracotail Deck #765437 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (40)
- Albion the Shrouded Dragon x1
- Dracotail Faimena x3
- Dracotail Lukias x1
- Dracotail Mululu x2
- Dracotail Pan x1
- Dracotail Phryxul x1
- Dracotail Urgula x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Ghost Belle & Haunted Mansion x2
- Incredible Ecclesia, the Virtuous x1
- Branded Fusion x1
- Branded in High Spirits x3
- Crossout Designator x1
- Ketu Dracotail x2
- Rahu Dracotail x1
- The Fallen & The Virtuous x2
- Dracotail Flame x1
- Dracotail Sting x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x1
- Dracotail Arthalion x3
- Dracotail Gulamel x1
- Granguignol the Dusk Dragon x1
- Hyperinvoked Aeon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 68 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Control
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Dracotail Fusion boards (Arthalion, Gulamel, Titaniklad, Dragon Devours) that outpace a stalled opponent (Inferred); Mulcharmy draw pressure and Dracotail recursion grinding card advantage over a long game (Inferred)
- Turn 1 (going first): Open with a searcher (Lukias, Ketu, Faimena, Urgula) into a Fusion Summon, keeping hand traps up for the opponent's first response (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Maxx C) and Crossout Designator to break the opponent's first summon, then Fusion through the turn (Inferred)
- Recovery: Recur Dracotail monsters from the GY (Phryxul, Lukias, Urgula) and re-fuse using the Spell/Trap set from Dracotail Fusion material effects (Inferred)
- After siding: None. The deck has no Side Deck, so there is no recorded post-side plan.
Why it scores here
The deck is scored as a system: a 40-card Dracotail list with three copies of its key searchers and hand traps, plus a 15-card Extra Deck of mostly Fusion monsters. Its probability estimate of at least one searcher in the opening hand is about 0.82 (Inferred), which supports a strong chance of a live T1 searcher, but the list has no recorded boards, so the ceiling and median are text-based reads only. Interaction is the strongest part: six hand traps, Crossout Designator, Dracotail Sting and Flame, and Gulamel-style destruction give layered answers that hold up after the opponent's first line. Popularity and archetype usage did not earn points, and card scores were not averaged. The score is pulled down by a 34.5% exact-name archetype purity (Branded, Albaz, Ecclesia, and Mulcharmy splash), the absence of any Side Deck, and the lack of a dated meta sample.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(≥1 searcher-text card in opening 5) ≈ 0.82; three-copy Faimena and Ash give redundant starts (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Six hand traps and ten Spells raise dead-card risk in some hands; no measured brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Fusion ceiling from Arthalion, Gulamel, Titaniklad and Dragon Devours; no recorded boards to confirm the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median output is unmeasured; the guide describes a control-leaning list, so the floor is read from text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Six hand traps, two recursion lines (Phryxul, Lukias), and Ketu/Mululu alternatives give independent routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Mulcharmy draw effects and Dracotail GY recursion regenerate resources across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Crossout Designator, Dracotail Sting and Flame, Ash Blossom, Ghost Belle, and Maxx C give layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Six hand traps and Crossout Designator challenge a going-second board; no split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Dragon Fusions reach 2500–3000 ATK, but closing depends on Fusion access and no end-board data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 main cards with 24 distinct names and 12 singletons; off-archetype copies (36) reduce coherence (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Fourteen Fusion and one Synchro fill the 15 Extra slots; the Extra Deck is full and mostly flexible (Verified) |
| D12 | Side Deck Adaptability | 20 | No Side Deck, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament data or dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with hand-trap timing and many decision points (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 61, Going First ≈ 68, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine_conflicts_off_archetype_splash (-3); no_side_deck (-2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and spell/trap interaction (six hand traps plus Crossout Designator, Sting, and Flame)
- Redundant three-copy searchers and starters (Faimena, Ash Blossom)
- Recursion lines that rebuild after disruption (Phryxul, Lukias, Urgula)
- Extra Deck with several 2500–3000 ATK Fusions in every ratio
Weaknesses
- Off-archetype splash (Branded, Albaz, Ecclesia, Mulcharmy) lowers engine coherence
- No Side Deck, so no post-side adaptability
- Pilot-heavy Fusion lines and hand-trap timing decisions
- No combo or win-rate telemetry to confirm conversion
Critical choke points
- Single Fusion Summon route through Branded Fusion / Rahu (Limited, one copy each)
- Dependence on Fallen of Albaz as Fusion material for several Extra Deck monsters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" or one Branded in High Spirits | One Side-compatible answer or an on-archetype starter | Reduces off-archetype copies and gives the deck a usable second-game plan; Inferred |
| 2 | None | A Side Deck of 5–10 cards (hand traps and targeted answers) | Side Deck count is 0, so no post-side plan exists; adding one is the largest gain available |
Evidence & confidence
- Verified: Legal in master-duel (BanMasterDuel), 40 Main / 15 Extra / 0 Side; All restricted cards run at legal maximum; Exact-name archetype purity 34.5%; Fourteen Fusion and one Synchro in Extra Deck
- Observed: Usage statistics show Dracotail core cards at 100% inclusion
- Inferred: Searcher access probability (P ≈ 0.82 in 5-card hand); Interaction layering and going-second strength; Fusion-line pilotability and recursion resilience
- Provisional: Meta and tournament reliability (no dated sample or tournament link)
- Data gaps: no combos supplied; combo floor, median, and ceiling are text-only inference usage_statistics in_this_deck flags are false for Extra Deck cards that are present in the cards list (Gulamel, Secreterion, Arthalion, and others); missing_core is therefore unreliable and was not used as evidence no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) no Side Deck, so no post-side evaluation possible deck title is null
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