Branded Deck #765429 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Branded in High Spirits x3. Created Oct 14, 2026 by YGO Mod.

Deck Branded Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
60± 7/ 100
Power Score
Structural 67
Reliability 55
Going First 68
Going Second 67

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 68
Going Second 67
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal. Restricted cards run: Branded Fusion (Limited), Bystial Magnamhut (Limited), Super Polymerization (Semi-Limited), The Fallen & The Virtuous (Semi-Limited).

Identity & game plan

  • Win condition: Fusion Summon Level 8 boss Fusion Monsters (Dragon that Devours the Dogma, Albion the Branded Dragon, Despian Proskenion, Mirrorjade) that are unaffected by or hard to answer after the Albaz engine lands.; Fallen of Albaz-based Fusion chains plus Dogmatika/Despia/Ecclesia Synchro and Fusion extenders that rebuild the board after disruption.
  • Turn 1 (going first): Normal Summon or Special Summon a Fallen of Albaz-named monster, or search one with Branded in High Spirits, then use Fallen of Albaz or Fallen of the White Dragon to Fusion Summon a boss from the Extra Deck, protected by Ash Blossom and Effect Veiler where possible.
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Effect Veiler, Ghost Ogre) to answer the opponent's first board, then rebuild through the Fallen of Albaz engine and a boss Fusion Monster.
  • Recovery: Recover through GY-triggered Albaz-named effects, Branded Retribution, Albion the Shrouded Dragon in the GY, and searchers (Incredible Ecclesia, Dogmatika Ecclesia, Blazing Cartesia) that rebuild the Extra Deck line.
  • After siding: Not available. The deck runs no Side Deck, so there is no post-side plan to evaluate.

Why it scores here

The deck is scored as a system: its engine is a set of Fallen of Albaz-named monsters (Fallen of Albaz, two Fallen of the White Dragon that are always treated as Fallen of Albaz, and the Albion the Shrouded Dragon alias on field or GY) feeding Fusion Summons from a 15-card Extra Deck in which about ten targets require such a monster. Three Albaz-named cards give about a 34% chance of at least one in a going-first opening hand, which is supported by about 94% searcher access (16 searcher-text copies), so the deck reliably finds a starter but does not open live every game. Interaction is the system's strongest trait, with six hand traps (Ash Blossom, Effect Veiler, Ghost Ogre), twelve negation-text cards and six removal-text cards giving roughly 65% going-second hand-trap access. Its offensive finish relies on 2500-3200 ATK Fusion bosses, and it has no side deck and no combo-board data, so the post-side and median-output scores stay low and provisional. Archetype popularity (24 of 25 core cards present once Extra Deck cards are counted) and four guides confirm the list is real, but they did not add points, and no card scores were averaged into the result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one of the 3 Fallen of Albaz-named monsters in a 5-card opening hand) = 0.34 going first; searcher-text group P(>=1) = 0.94 (Inferred)
D2 Opening-Hand Quality & Brick Management 62 27 main monsters and 13 non-monster main cards; several spells (Nadir Servant, Branded in High Spirits x3) need Extra Deck monsters in GY, so some hands brick (Inferred)
D3 Combo Conversion & Ceiling 74 Ceiling from text: Albaz-named starter into multiple Fusion Summons and boss Fusion Monsters with negation support (no recorded boards; Inferred)
D4 Combo Floor & Median Output 60 Median output lower than ceiling: many single-copy staples and a fragile single-starter chain without recorded boards to confirm (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Six hand traps and multiple Albaz-named alias routes give redundancy; Ash x3 and Veiler x2 are repeatable answers (Inferred)
D6 Resource Economy, Recovery & Grind 62 Heavy Extra Deck spend (Fusion materials, banish or GY costs) with partial recursion from Branded Retribution, Albion the Shrouded Dragon and searchers; no resource data (Inferred)
D7 End-Board & Interaction Quality 76 12 negation-text and 6 removal-text cards, with layered boss protection (Dragon that Devours unaffected by other effects); hand-trap access about 0.65 going second (Inferred)
D8 Going-Second & Board-Breaking Power 72 Going-second board breaking via Ghost Ogre, Forbidden Droplet, Branded Retribution, Golden Swordsoul and Rindbrumm-style negation; text-only read (Inferred)
D9 Offensive Pressure & Closing Power 74 Boss ATK 2500-3200 across Fusion targets, with piercing and extra-attack text on some Extra Deck monsters; closing read from text (Inferred)
D10 Main Deck Efficiency & Flexibility 60 24 distinct main-deck cards and 40 copies; exact-name purity only 16.4% with Mulcharmy, Despia, Dogmatika and Ecclesia splash, which lowers coherence (Inferred)
D11 Extra Deck Efficiency & Coverage 74 15 of 15 Extra Deck slots used, 13 Fusion and 2 Synchro; about 10 targets depend on Albaz-named access, with two copies of The Dragon that Devours the Dogma (Verified structure, Inferred coverage)
D12 Side Deck Adaptability 20 Side deck is empty, so no post-side adaptation exists; scored low (Verified count)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype share unavailable; held neutral at 50 and dropped from the structural score (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Fusion lines with timing-sensitive hand-trap responses and many decision points per turn; complexity is high (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67, Going First ≈ 68, Going Second ≈ 67, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-2); Dependence on one Extra Deck card family (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample); 0.80*66.8 + 0.20*55 - 4 = 60.4

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Reliable searcher access (16 searcher-text copies, about 94% to have at least one in hand 5)
  • Layered interaction: 6 hand traps, 12 negation-text cards and 6 removal-text cards
  • Boss Fusion Monsters with high ATK and unaffected or protected text
  • Extra Deck coverage: 15/15 slots used with multiple boss options

Weaknesses

  • No side deck: no post-side plan and no way to adapt across a best-of-3
  • Single engine family: about 10 of 15 Extra Deck targets need a Fallen of Albaz-named monster
  • Low exact-name archetype purity (16.4%) with Mulcharmy, Despia, Dogmatika and Ecclesia splash
  • Timing-heavy multi-step lines with high pilot complexity

Critical choke points

  • Fallen of Albaz-named monsters: only 3 in the Main Deck, so an early Fusion line is at risk when they are not drawn or are answered
  • Branded Fusion (Limited, 1 copy) as a key Fusion enabler
Priority Remove Add Reason
1 A Side Deck (up to 15 cards) Zero side cards removes D12 adaptability and any post-side plan, which is the largest structural gap in this list.
2 1 Mulcharmy Purulia 1 Maxx "C" Maxx "C" has 92% inclusion among archetype stats and is absent here; the Mulcharmy splash is off-archetype (Inferred).

Evidence & confidence

  • Verified: Legal under Master Duel rules; no violations; banlist statuses for the 4 restricted cards; Card text for Fallen of the White Dragon and Albion the Shrouded Dragon as Fallen of Albaz aliases; Copy histogram and Extra Deck breakdown (13 Fusion, 2 Synchro); Archetype usage stats: 34 rows, 25 core cards; 24 of 25 core cards are in the deck when Extra Deck cards are counted
  • Observed: Usage statistics show a Branded core with high inclusion; guides confirm the archetype is played in the community
  • Inferred: Hypergeometric starter and brick estimates; Interaction and resilience scores from card text; Pilotability and Extra Deck coverage scores from text
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Tournament reliability and side-deck performance (no data)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (combos_evidence.total_combos = 0) No tournament link: archetype meta-share and match record absent No win-rate or matchup telemetry in YGOVN; all matchup and brick-rate claims are Inferred Meta Power is Provisional without a dated metagame sample Data issue: usage_statistics in_this_deck flags and core_present_pct (56%) ignore Extra Deck cards. Ten Extra Deck core cards are in this list, so true core presence is 24/25 (only Maxx C missing). The 56% figure was not used in scoring.

More Master Duel Info

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