DoomZ Deck #765420 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (42)
- DoomZ V Five - Amalthe x2
- DoomZ VII Seven - Elara x3
- DoomZ XII Zero - Drastea x2
- Maxx "C" x1
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Power Patron DoomZ x1
- Jupredo the Shademachine Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Mourner & Moonlit Chill x2
- Ghost Ogre & Snow Rabbit x2
- DoomZ Change x3
- DoomZ Command "A.D.R.A.S.T.E.I.A." x1
- DoomZ Command "D.O.O.M.D.U.R.G." x1
- DoomZ Raiders x3
- Plundered Power Patron Plane - Vidolia x1
- Prohibited Power Patron Portal - Terminus x3
- DoomZ Destruction x1
- Infinite Impermanence x3
Extra Deck (15)
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- DoomZ Break - Diactorus x2
- DoomZ XII End - Drastrius x2
- DoomZ XIII Over - Graflareio x2
- Gagagaga Magician x1
- Jupiter the Power Patron of Destruction x2
- Number 60: Dugares the Timeless x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Number F0: Utopic Future Zexal x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 51 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz Monsters (DoomZ Break, DoomZ XII Zero/End/Over, Jupiter, Varudras, Divine Arsenal) attacking after DoomZ engine lines build materials and equips; Power Patron pendulum and Equip-based Xyz extension (Vidolium 5000 ATK, Jupiter 3500 ATK) as late-game boards
- Turn 1 (going first): Open on a DoomZ/Power Patron starter (Power Patron DoomZ, DoomZ Change, Raiders, Jupredo) to search a DoomZ Xyz ingredient, protect with Ash Blossom or Infinite Impermanence, then Xyz Summon from the Extra Deck
- Turn 2 (going second): Use 11 hand traps (Ash Blossom, Infinite Impermanence, Effect Veiler, Ghost Ogre, Maxx C) to answer the opponent's first summon or activation, then rebuild the DoomZ engine from the same hand
- Recovery: Searchers (18 text-level searchers) and recursion from the GY (DoomZ Change, Medius the Pure, Fuwalos) rebuild the board after a disruption
- After siding: No side deck is registered (side_count 0); no post-side plan is available in this list
Why it scores here
The score comes from how the DoomZ system holds together, not from averaging card powers or from the archetype's popularity. Consistency is moderate: the core engine pieces are run three-deep, the archetype-core group has a 0.9999 proxy chance of at least one card in the opening hand, but any single starter is only about 0.32 likely in a 5-card opener. Interaction is the strongest part of the list, with 11 hand traps, 10 negation-text cards and an 86% chance of at least one hand trap in a 6-card going-second hand, which earns the going-second score. Recovery is supported by 18 searcher-text cards and GY recursion, and the Extra Deck gives multiple high-ATK Xyz finishers. Median output and combo ceiling are not measured: no recorded boards exist, so both are text-based inferences. No side deck is registered and there is no tournament or matchup data, so adaptability and format fit are scored low or left provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 of a given 3-copy starter in 5-card opener) ≈ 0.32; archetype-core proxy ≈ 0.9999 for at least one DoomZ/Power Patron card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | About 16 spell/trap and 19 level-0 non-engine cards in 42 main; 11 hand traps are functional but can be dead without an engine card (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable recorded combos; ceiling read from text as Xyz chains with 2400-3500 ATK finishers and equip-based material transfer (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo sample to measure median output; scored neutrally with the uncertainty carried by the score band (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ash Blossom, Infinite Impermanence, Effect Veiler and Ghost Ogre give several independent answers; GY recursion via Change and Medius adds a second line (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | 18 searcher-text cards and recursion text (DoomZ Change, Medius, Fuwalos) support a rebuild; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Varudras and DoomZ XII End negate and resist removal; hand traps cover the opponent's activations; usage stats show a consistent interaction core (Verified text / Inferred strength) |
| D8 | Going-Second & Board-Breaking Power | 72 | 86% P(>=1 hand trap in 6-card going-second hand) with negation text and Xyz boards is a strong going-second profile (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck offers Vidolium 5000 ATK, Jupiter 3500 ATK, Divine Arsenal 3000 ATK and Varudras 3000 ATK; closing depends on Xyz reaching the board (Verified stats / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 42 main cards in the 40-60 Master Duel range, 21 distinct, copy-heavy 3-of engine with no dead slots flagged (Verified size / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 11 of 15 Extra Deck slots are distinct Xyz with flexible access and 4 copies of DoomZ core Xyz; coverage is broad (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No side deck registered (side_count 0); no post-side adaptability can be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage is high but not used as power evidence (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step Xyz and equip sequences with multiple once-per-turn effects; repeatable for an experienced pilot, with moderate decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 51. Modifiers: DoomZ/Power Patron family cohesion (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated meta sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eleven hand traps and ten negation-text cards give strong going-second interaction
- Searcher and recursion text supports rebuilding after a disruption
- Broad Extra Deck coverage with several 2400-3500 ATK Xyz finishers
- Legal list with a consistent DoomZ/Power Patron family core
Weaknesses
- No side deck, so no post-side adaptability
- Low 3-copy starter density per opener (about 0.32 per starter)
- No recorded combo evidence to confirm ceiling or median output
- Only 40% exact-name purity, so the engine depends on family cross-support
Critical choke points
- DoomZ Change, Power Patron DoomZ and the DoomZ Command spells are single copies whose loss can stall the first Xyz line
- Xyz finishers need specific material types, so one interrupted summon can leave the board empty
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | DoomZ Command "A.D.R.A.S.T.E.I.A." (1 copy) | Second copy of a DoomZ searcher or starter (e.g. DoomZ Break) if the family starter count is short | Single-copy support cards are choke points for the first Xyz line; a second starter improves opener access (Inferred) |
Evidence & confidence
- Verified: Deck is legal under Master Duel size rules (42 main, 15 extra, 0 side); Maxx C is the only restricted card, Limited with 1 copy run and 1 legal; Hand trap count is 11; Extra Deck is 15 with 11 distinct Xyz
- Observed: Usage stats show 25 core cards in the archetype with 17 present in this list
- Inferred: Starter access about 0.32 per 3-copy card in a 5-card opener; 86% hand-trap access in a 6-card going-second hand; Midrange profile applied to the 14 dimensions
- Provisional: Meta Power and matchup fit: no dated meta sample or tournament link
- Data gaps: No recorded combos supplied; combo floor/median/ceiling is text-only inference No tournament link; archetype meta-share and per-pilot match record absent No side deck registered; post-side plan cannot be assessed usage_statistics.in_this_deck is false for several Extra Deck cards (DoomZ Break, DoomZ XII End, DoomZ XIII Over, Jupiter, Varudras) that appear in the cards array with copies 2 or 1; scored from the cards array, which is the source of truth for this deck No win-rate telemetry; going-first/second rates are Inferred
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