Radiant Typhoon Deck #765411 — Yu-Gi-Oh! Master Duel

44 Main, 15 Extra, incl. Radiant Typhoon Krosea x3, Radiant Typhoon Swen x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.

Deck Radiant Typhoon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
59± 8/ 100
Power Score
Structural 65
Reliability 55
Going First 64
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.3
Going First 64
Going Second 70
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: master-duel

Legality

Main 44 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Quick-Play chain off Mystical Space Typhoon into Radiant Typhoon hand-summons (Krosea, Swen, Meghala, Eldam) and Fonix / Varuroon Vortex as top-end pressure; Link and Fusion closers from the Extra Deck (Varuroon Marine, Hraesvelgr, Albion, Predaplant) once the board is stable
  • Turn 1 (going first): Open with a Quick-Play spell and a Radiant Typhoon hand-summon when the opponent controls no Spell/Trap, or with MST in hand; hold Ash Blossom or Ghost Belle for the opponent's first answer
  • Turn 2 (going second): Use Ash, Ghost Belle, Droll and Forbidden Droplet to stop the opponent's first board, then rebuild through Quick-Play recursion and Radiant Typhoon summons
  • Recovery: Radiant Typhoon Ascendance, Chant, Vision and Manifestation recur from the GY after MST destroys them, and Varuroon Marine searches MST back
  • After siding: No side deck is registered (side_count 0); the Master Duel ladder is single-game, so there is no post-side plan to evaluate

Why it scores here

The deck is scored as a system: a Quick-Play-spell engine (19 Quick-Play spells) that turns MST and other Quick-Play activations into Radiant Typhoon summons, backed by 5 hand traps and about 11 negation effects. P(at least one of the 10 hand-summon Radiant Typhoon monsters in a 5-card opener) is about 0.74 (Inferred), and P(at least one Quick-Play in hand) is about 0.95, so the engine is usually reachable on turn 1 but often only through a conditional summon gate (opponent controls no Spell/Trap, or MST in GY). Floor and median output are held down by no recorded boards (combos_evidence is empty), 5 MST-dependent recursion spells, and single-choke dependence on MST; the ceiling is scored separately from the card text. Interaction density is the strongest signal, which supports going-second strength; closing power is solid through 3000-ATK Fonix and Varuroon Vortex but has no piercing or direct damage. Popularity (the guide and 60% core inclusion) was not counted as power, and the card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one hand-summon Radiant monster in hand5) ≈ 0.74; P(at least one Quick-Play in hand5) ≈ 0.95; P(MST in hand5) = 0.31; gated by opponent-no-S/T or MST-in-GY (Inferred)
D2 Opening-Hand Quality & Brick Management 55 5 MST-dependent spells (Ascendance, Chant, Vision, Manifestation, Mandate) are dead without MST; 13 single copies; 20 zero-level spells dilute monster density (Inferred)
D3 Combo Conversion & Ceiling 75 No parseable boards; ceiling from card text: MST plus Quick-Play chain can yield 2-3 summons, a backrow wipe and a negation in one turn (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards; median depends on MST and opponent S/T state, so typical output is a single summon and one negation (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Ash, Ghost Belle and Droll cover hand-trap disruption; recursion from GY via Ascendance/Chant/Vision; Varuroon Marine searches MST back (Inferred)
D6 Resource Economy, Recovery & Grind 65 Mandate shuffles Quick-Plays back for a card; Fuwalos and Purulia draw on summons; Super Polymerization costs a discard; Radiant recursion from GY (Inferred)
D7 End-Board & Interaction Quality 80 11 negation-text cards, 5 hand traps, Forbidden Droplet, Crossout Designator, Forbidden Crown, Varuroon Vortex negation; floodgate count 0 (Inferred from text)
D8 Going-Second & Board-Breaking Power 74 Hand-trap probability on going-second hand6 ≈ 0.54; Fonix shuffles 2 opponent cards and Crossout / Droplet remove boards (Inferred)
D9 Offensive Pressure & Closing Power 68 Fonix 3000 ATK, Shiina 2900 ATK, Super Starslayer 2900 ATK, Predaplant 3000 ATK; no piercing or direct damage text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 44 main, 26 distinct, 35.6% exact-archetype purity, 19 generic/off-archetype copies, 11 tech cards; not compact (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 48 15 Extra across 14 distinct cards from 9 sub-archetypes (Fusion 9, Link 4, Synchro 1, Xyz 1); Varuroon Marine ×2 is the only dedicated link (Verified composition, Inferred)
D12 Side Deck Adaptability 20 side_count 0 and Master Duel is single-game, so no post-side data or plan exists (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable; no dated metagame sample; archetype share not supplied (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Quick-Play chain decisions, MST sequencing, and gated summon conditions raise decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65.3, Going First ≈ 64, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Single-choke MST dependence (-3); Off-archetype dilution (-2); Banlist exposure (-1); Negation density (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ 0.23 · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Quick-Play engine with 19 Quick-Play spells and redundant hand-summon starters
  • Heavy negation and hand-trap suite (11 negation-text cards, 5 hand traps)
  • Strong going-second disruption density against a hand6 opener
  • Recursion from GY after MST destroys Radiant spells

Weaknesses

  • MST single-choke point with 31% opener access
  • Five MST-dependent spells are dead without MST
  • Exact archetype purity is only 35.6%; Extra Deck is a mixed grab-bag of 9 sub-archetypes
  • No side deck and no recorded boards to confirm the ceiling

Critical choke points

  • Mystical Space Typhoon (3 copies)
  • Opponent controls no Spell/Trap as the summon gate for Krosea, Swen, Meghala and Eldam
Priority Remove Add Reason
1 Droll & Lock Bird or one Forbidden Crown Second Radiant Typhoon Varuroon, the Marine Eidolon or another Radiant-tagged starter Raises archetype purity and hand-summon redundancy without increasing the MST dependence

Evidence & confidence

  • Verified: Legality: Master Duel size and copy limits satisfied; all Limited/Semi-Limited copies within legal limits; Main 44 (26 distinct), Extra 15 (14 distinct), Side 0; Copy histogram 1:13, 2:8, 3:5; Quick-Play count 19; hand-trap count 5
  • Inferred: P(≥1 hand-summon starter in hand5) ≈ 0.74; P(≥1 Quick-Play in hand5) ≈ 0.95; Interaction density reads strong from negation text; Going-second hand-trap access ≈ 0.54
  • Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament context); Side-deck adaptability (no side deck)
  • Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred usage_statistics in_this_deck flags are false for Garura, Mudragon and S:P Little Knight even though the cards array lists them in the Extra Deck; treated as a Main-Deck-only matching artifact, not as absence Meta Power provisional without a dated metagame sample Side deck empty (side_count 0)

More Master Duel Info

Radiant Typhoon

Radiant Typhoon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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