Radiant Typhoon Deck #765411 — Yu-Gi-Oh! Master Duel
44 Main, 15 Extra, incl. Radiant Typhoon Krosea x3, Radiant Typhoon Swen x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.
Deck Radiant Typhoon Master Duel
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (44)
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Noble Knight's Shield-Bearer x1
- Radiant Typhoon Eldam x2
- Radiant Typhoon Fonix, the Great Flame x1
- Radiant Typhoon Krosea x3
- Radiant Typhoon Meghala x2
- Radiant Typhoon Swen x3
- Radiant Typhoon Varuroon, the Vibrant Vortex x1
- Shiina, Twin Tempests of Celestial Thunder x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Book of Eclipse x1
- Crossout Designator x1
- Forbidden Crown x1
- Forbidden Droplet x3
- Mystical Space Typhoon x3
- Radiant Typhoon Ascendance x2
- Radiant Typhoon Chant x2
- Radiant Typhoon Manifestation x1
- Radiant Typhoon Vision x1
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Radiant Typhoon Mandate x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Magistus Chorozo x1
- Mudragon of the Swamp x1
- Predaplant Triphyoverutum x1
- Sea Monster of Theseus x1
- Secreterion Dragon x1
- Hraesvelgr, the Desperate Doom Eagle x1
- Radiant Typhoon Varuroon, the Marine Eidolon x2
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65.3 |
| Going First | 64 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: master-duel
Legality
Main 44 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Quick-Play chain off Mystical Space Typhoon into Radiant Typhoon hand-summons (Krosea, Swen, Meghala, Eldam) and Fonix / Varuroon Vortex as top-end pressure; Link and Fusion closers from the Extra Deck (Varuroon Marine, Hraesvelgr, Albion, Predaplant) once the board is stable
- Turn 1 (going first): Open with a Quick-Play spell and a Radiant Typhoon hand-summon when the opponent controls no Spell/Trap, or with MST in hand; hold Ash Blossom or Ghost Belle for the opponent's first answer
- Turn 2 (going second): Use Ash, Ghost Belle, Droll and Forbidden Droplet to stop the opponent's first board, then rebuild through Quick-Play recursion and Radiant Typhoon summons
- Recovery: Radiant Typhoon Ascendance, Chant, Vision and Manifestation recur from the GY after MST destroys them, and Varuroon Marine searches MST back
- After siding: No side deck is registered (side_count 0); the Master Duel ladder is single-game, so there is no post-side plan to evaluate
Why it scores here
The deck is scored as a system: a Quick-Play-spell engine (19 Quick-Play spells) that turns MST and other Quick-Play activations into Radiant Typhoon summons, backed by 5 hand traps and about 11 negation effects. P(at least one of the 10 hand-summon Radiant Typhoon monsters in a 5-card opener) is about 0.74 (Inferred), and P(at least one Quick-Play in hand) is about 0.95, so the engine is usually reachable on turn 1 but often only through a conditional summon gate (opponent controls no Spell/Trap, or MST in GY). Floor and median output are held down by no recorded boards (combos_evidence is empty), 5 MST-dependent recursion spells, and single-choke dependence on MST; the ceiling is scored separately from the card text. Interaction density is the strongest signal, which supports going-second strength; closing power is solid through 3000-ATK Fonix and Varuroon Vortex but has no piercing or direct damage. Popularity (the guide and 60% core inclusion) was not counted as power, and the card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one hand-summon Radiant monster in hand5) ≈ 0.74; P(at least one Quick-Play in hand5) ≈ 0.95; P(MST in hand5) = 0.31; gated by opponent-no-S/T or MST-in-GY (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 5 MST-dependent spells (Ascendance, Chant, Vision, Manifestation, Mandate) are dead without MST; 13 single copies; 20 zero-level spells dilute monster density (Inferred) |
| D3 | Combo Conversion & Ceiling | 75 | No parseable boards; ceiling from card text: MST plus Quick-Play chain can yield 2-3 summons, a backrow wipe and a negation in one turn (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards; median depends on MST and opponent S/T state, so typical output is a single summon and one negation (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Ash, Ghost Belle and Droll cover hand-trap disruption; recursion from GY via Ascendance/Chant/Vision; Varuroon Marine searches MST back (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Mandate shuffles Quick-Plays back for a card; Fuwalos and Purulia draw on summons; Super Polymerization costs a discard; Radiant recursion from GY (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 11 negation-text cards, 5 hand traps, Forbidden Droplet, Crossout Designator, Forbidden Crown, Varuroon Vortex negation; floodgate count 0 (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 74 | Hand-trap probability on going-second hand6 ≈ 0.54; Fonix shuffles 2 opponent cards and Crossout / Droplet remove boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Fonix 3000 ATK, Shiina 2900 ATK, Super Starslayer 2900 ATK, Predaplant 3000 ATK; no piercing or direct damage text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 44 main, 26 distinct, 35.6% exact-archetype purity, 19 generic/off-archetype copies, 11 tech cards; not compact (Verified composition, Inferred scoring) |
| D11 | Extra Deck Efficiency & Coverage | 48 | 15 Extra across 14 distinct cards from 9 sub-archetypes (Fusion 9, Link 4, Synchro 1, Xyz 1); Varuroon Marine ×2 is the only dedicated link (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 20 | side_count 0 and Master Duel is single-game, so no post-side data or plan exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context unavailable; no dated metagame sample; archetype share not supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Quick-Play chain decisions, MST sequencing, and gated summon conditions raise decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 65.3, Going First ≈ 64, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Single-choke MST dependence (-3); Off-archetype dilution (-2); Banlist exposure (-1); Negation density (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ 0.23 · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Quick-Play engine with 19 Quick-Play spells and redundant hand-summon starters
- Heavy negation and hand-trap suite (11 negation-text cards, 5 hand traps)
- Strong going-second disruption density against a hand6 opener
- Recursion from GY after MST destroys Radiant spells
Weaknesses
- MST single-choke point with 31% opener access
- Five MST-dependent spells are dead without MST
- Exact archetype purity is only 35.6%; Extra Deck is a mixed grab-bag of 9 sub-archetypes
- No side deck and no recorded boards to confirm the ceiling
Critical choke points
- Mystical Space Typhoon (3 copies)
- Opponent controls no Spell/Trap as the summon gate for Krosea, Swen, Meghala and Eldam
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Droll & Lock Bird or one Forbidden Crown | Second Radiant Typhoon Varuroon, the Marine Eidolon or another Radiant-tagged starter | Raises archetype purity and hand-summon redundancy without increasing the MST dependence |
Evidence & confidence
- Verified: Legality: Master Duel size and copy limits satisfied; all Limited/Semi-Limited copies within legal limits; Main 44 (26 distinct), Extra 15 (14 distinct), Side 0; Copy histogram 1:13, 2:8, 3:5; Quick-Play count 19; hand-trap count 5
- Inferred: P(≥1 hand-summon starter in hand5) ≈ 0.74; P(≥1 Quick-Play in hand5) ≈ 0.95; Interaction density reads strong from negation text; Going-second hand-trap access ≈ 0.54
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament context); Side-deck adaptability (no side deck)
- Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred usage_statistics in_this_deck flags are false for Garura, Mudragon and S:P Little Knight even though the cards array lists them in the Extra Deck; treated as a Main-Deck-only matching artifact, not as absence Meta Power provisional without a dated metagame sample Side deck empty (side_count 0)
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