Dracotail Deck #765363 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.

Deck Dracotail Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 17, 2026
52± 6/ 100
Power Score
Structural 61
Reliability 50
Going First 60
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60.6
Going First 60
Going Second 68
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Control
  • Secondary strategies: Midrange, Fusion
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Dragon 8s (Dracotail Arthalion 3000 ATK, Albion the Sanctifire Dragon 3000 ATK, Secreterion Dragon 3000 ATK) from Fusion starters; Hand-trap and Spell/Trap disruption that buys time for a single Fusion line
  • Turn 1 (going first): Open a Fusion starter (Dracotail Faimena, Ketu, Mululu, Rahu or Branded Fusion), use Faimena or Ketu to Fusion Summon, and protect with Ash Blossom, Droll and Veiler on the opponent's turn
  • Turn 2 (going second): Respond to the opponent's opening with hand traps (Ash Blossom, Droll & Lock Bird, Effect Veiler, Maxx C, Nibiru) and Fusion off the opponent's turn
  • Recovery: Recycle Dracotail cards from GY or banishment with Dracotail Sting, Horn and Flame, which also draw, and rebuild with Mulcharmy draws
  • After siding: None: the list runs 0 side cards, so no post-side plan exists

Why it scores here

The deck opens a live Fusion engine reliably: three Dracotail Faimena, three Ash Blossom and three Fuwalos sit in the main, and the chance of at least one searcher in a 5-card opener is about 0.74 (Inferred). Its strength is disruption on the system level: nine hand traps and nine tech cards let it answer the opponent's turn and then convert into 8-level Fusion Monsters with 2500 to 3000 ATK. Floor and median output cannot be measured because no boards were recorded, so those scores are text-based and carry a wider band. Interruption resilience is moderate, since several starters (Ketu, Rahu, Mululu, Faimena) give independent routes, but the Limited single copies of Branded Fusion and Dracotail Lukias are choke points. The score comes from consistency, interaction and going-second strength on the system; it does not come from Dracotail's popularity in usage stats, and the card scores were not averaged. The empty side deck caps Side Deck Adaptability and costs the list context points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one Faimena in a 5-card opener) = 0.34 and P(at least one searcher) = 0.74, with many Fusion starters across 11 distinct starters (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Nine hand traps and nine tech cards, several dead on the controller's own turn (Ash Blossom, Droll, Effect Veiler, Nibiru); no brick model was run (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards; the ceiling is inferred from text: Fusion 8s at 2500 to 3000 ATK backed by two or three Fusion-enabling starters (Inferred)
D4 Combo Floor & Median Output 52 combos_evidence is empty, so median output cannot be measured; the single guide snippet describes intent only (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Ketu, Rahu, Mululu, Faimena and the Ash/Droll protection give independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Maxx C, Fuwalos, Dracotail Sting, Horn and Flame recover cards, but each Fusion spends hand and field (Inferred)
D7 End-Board & Interaction Quality 72 Ash Blossom, Effect Veiler, Droll, Maxx C and Nibiru plus Dracotail Pan, Sting, Flame and Horn; read from card text only (Inferred)
D8 Going-Second & Board-Breaking Power 70 P(at least one hand trap in a 6-card going-second hand) = 0.81, plus Mirrorjade and Rindbrumm negation or banish text (Inferred)
D9 Offensive Pressure & Closing Power 66 Fusion 8s at 2500 to 3000 ATK with Dracotail Arthalion and Albion the Sanctifire Dragon as the main closers (Inferred)
D10 Main Deck Efficiency & Flexibility 62 40 Main Deck cards with 24 distinct, 19 exact-name Dracotail copies and a tight copy histogram (Verified)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots are used (13 Fusion, 1 Link, 1 Synchro); Predaplant Verte Anaconda has no Predaplant support in the Main Deck (Inferred)
D12 Side Deck Adaptability 15 Zero side cards and no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 tournament_context is unavailable; archetype usage statistics are the only signal (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Fusion lines and a hand-trap timing decision on most turns make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Control primary; Midrange used as the secondary read for the Fusion midrange structure. Structural ≈ 60.6, Going First ≈ 60, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (-2); No side deck (-3); Single-copy Fusion choke point (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-6); Meta provisional and excluded

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three copies each of Faimena, Ash Blossom and Fuwalos give reliable early access
  • Nine hand traps and nine tech cards disrupt on the opponent's turn
  • Redundant Fusion starters give several routes after one interruption
  • Fusion 8s with 2500 to 3000 ATK close the game

Weaknesses

  • No side deck
  • Single-copy Limited Fusion starters are choke points
  • Predaplant Verte Anaconda has no engine support in the Main Deck
  • Pilot complexity is high

Critical choke points

  • Branded Fusion (1 copy) for the Fallen of Albaz Fusion route
  • Dracotail Lukias (1 copy) as a searcher
  • Fallen of Albaz as the Dogmatika-side Fusion material
Priority Remove Add Reason
1 No change to the Main Deck Build a 15-card side deck with extra copies of Dracotail answers already in the Main Deck (Dracotail Sting, Dracotail Horn) Side deck is empty, so D12 is capped; the specific picks depend on the matchup, which the evidence does not supply (Inferred)
2 Predaplant Verte Anaconda A second Dracotail Gulamel (Unlimited) Predaplant has no supporting cards in the Main Deck, while Gulamel fits the Dracotail Fusion route (Inferred)

Evidence & confidence

  • Verified: Legal under master-duel rules: 40 Main, 15 Extra, 0 Side, all Limited and Semi-Limited copy counts respected; Archetype purity: 19 exact-name Dracotail copies, 34.5 percent; Extra Deck breakdown: 13 Fusion, 1 Link, 1 Synchro; Usage statistics: Dracotail core cards at 100 percent inclusion
  • Inferred: P(at least one Faimena in a 5-card opener) = 0.34; P(at least one searcher in a 5-card opener) = 0.74; P(at least one hand trap in a 6-card going-second hand) = 0.81; Interaction and Fusion-ceiling reads from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Median output (no recorded boards)
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or unknown Meta Power is provisional without a dated metagame sample side deck is empty, so no post-side evidence exists

More Master Duel Info

Dracotail

Dracotail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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