DoomZ Deck #765358 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 14, 2026 by YGO Mod.

Deck DoomZ Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
65± 6/ 100
Power Score
Structural 68
Reliability 60
Going First 68
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 65/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 67.7
Going First 68
Going Second 70
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz Summon high-ATK DoomZ and Power Patron Xyz monsters (Jupiter 3500 ATK, Drastrius 2700 ATK, Diactorus 2400 ATK) and push damage with equipped monsters and Vidolium 5000 ATK; Equip-chain DoomZ Xyz boards (Drastea, Amalthe, Seven, Power Patron DoomZ) that keep the field and deny the opponent's board
  • Turn 1 (going first): Open on a DoomZ searcher or Power Patron starter (Seven, Jupredo, Portal, Raiders, Change, Medius), search a DoomZ monster, and Xyz Summon through the equip chain while keeping Ash Blossom or Droll up
  • Turn 2 (going second): Use 6 cards and hand traps (Ash Blossom, Droll and Lock Bird, Maxx C) to break the opponent's first play, then rebuild the DoomZ Xyz board through searchers
  • Recovery: Mulcharmy Fuwalos and Purulia draw on the opponent's summons, Drastea re-summons from hand, and DoomZ Change or Raiders add a DoomZ card from the GY back to hand
  • After siding: No side deck: the Bo1 format and list carry no side cards, so there is no post-side plan

Why it scores here

The list is legal (40 Main, 15 Extra, 0 Side; three restricted cards at their legal copy limits) and forms a coherent DoomZ Xyz-equip engine supported by Power Patron starters and searchers, with 18 searcher-text and 21 removal-text cards, so the engine usually has an opening. The score comes from consistency and interaction measured on the system: searcher density and six hand-trap or negation pieces convert and protect the engine (D1, D5, D7), while the Xyz ceiling (Jupiter 3500 ATK, Vidolium 5000 ATK, Drastea 2400 ATK) adds closing power (D3, D9). No recorded boards exist, so median output and combo conversion are text-only Inferred reads with lower confidence. Popularity earned no points: the usage core is 22 of 25 present, which confirms the list is real, not that it is strong, and the score was not derived by averaging card scores. The Bo1 format with no side deck, 41.8 percent exact-name archetype purity, and the Branded and Ecclesia splash pull the structure down.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 Ten or more starter and searcher cards run at 3 copies or 1 copy each; P(at least one searcher in opening 5) = 0.96 and P(at least one 3-copy starter in opening 5) = 0.34 (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Heavy 3-copy spread (7 cards at 3 copies) and 18 searcher-text cards keep most hands functional, offset by Normal Summon conflicts between Fuwalos, Purulia and Drastea (Inferred)
D3 Combo Conversion & Ceiling 72 Xyz ceiling from Jupiter 3500 ATK, Drastrius 2700 ATK and Graflareio on DoomZ Xyz chains; no recorded boards to confirm the chain (Inferred)
D4 Combo Floor & Median Output 58 Median output is unknown because total combos = 0; the floor is set by starter density and searcher text alone (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Drastea, Amalthe and Seven redeploy on summon and destruction, with 6 hand traps and Droll reaching a second line after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 72 Mulcharmy draw engine (5 cards) and 18 searcher-text cards refill resources, though the 40-card brick risk remains unmeasured (Inferred)
D7 End-Board & Interaction Quality 76 Removal text on 21 cards plus Regulus and Drastrius negation, Command A.D.R.A.S.T.E.I.A. protection and Destruction give layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Going-second 6-card hand has P(at least one hand trap) = 0.65 and Drastea and Jupiter act as board breakers (Inferred)
D9 Offensive Pressure & Closing Power 74 Vidolium 5000 ATK and Jupiter 3500 ATK on the end board give strong closing power, with direct and piercing text unconfirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 60 40 Main with 21 distinct cards and 9 one-ofs, but only 41.8 percent exact-name archetype purity and 2 Fallen cards plus Branded splash reduce compactness (Verified)
D11 Extra Deck Efficiency & Coverage 65 15 Extra slots filled, with 8 copies of four core DoomZ and Power Patron Xyz plus Albion, Ecclesia and Zeus as flex or off-archetype picks (Verified)
D12 Side Deck Adaptability 35 No side deck: the list has 0 Side cards and the format is Bo1, so no post-side plan can be scored (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable, so matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz and equip chains with Pendulum and summon-count decisions are demanding for the intended player (Inferred)

How the score was computed

Strategy profile: Combo profile 100%; Midrange and Toolbox described as secondary strategies but not blended into the weights. Structural ≈ 67.7, Going First ≈ 68, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Power Patron cross-archetype support (2); Off-archetype splash load (-3); Banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*67.7 + 0.20*60 - 1 = 65.2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter density (18 searcher-text cards) keeps the engine live in most opening hands
  • Layered interaction: 6 hand traps, 4 negation texts, 21 removal texts and protection via Command A.D.R.A.S.T.E.I.A.
  • Real Xyz ceiling: Vidolium 5000 ATK and Jupiter 3500 ATK on DoomZ and Power Patron chains
  • Mulcharmy draw engine gives resource recovery on opponent summons

Weaknesses

  • Only 41.8 percent exact-name archetype purity; Branded, Ecclesia and Albion splash conflicts with the DoomZ engine
  • No side deck in a Bo1 format, so no adaptability plan
  • High pilot complexity: multi-step equip-to-Xyz chains and Pendulum decisions
  • Median output unmeasured; no recorded boards to show floor

Critical choke points

  • Normal Summon conflicts between Fuwalos, Purulia and Drastea can strand hands
  • A single DoomZ Xyz board can be answered by one board-breaker before equip chains resume
  • Off-archetype Fallen and Virtuous cards are dead without Ecclesia or Albion support
Priority Remove Add Reason
1 The Fallen & The Virtuous x2 A DoomZ or Power Patron card from the usage core that the list does not yet run (the evidence does not name one explicitly; confirm before swapping) Branded splash is off-archetype and needs Ecclesia or Albion support, lowering engine coherence (Inferred)
2 Springans-era or weak Extra Deck slot (none clearly dead in evidence) DoomZ XII End - Drastrius copies already present; keep as is Extra is full at 15, so any Extra change needs a removal first; no clear weak Extra slot is shown in the evidence (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel: 40 Main, 15 Extra, 0 Side with no violations; Maxx C Limited at 1 copy; Droll and Fallen Semi-Limited at 2 copies each; Archetype purity 41.8 percent with 32 off-archetype copies; Searcher, removal and hand-trap text counts from the evidence
  • Observed: Usage core: 22 of 25 core cards present in the list (Drastrius, Graflareio, Diactorus and Jupiter are present in the cards list but flagged in this deck false by usage)
  • Inferred: Starter and searcher probabilities from the hypergeometric table; Interaction density and negation quality from card text; Combo ceiling and median from card text (no recorded boards); Pilotability from the number of equip and Xyz steps
  • Provisional: Meta Power (null: no dated metagame sample); Matchup and format fit (D13); Side deck adaptability (D12): no side cards, Bo1 format
  • Data gaps: No recorded combos: combo floor, median and ceiling are text-only inference (total combos = 0) No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied Usage statistics mark Drastrius, Graflareio, Diactorus and Jupiter as not in this deck (in this deck false), though all four are present in the cards list at 2 copies each; core presence was counted from the cards list (22 of 25), not from the usage flag The archetype core probability (p = 1) is a proxy calculation and was not used Deck title is null; deck name is unavailable

More Master Duel Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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