Angelechy Deck #765321 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (55)
- Droll & Lock Bird x2
- Fallen of the White Dragon x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Scareclaw Reichheart x1
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Incredible Ecclesia, the Virtuous x3
- Witness of the Ancient x1
- Angelechy Brilliant Move x1
- Angelechy Endgame Problem x2
- Angelechy Opposition x3
- Angelechy Problem x3
- Angelechy Strategy Score x3
- Called by the Grave x1
- Foolish Burial Goods x3
- Harpie's Feather Duster x1
- Terraforming x1
- Triple Tactics Talent x1
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Angelechy Verdict x2
- Dominus Impulse x3
- Dominus Purge x3
- Dominus Spark x3
- Typhoon x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 50 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Angelechy Synchro boards of 3000-ATK monsters (Shatranga, Seneschal, Bastion) built from Angelechy Field Spell and Continuous Spell placement (Inferred from card text); Mulcharmy draw-and-pressure plus Chaos Angel and Fabled Levilazebul as Extra-Deck finishers (Inferred)
- Turn 1 (going first): Search with Angelechy Strategy Score or Problem, then land a Level 2 Angelechy Synchro. Angelechy Opening to e4 cannot be used as a turn-1 trap from the hand when going first, so the T1 plan depends on monster starters (Inferred)
- Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Ghost Ogre) protect the first Synchro, then Angelechy Opening to e4 or Opposition extends into 3000-ATK boss monsters (Inferred)
- Recovery: Angelechy Brilliant Move and Angelechy Disturbance recur from GY/Spell-Trap zone; Mulcharmy draws to refill the hand (Inferred)
- After siding: Not applicable: the Side Deck is empty (0 of 0-15 cards), so no post-side plan exists
Why it scores here
This list is Illegal: Foolish Burial Goods and Dominus Impulse are each run three times against a Semi-Limited limit of two, so the score is structural and capped. The Angelechy core is dense (39 archetype copies, P(at least one in a 5-card opening hand) ≈ 0.999 per the evidence), and the Extra Deck carries several 3000-ATK or higher Synchro finishers. Interaction is the strongest area: hand traps, negation text, and removal text are well represented. Weak points are the 37 Spell/Trap slots with many non-engine cards, no Side Deck, and zero recorded boards, so no combo ceiling or median can be measured. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(≥1 archetype core in 5) ≈ 0.999 from the hypergeometric table; Level 2 Synchro starter density is the open question (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many single-copy and non-engine Spell/Trap slots (37 Spell/Trap, 9 distinct singles) raise brick risk; no hand-level simulation (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling is a text-only read of Angelechy Verdict and Endgame Problem scaling (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so floor and median are unmeasured; scored low for that reason only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Two independent engines (Angelechy and Mulcharmy) and several hand traps give redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers (Strategy Score, Terraforming, Triple Tactics) and Mulcharmy draw offset the spend cost (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Twelve negation-text and twenty-eight removal-text cards, with Ash Blossom, Droll, Dominus Impulse and Purge (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap P ≈ 0.52 and Typhoon, Harpie's Feather Duster and Called by the Grave cover the board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Several 3000-ATK or higher Synchro bosses (Shatranga, Seneschal, Bastion, Chaos Angel) (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 Main slots include many non-engine Spell/Trap cards and three-copy Dominus cards; compactness is middling (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 of 15 Extra slots are Synchro with multiple Level 2, 7 and 10 options that cover starters and boss needs (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Angelechy column and Synchro sequencing with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo primary, Toolbox secondary; the Combo profile is used as-is for the structural score. Structural ≈ 57, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (Illegal copy limit) (-8); No side deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 54.6, then modifiers -12 = 42.6, then Illegal cap to 40
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Angelechy archetype core (39 copies)
- Strong Synchro boss ATK (3000 to 3500) across the Extra Deck
- Broad interaction: hand traps plus negation and removal text
Weaknesses
- Illegal copy counts on two Semi-Limited cards
- No Side Deck
- Zero recorded boards, so no measured combo output
- Many non-engine Spell/Trap slots
Critical choke points
- Level 2 Angelechy Synchro access for the first starter
- Angelechy Field Spell placement for the Continuous Spell engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Foolish Burial Goods and one Dominus Impulse | Nothing required; the removal makes the list legal | Restores legal copy counts (Semi-Limited limit of 2) so the deck can receive a normal score |
| 2 | Low-impact non-engine Spell/Trap slots | Side Deck cards (up to 15) | Adds post-side adaptability (D12), currently zero |
Evidence & confidence
- Verified: Legality: Foolish Burial Goods and Dominus Impulse exceed the Semi-Limited limit; Main 55 and Extra 15 are within size rules; Side is 0 (legal minimum); Card stats and text for the listed cards
- Inferred: Starter and consistency reads from the hypergeometric table; Strategy and going-first/second plans from card text; Interaction quality (D7) and resilience (D5)
- Provisional: Meta Power (null); Matchup fit (D13)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second and matchup signals are Inferred Meta Power is Provisional without a dated metagame sample No Side Deck, so post-side performance is unmeasurable
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