Despia Deck #765301 — Yu-Gi-Oh! TCG
45 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Ash Blossom & Joyous Spring x3, Branded Opening x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (45)
- Aluber the Jester of Despia x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Despian Tragedy x1
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Fleurdelis, the Knighted x1
- Dogmatika Maximus x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Springans Kitt x1
- The Bystial Lubellion x2
- Tri-Brigade Springans Kitt x1
- Dark Magician x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x1
- Branded Fusion x1
- Branded in High Spirits x2
- Branded Lost x1
- Branded Opening x3
- Branded Regained x1
- Called by the Grave x1
- Fusion Deployment x3
- Gold Sarcophagus x1
- Nadir Servant x3
- The Fallen & The Virtuous x3
- Branded Banishment x1
- Branded Retribution x1
Extra Deck (15)
- Albion the Branded Dragon x2
- Albion the Sanctifire Dragon x1
- Despian Proskenion x1
- Despian Quaeritis x1
- Granguignol the Dusk Dragon x1
- Lubellion the Searing Dragon x1
- Masquerade the Blazing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Red-Eyes Dark Dragoon x1
- Rindbrumm the Striking Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 58 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon a Level 8+ Fusion boss (Albion the Sanctifire Dragon, Mirrorjade, Titaniklad, Despian Proskenion) off Fallen of Albaz and Branded/Dogmatika materials, with Albaz Dragon engine extension; Synchro/Fusion beatdown with Dogmatika Fleurdelis and Maximus, plus Bystial Druiswurm and Magnamhut as backup boards
- Turn 1 (going first): Open Fallen of the White Dragon, Blazing Cartesia or Aluber, then use Branded Opening or Nadir Servant to add Fallen of Albaz and Fusion Deployment or Branded Fusion to reach a Fusion boss (Inferred)
- Turn 2 (going second): Hand trap Ash Blossom or Bystial Druiswurm, then rebuild through Fallen of Albaz and Fusion Summon; hand-trap density is the only real answer to an opposing board (Inferred)
- Recovery: Ash Blossom and Called by the Grave to protect a single Fusion line; GY recursion via Branded Retribution, Mirrorjade and Dogmatika Maximus (Inferred from text)
- After siding: No side deck is registered, so there is no post-side plan; any sideboard would need to be built from scratch (Provisional)
Why it scores here
The deck reliably opens its Despia/Branded/Fallen of Albaz core: the archetype-core group has about 99.5% hypergeometric odds of at least one copy in a 5-card opening hand, and the search text covers roughly 22 searcher cards, so the engine is accessible on turn 1-2 (Inferred). Its ceiling depends on Fusion Summoning a Level 8+ boss off Fallen of Albaz, which the text supports, but no recorded boards exist, so conversion and median output are text-only inference. Interaction comes from Ash Blossom, Called by the Grave, Branded Retribution and Dogmatika Maximus, which gives a moderate end-board and going-second answer, though with only three hand traps the going-second board is thin. The deck runs no side deck and three copies above the format's legal limit, so it is scored as a structural read only and its final score is capped; popularity in the archetype's usage stats confirms the list is real but did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one archetype-core card in a 5-card opening hand) ≈ 0.995; Fallen of Albaz and Fusion enablers are present at 1 copy each, which is the main accessibility gap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 21 zero-Level spells and 19 singleton cards widen the hand's functional range, but 3 Ash-style hand traps and Fallen-of-Albaz-dependent fusions create some dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling is a Level 8+ Fusion boss off Fallen of Albaz, with Mirrorjade and Albion as payoffs; no recorded boards to confirm it (Inferred from text) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so the median power cannot be measured; the list depends on a single Fallen of Albaz line to reach the median (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Called by the Grave and Branded Retribution give a second route after one interruption, but most lines still hinge on Fallen of Albaz (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Branded Regained, Branded Lost and Despian Tragedy recover some resources, but there is no float or net-advantage data (Inferred from text) |
| D7 | End-Board & Interaction Quality | 62 | Three Ash Blossom, Called by the Grave, Branded Retribution and Dogmatika Maximus give layered interaction; negate and removal text is present (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 58 | Druiswurm and Magnamhut give a going-second board-breaking angle and Ash covers the initial play, but the 3-card hand-trap package is thin (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Dragons at 3000 ATK and Despian Proskenion at 3200 ATK give real closing power, and Fusion-based boards can end the game quickly (Inferred from stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 45 Main Deck cards with 19 singletons and a 3-card over-limit build; there is no side deck to tighten it (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 13 Fusion and 2 Synchro Extra Deck cards are all in use and cover most lines, with mandatory Fallen-of-Albaz access (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so there is no post-side plan to evaluate (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype meta share is absent, so format fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Fusion lines and Albaz engine decisions make pilotability moderate; the number of decision points is high (Inferred) |
How the score was computed
Strategy profile: Combo primary, Midrange secondary (Structural uses the Combo profile only). Structural ≈ 57, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal legality cap (-20); Banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then Illegal cap applied via modifier
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype-core access is near-certain on the opening hand (Inferred)
- Layered hand-trap and negate text gives real interaction (Inferred from text)
- Fusion boss options at 2500-3200 ATK give closing power (Inferred from stats)
Weaknesses
- Three cards above the legal copy limit make the list illegal
- No side deck is registered, so no post-side plan exists
- No recorded boards, so ceiling and median are unmeasured
Critical choke points
- Fallen of Albaz is a single copy and gates most Fusion lines
- The Fallen & The Virtuous and Branded Fusion are the only routes to the Fusion boss without a Fallen of Albaz draw
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 The Bystial Lubellion, 1 Ash Blossom & Joyous Spring, 1 The Fallen & The Virtuous | Nothing; these three cuts restore the legal copy limits | The deck is currently illegal, so these cuts are required before any normal score applies. |
| 2 | None | A 15-card side deck with hand traps and targeted removal for the common threats | No side deck is registered, which drags down the post-side and matchup scores. |
Evidence & confidence
- Verified: Three over-limit violations (Ash Blossom, The Fallen & The Virtuous, The Bystial Lubellion); Main 45 / Extra 15 / Side 0 sizes and banlist statuses; Archetype core group of 28 copies present (99.5% hand-5 odds)
- Observed: Usage stats show the archetype's core cards and typical copy counts (archetype-level, not this deck's record)
- Inferred: Opening-hand accessibility and brick estimates from hypergeometric draw tables; Going-first and going-second plans from card text; Interaction and closing-power reads from card text and stats
- Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament link); Post-side plan (no side deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck registered — post-side scoring is provisional no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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