Junk Deck #765282 — Yu-Gi-Oh! TCG

50 Main, 15 Extra, incl. Junk Meister x3, Ash Blossom & Joyous Spring x3, Ghost Ogre & Snow Rabbit x3. Created Oct 13, 2026 by YGO Mod.

Deck Junk TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
20± 10/ 100
Power Score
Structural 45
Reliability 40
Going First 46
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 46
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro Summon large Synchro boss monsters (Accel Synchro Stardust Dragon and Crystal Wing Synchro Dragon are on the core list but absent here; the Extra Deck holds Angelechy, Junora, Chaos Angel-style and Junk Speeder bodies) and convert board advantage through attacks.; Angelechy continuous-spell lines that banish or negate the opponent's field.
  • Turn 1 (going first): Open a Tuner plus Junk/Synchron starter (Junk Meister, Junk Converter, Jet Synchron) to search a Junk or Synchron Tuner and reach a Level-matched Synchro, using Angelechy Opening to e4 only when the opponent goes first.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle and Droll & Lock Bird to answer the opponent's first starter, then rebuild with Synchron searches through the Graveyard.
  • Recovery: Recur Tuners from the Graveyard through Jet Synchron and Junk Synchron's GY effects, and rebuild with Synchro Fellowship or Synchro Rumble.
  • After siding: No side deck is registered, so no post-side plan exists.

Why it scores here

This Junk list reliably opens Tuner-based starters (about 82% to see at least one searcher in a 5-card opening hand, Inferred) and carries 10 hand traps, so it can answer early interaction. Its conversion is not measured: there are no recorded boards, so the ceiling and median stay text-only estimates. The deck splits across Junk, Synchron, Stardust, Scrap and Angelechy, with only 12.3% exact-name Junk purity, which weakens engine coherence and adds brick risk (22 generic spells/traps and 3-copy Tuners compete for slots). The score was not produced by averaging card scores or by usage popularity; the Junk core is accessible, but the list is Illegal because it runs three copies of Ash Blossom & Joyous Spring where two are allowed. Under the Illegal rule the structural read is capped and labelled theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher-text card in a 5-card opening hand) ≈ 0.82; P(at least one of the 3-copy Tuners) ≈ 0.28 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 22 generic Level-0 spells/traps and multiple 1-copy Tuners raise brick risk; no hand-simulation data (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; ceiling is text-only from Junk Meister, Junk Converter and Synchro Fellowship (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unmeasured; the Junk/Synchron/Angelechy split weakens the typical line (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple Tuner routes and GY recursion (Jet Synchron, Junk Synchron) give some recovery after a single answer (Inferred)
D6 Resource Economy, Recovery & Grind 45 GY recursion and Synchro Fellowship offer some grind; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird, Solemn Warning and Angelechy Verdict give layered negation (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second hand-trap group ≈ 0.76 for at least one in 6 cards (Inferred); no board-breaker density recorded
D9 Offensive Pressure & Closing Power 45 Angelechy Shatranga and Destrier provide 3000 and 2500 ATK bodies, but Extra Deck access is conflict-prone (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Compact 40-60 range is met, but 57 of 50 main slots are off-archetype and only 36 distinct main cards are run (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 15 Synchro-only Extra Deck cards split across four themes, with several bodies having little link to the core (Verified composition, Inferred)
D12 Side Deck Adaptability 20 No side deck is registered (Side Deck size 0), so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 30 No dated meta sample or tournament link exists; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Many decision points (Synchro level matching, Angelechy column rules, Tuner choice) raise the skill floor (Inferred)

How the score was computed

Strategy profile: Midrange primary with a Stun secondary, disclosed; the Illegal cap applies after blending. Structural ≈ 45, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-4); illegal cap (-20). Final formula: Illegal cap: Structural 45 with Tournament Reliability 40 gives 0.80*45 + 0.20*40 = 44, then banlist modifier -4 gives 40; Illegal decks are capped low, so the final score is 20 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ten hand traps and 24 removal-text cards give layered interaction
  • Searcher density (14 cards) makes a starter likely in the opening hand
  • Synchro Extra Deck has high-ATK bodies and banishing effects

Weaknesses

  • Illegal list: three Ash Blossom copies exceed the Semi-Limited limit
  • Low archetype purity (12.3%) across Junk, Angelechy, Stardust, Scrap and Synchron
  • No side deck and no recorded combos or meta data

Critical choke points

  • A single Junk Meister or Junk Converter starter is needed to reach the Synchro line
  • Angelechy Extra Deck access depends on Angelechy Problem and Opening to e4 timing
Priority Remove Add Reason
1 one copy of Ash Blossom & Joyous Spring a legal non-Semi-Limited hand trap or a tech card within the 2-copy limit Restores legality, which is required before any normal score can be given
2 off-theme Angelechy or Scrap support that does not connect to the Junk starters more Junk Synchron or Junk Warrior engine pieces Raises archetype purity and starter coherence

Evidence & confidence

  • Verified: Illegal status: Ash Blossom & Joyous Spring run at 3 copies against a limit of 2; Main 50 and Extra 15 are within size rules; side is 0; Five Limited and three Semi-Limited cards are present, all within copy limits except Ash Blossom
  • Inferred: Opening-hand searcher probability ≈ 0.82; Synchro Tuner routes give partial recovery after one interaction
  • Provisional: Meta Power is null because no dated metagame sample exists; Matchup and format fit are unknown without tournament data
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first, going-second and matchup rates unknown No side deck registered Meta Power provisional without a dated metagame sample

More TCG Info

Junk

Junk Breakdown

 
 

 

 

 

 

 

 
 

 

 
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